[SA] How to make a random PED wanted with cleo scripting? [help]
Posted 01 August 2014 - 10:57 PM
Posted 02 August 2014 - 06:16 AM
I can only give you a little hint. First the script must check do ped get aimed by player.
0AD2: 0@ = player $PLAYER_CHAR targeted_actor //IF and SET
Don't forget to check if the actor is defined. This way could prevent crashes of the script. And if actor 0@ exist, check the keypress by using :
0AB0: key_pressed 0x73
And third, use opcode 09B6. Btw, I never use this opcode before, so you better test it.
09B6: set_actor 0@ wanted_by_police
Posted 02 August 2014 - 10:23 AM Edited by dak&nak, 02 August 2014 - 02:00 PM.
How do I check if the aimed PED is defined (is exist)?
Is there a mod that can do what I described? I'm asking this because I googled it and didn't find anything matching to what I'm looking for.
BTW 0AD2 opcode is unknown! (Sanny Builder showed a compiler error)
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