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Hidden in Plain Sight - What ever happened to the stock market?

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The Lonesome Drifter
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#31

Posted 06 August 2014 - 06:30 PM

R* are too scared to release it :D

All the glitches will be associated with it... What can you expect?

DontCallMeSurly
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#32

Posted 06 August 2014 - 07:21 PM

Boy, no wonder most of the appropriately aged players in this game left the forums... All I asked was whether or not anyone was interested in using such a feature. I didn't ask for your opinions on why you think Rockstar Games made Cash Cards available, and I certainly didn't ask for your theories on how you think Rockstar Games is corrupt.

 

     I asked a one, maybe two word answer question. That's it.

 

     You guys need to calm down.

 

Well, sorry I posted this in the first place and wasted my own time with it.

 

Signing off the forums...

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abrownboy15
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#33

Posted 06 August 2014 - 08:00 PM


Theories and the truth are two very different things
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SpidersWeb
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#34

Posted 06 August 2014 - 08:01 PM

Market manipulation by billionaires is why it's offline.

 

I don't expect it to ever go online until every glitching bug is out of game.  That means never.  :breadfish:

 

This.

 

I'd like to see it, but how they were going to deal with manipulation I have no idea.

Good topic though, I'd completely forgotten about it.


Starscream_910
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#35

Posted 06 August 2014 - 08:11 PM

I would absolutely LOVE R* to fully implement a working stock market system into online! 

 

Had so much fun in SP using it to make money- manipulating it, investing in the right things at the right time and then selling at the right time to make the most cash...

 

In GTAO, I can't imagine you'd make a gigantic profit off using the stocks, but just as feature, it would be well worth the inclusion.

 

It would make the online experience THAT much more immersive to me personally. GTAO's economy would come alive through this feature, and we'd all be able to see the economical state of Los Santos through stocks, companies, share prices etc. Very exciting stuff!

 

To be honest, I was expecting it to be available a lot earlier, but it seems that R* have had a lot of other things taking priority. Here's to hoping it finally does become a fully functional part of GTAO =)


Crossed Sabres
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#36

Posted 06 August 2014 - 08:32 PM Edited by Crossed Sabres, 06 August 2014 - 08:33 PM.

In GTAO, I can't imagine you'd make a gigantic profit off using the stocks, but just as feature, it would be well worth the inclusion.

 

I actually started thinking about it a bit more.  A casino is doable because you can set max buy-ins or bets, and the outcome is not dictated by the overall bets.  So, if a glitcher is using counterfeit money that carries no weight of risk, the odds of winning are completely independent of his actions.  The max buy-ins or bets would also prevent him from taking $1 million of counterfeit money and betting it all on one hand of black jack.

 

You might be able to apply this to the stock market, by creating a cap of shares owned.  Yet, this sort of defeats the purpose of a market.  The speculation that surrounds a market is what makes it 'real', rewarding and punishing those that accept the risks.  So, buyers should be allowed to purchase as many shares as they choose.  Further, even if R* implemented a cap, there would be an issue with conspiring to manipulate it in masses.  A conspiracy to buy and dump a stock during the first days of GTA:O was being orchestrated by a thread on Reddit.  The plan was to get as many players as possible involved in order to "move" the stock.  The BAWSAQ was disabled before it had a chance to work.

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Alvarez
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#37

Posted 06 August 2014 - 09:12 PM

The stock market should be used by contacts to pay your earnings, depending on reputation. The higher the reputation is, the more return investment you get.

Let's say you complete a job for Lester. He calls you and gives a insider hint to buy a certain amount of stocks. Why not investing your whole account? Because it would drop the value of the stock/Dom calls other players with invitation of buying.
The higher your reputation is, the more hints you get from Lester.

Something that would work in a lobby, but not with millions of people.
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EvilFiend
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#38

Posted 06 August 2014 - 09:21 PM

Too many people have glitched money and Adders waiting to be sold. It will never end. Rockstar meant for us to be able to sway the market by destroying items belonging to rival companies, i.e. Cluckin Bell vs Burger Shot.

You can blame every mod menu, hooker duplicating, sp2mp, money dropping, billion dollar bounty using piece of trash for that feature being permanently shut down. The economy is ruined.

What ecomony are you talking about? GTA has money but has nothing that comes even remotly close to an economy. Getting money for jobs then dumping it on items isnt an economy its a way to gate progression....

To make it an economy we would have to be able to sell items ourselves so the money wouldnt just disappear it would be moved around player to player therefore creating an economy. 


SpidersWeb
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#39

Posted 06 August 2014 - 09:26 PM Edited by SpidersWeb, 06 August 2014 - 09:27 PM.

