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Article: Next Generation Modeling and Texturing Techniques.

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MenuET
  • MenuET

    Maxscript Modeler

  • Feroci
  • Joined: 27 Nov 2008
  • Panama

#1

Posted 28 July 2014 - 07:22 PM Edited by MenuET, 28 July 2014 - 07:27 PM.

http://www.cgarena.c.../modeling1.html

That set of videos is way more than a simple box modeling tutorial. It teaches most of basic tachniques used by professionals to make realistic models from the texture to next-gen game engines, including RAGE.

 

It teaches:

-How to paint shadows in the texture using 3ds MAX instead of painting it manually.

-How to properly UVWMap your texture without being funky.

-How to mount your Unwrapped UVW template to edit on photoshop.

-How to do Blend nice effects.

-How to do Normal, Bump and Specular maps from Diffuse texture.

And so on

 

Sorry if i put here in the wrong section. If yes, please move to the right section





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