Conversion GTA-V cars to GTA-SA
Posted 29 July 2014 - 09:38 AM
Posted 30 July 2014 - 01:08 PM
Posted 28 October 2014 - 03:32 PM
I found this in the meantime.
I do not know if it is sufficient or inaccurate...
1.Rip the vehicle.rpf files from GTA V.
(I think program "Xbox Image Browser" is necessary...)
2.Open the vehicle.rpf file with program "LibertyV".
Vehicles.rpf is in part1.rpf/levels/gta5 from the 545408A700000001 file on DVD 1.
3.You can extract the meta files in libertyv then view them in program "notepad++".
4.Extract your vehicles of choice (both .xft and .xtd).
There are two .xft files for each car (regular and _hi), extract both,
because you need both for L0 (_hi) and L1 (regular).
5.For texture: open the texture file with program "GTA V Console Texture Editor". Export all of the necessary texture, and convert it from .dds into .png.
6.For model: open it with either Zmod226 or 3Ds Max.
(detach and attach all the necessary parts: like doors, chassis, lights, etc).
Just 3dsmax support .xft format.
Or convert the .xft files to .obj with program "xdr2obj", for ZMod226.
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