 

Too many people have glitched money and Adders waiting to be sold. It will never end. Rockstar meant for us to be able to sway the market by destroying items belonging to rival companies, i.e. Cluckin Bell vs Burger Shot.

You can blame every mod menu, hooker duplicating, sp2mp, money dropping, billion dollar bounty using piece of trash for that feature being permanently shut down. The economy is ruined.

What ecomony are you talking about? GTA has money but has nothing that comes even remotly close to an economy. Getting money for jobs then dumping it on items isnt an economy its a way to gate progression....

To make it an economy we would have to be able to sell items ourselves so the money wouldnt just disappear it would be moved around player to player therefore creating an economy. 

 

 

You're correct that it isn't a true complex economy, it's just what people call it - cost of items versus how much effort is required to aquire them. Personally I couldn't think of a better word, so I just use "economy" as well. Rockstar can greatly alter how we play and how we spend by adjusting payouts and item costs.

 

Being able to sell stuff to other players and having a dynamic economy would be brilliant, but the game would have to be pretty damn bug/glitch free for that to not get abused :(


Jioyt 123
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#40

Posted 06 August 2014 - 09:27 PM Edited by Jioyt 123, 06 August 2014 - 09:28 PM.

Hey OP, was that a little HitMan pun/Reference in the first comment?

ten-a-penny
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#41

Posted 06 August 2014 - 09:29 PM

Boy, no wonder most of the appropriately aged players in this game left the forums... All I asked was whether or not anyone was interested in using such a feature. I didn't ask for your opinions on why you think Rockstar Games made Cash Cards available, and I certainly didn't ask for your theories on how you think Rockstar Games is corrupt.

 

     I asked a one, maybe two word answer question. That's it.

 

     You guys need to calm down.

 

Well, sorry I posted this in the first place and wasted my own time with it.

 

Signing off the forums...

Welcome to one of the most entitled forums in history.

 

 

 

 

 

 

 

 

 

 

:sui:

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madmanaz
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#42

Posted 06 August 2014 - 10:05 PM


Too many people have glitched money and Adders waiting to be sold. It will never end. Rockstar meant for us to be able to sway the market by destroying items belonging to rival companies, i.e. Cluckin Bell vs Burger Shot.

You can blame every mod menu, hooker duplicating, sp2mp, money dropping, billion dollar bounty using piece of trash for that feature being permanently shut down. The economy is ruined.

 
I agree.
I kinda money glitched though, does that make me a hypocrite?

Only to a point. I accidentally claimed a $48M bounty when the wing of my crashing plane crushed someone on the ground. He meant that money for someone specific. I tried to only spend the $2M I had on my own. I did spend a little extra on a Duster and the Merryweather jeep... both not that great but for $200 to play with, can't complain. Rockstar adjusted my account and I have been fine ever since.

LightningLord411
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#43

Posted 06 August 2014 - 10:14 PM

Destroy ALL Bravados!


Nooooooooooooooo

Lc gta
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#44

Posted 06 August 2014 - 10:17 PM Edited by Lc gta, 06 August 2014 - 10:20 PM.

How did some guys manipulate the market in the early days of GTA:O, I've never heard this story.


Never happened.


This is true, the stock market has never been operational for online and its not likely to. As people could make a lot of money, this would make cash cards worthless.

NubcakeVII
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#45

Posted 06 August 2014 - 10:25 PM

If they can't even release heists, the stock market is never going to come out.

 

At least on last gen.

 

 


Charles_Lee_Raye
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#46

Posted 06 August 2014 - 11:16 PM

Never even used it once on sp so idc. Until they decide to have a real economy and open up the money then id be interested. But we cant even buy and sell cars to each other which would be so awesome.

So if there was any economy ya itd be cool

Daniel_B
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#47

Posted 06 August 2014 - 11:27 PM

 

 

How did some guys manipulate the market in the early days of GTA:O, I've never heard this story.


Never happened.

 


This is true, the stock market has never been operational for online and its not likely to. As people could make a lot of money, this would make cash cards worthless.

 

Wrong--BAWSAQ was up and running during the first week or 2 of GTAO last October, and then was disabled.  I remember vividly, cuz I put about half of my early pile of hard-earned $$ into Ammunation, thinking it was almost guaranteed profit.  The stock price stayed the same for a couple of days, then started dropping, and I sold and cut my losses...


Crossed Sabres
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#48

Posted 07 August 2014 - 12:21 AM

 

 

 

How did some guys manipulate the market in the early days of GTA:O, I've never heard this story.


Never happened.

 


This is true, the stock market has never been operational for online and its not likely to. As people could make a lot of money, this would make cash cards worthless.

