Im curious to as when Rockstar began using the GTA series as a base of satirical content. I never played the first two, top down view games in the series, but had the rest of the games. I grew up on GTA, and I noticed a lot of parodies throughout VC and SA but it wasn't until GTA IV that it was extremely clear that everything was pretty much a parody of real life. (And not always funny, every other thing being a penis joke gets old after a while.
GTA III Seemed more a gangster game, yeah it was a breakthrough in sandbox gaming but seemed more serious.
Obviously VC was loosely based on Scarface, and a parody of the 80's in general, sure a lot of things were meant in satire but i felt like the game was. It seemed pretty serious. Tommy was a no bullsh*t, get things done type of protagonist. But he was funny as well. (in an asshole kind of way) One of the greatest memories of my childhood, was stealing cars, riding around the main island listening to VCPR, pressing issues, with Maurice Chavez.. and the little interludes in-between with the guy and the chick saying stuff like "donate to us now, she's a shallow bitch, and we need money" then the lady would be like "He's right, I am a shallow bitch, but you don't need money, we do if you want to continue hearing our fabulous voices" or some shxt like that..
GTA: San Andreas was giving insight to the 90's L.A. gang scene. Was my favorite game in the series, but probably mostly because of nostalgia. In that game, that's when i really started seeing the joking manner of the series, in between the radio commercials (clucking bell: "family can't decide on what you want? Introducing the f*ck it bucket!") the advertisements when you were in Ammunation, jokes and other things throughout the game. Even though the story could be pretty dark at times, especially since the beginning (Tenpenny was one my favorite antagonists in the whole series) lightheartedness really shows in this game.
GTA: IV probably had the darkest, grittiest story of them all. I felt connected to Niko for some reason. I felt for him. his story was complex and though many might seem it was strange, i, for some reason, felt the connection between Niko, an eastern european war vet, killer criminal, and Little Jacob, a jamaican gangster, was legit. The story was incredible, but the first HD game in the series had a true, parody vibe to it. What i mean is, the balance between a gritty (believable) story, and Libery City which felt so much like a parody was great. I don't know exactly how to explain it, like I felt like i was in New York, but i knew i wasn't in New York. The radio in this game seemed to be the most far-fetched of them all. The introduction of being able to use the internet and the internet cafe's (Tw@) showed the unrealistic, parodic side of the game. The advertisements in times square, etc. This really felt like a parody of current real life.
GTA:V Is just a parody of everything. Don't get me wrong, i love the game, mostly the online portion, but this is the first GTA i feel no connection anyone or anything. Sure, it parodies (in an extremism type of way) the heavy reliance on technology and social media, along with other dumb fads, but i felt like they had already done that in GTA:IV, and in GTA IV, at least they balanced it out well with the storyline. Now i know people will disagree, but i feel like in GTA V the element of satire overtakes pretty much everything, which makes it hard for me to enjoy the story.
So what I'm getting at is, do you think R*s intention was always to have these games as a parody or in a satirical manner? When did they start focusing so heavily on mocking real life things? Do you think they do this to show a lighter side in a game that is otherwise extremely violent and could be looked down upon? Do you think GTA V parodies too much? Not enough? Why?
Maybe some of you can shed some more light on this subject. Opinions? Discuss.
TL;DR: Why do you think R* makes these games with satire playing such a huge role, when did they start focusing on it heavily?