 

Wrong--BAWSAQ was up and running during the first week or 2 of GTAO last October, and then was disabled.  I remember vividly, cuz I put about half of my early pile of hard-earned $$ into Ammunation, thinking it was almost guaranteed profit.  The stock price stayed the same for a couple of days, then started dropping, and I sold and cut my losses...

 

 

So, I did some homework, because I know I wasn't just imagining things.  Here's the original plan to pump and dump Pisswasser.

 

http://www.reddit.co...sale_of_pis_on/

 

Here's the follow up article, where the manipulation never played out.  Some suspected Rockstar got wind of it, causing them to put a damper on it, and shutting down the market thereafter.

 

http://nymag.com/dai...ock-scheme.html


Mr.Nedich
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#49

Posted 07 August 2014 - 12:33 AM

 

In GTAO, I can't imagine you'd make a gigantic profit off using the stocks, but just as feature, it would be well worth the inclusion.

 

I actually started thinking about it a bit more.  A casino is doable because you can set max buy-ins or bets, and the outcome is not dictated by the overall bets.  So, if a glitcher is using counterfeit money that carries no weight of risk, the odds of winning are completely independent of his actions.  The max buy-ins or bets would also prevent him from taking $1 million of counterfeit money and betting it all on one hand of black jack.

 

Actually, it's not all that difficult for some experienced modder to glean the NPC/AI coding and determine where the odds are and then tip the odds in their favour by rigging the odds to pay out in their favour 100% of the time. I'd like a casino, but honestly, I can already see the modders abusing such a minigame miles away.


dzian
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#50

Posted 07 August 2014 - 08:22 AM Edited by dzian, 07 August 2014 - 08:26 AM.

How did some guys manipulate the market in the early days of GTA:O, I've never heard this story.

Never happened.
Sone site or forun type page would tell players to buy stick in a company say whizz wireless. And as more and more players bought shares in whiz the price would skyrocket. Then said Internet page told people to sell there shares at a specific time. Meaning masses sold there shares so quick the price never had time to adjust.

Then rinse and repeat on next selected company. You could find these things on various sites and communities.

Hence why online has no stock market.

Blankerz
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#51

Posted 07 August 2014 - 09:06 AM

Considering it was never working for online personally I think it's safe to assume it was never fully implemented, like heists. They were just using the billion dollar bounties as an excuse for shelving it.


lazy.
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#52

Posted 07 August 2014 - 09:20 AM

Too many people have glitched money and Adders waiting to be sold. It will never end. Rockstar meant for us to be able to sway the market by destroying items belonging to rival companies, i.e. Cluckin Bell vs Burger Shot.

You can blame every mod menu, hooker duplicating, sp2mp, money dropping, billion dollar bounty using piece of trash for that feature being permanently shut down. The economy is ruined.

>implying GTAO had an economy


manicmechanic71
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#53

Posted 07 August 2014 - 09:54 AM


 

 

How did some guys manipulate the market in the early days of GTA:O, I've never heard this story.

Never happened.
 
This is true, the stock market has never been operational for online and its not likely to. As people could make a lot of money, this would make cash cards worthless.
 
Wrong--BAWSAQ was up and running during the first week or 2 of GTAO last October, and then was disabled.  I remember vividly, cuz I put about half of my early pile of hard-earned $$ into Ammunation, thinking it was almost guaranteed profit.  The stock price stayed the same for a couple of days, then started dropping, and I sold and cut my losses...

I did exactly the same!

djv3n0m
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#54

Posted 07 August 2014 - 09:54 AM

There is couple stuff we can sell like cars & safehouses but i understand those said items are merely ways to gain immediate credit without seeing or gaining any kind of profits in the long term thus disappearing .... I can see it happening in the near future but i doubt last gen can support it to be honest

 

One last thing, a functional online stock market dosent necessarily mean profit for all of us loll some would lose money and ask R* to remove it , but im curious on how this could turn out it would be innovative and surely temper the hate on Kesh Kerds :lol:


HipHopMagician
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#55

Posted 07 August 2014 - 09:56 AM

I'm pretty sure it was supposed to be added with heists, but I guess from what other people are saying, they're not even going to add it?


SolidSnails
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#56

Posted 07 August 2014 - 10:14 AM

Cash cards.

mlgkawaii
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#57

Posted 07 August 2014 - 10:21 AM

Why would there be stocks on Multiplayer if it was barely efficient during the story.


HipHopMagician
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#58

Posted 07 August 2014 - 10:26 AM

Why would there be stocks on Multiplayer if it was barely efficient during the story.

If you did it right, you could make a metric sh*t ton of money. I didn't because at the time, I could care less about the stock when I was completing SP.





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