I keeping seeing these same threads at least weekly from people asking about money glitches or which mission provides the best money and talking about grinding.
The way it is looking for me is that people aren't treating GTAO like a game anymore but rather like a Job.
Is this game even fun to anybody anymore because of the way it feels like you are going to work when you turn on your system rather than to have fun.
Even if you aren't "Working" for the money you are "Working" for the RP.
I like R* method of us earning money to buy things but they make a lot of stuff in the game really expensive and within 15 minutes of a new update coming out i see threads popping up on here compiling about how they are broke since they bought everything that came out with the new update.
Although it would be wise to learn money management you shouldn't have too, But until R* changes stuff around you are just going to have to learn how to invest your money or go back to "Work"
Here are some tips to help you...
1. When a new Update/DLC comes out don't run out and buy everything that they released unless it's a limited time item they aren't going anywhere and you can always buy them later on down the road when you have the money.
2, When buying a brand new car released with and update or a new car in general make sure you that you actually sell the car you are planning to replace i see/hear about it all too often of people who just buy a new car and replace an old car in their garage forgetting that they just sent $120,000-$500,000 down the drain without even realizing it.
3. Don't treat this game like a Job, Have fun with it go and do missions even if they aren't high paying missions.
Start off with a mission from the mission list and instead of exiting and finding the same mission over and over again instead choose from missions from the voting screen before you realize it you'll have $100,000 if not more in your pocket just have fun with the same.
My absolute favorite of all the crappy logic that R* has used in the last 9 months is R* doesn't want people glitching money and doing other stuff but which shows that the demand for money is high so instead of increasing payouts for high level missions/jobs but instead they nerf payouts and make jobs harder.
If they would actually make the payout equal to the amount of work and how hard the mission is it would be a lot better.
Missions such as Los Santo Connection & Dry Docking they are hard missions almost impossible to do with teammates let alone by yourself but the payouts aren't fair with the job while Rooftop Rumble doesn't require you to do much work at all and you get $18,500.
They increased the Survival payout by an extra $10,000 to make it $30,000 that's great and all but they should also add a level difficulty to survival just like with missions and payout should vary by difficulty such as $20,000 on Easy $30,000 on Normal & $50,000 on hard
Also another Logic by i didn't understand it's called Survival which means and it does mean this in every game i've ever played that had a "Survival" that you kept going until you and all your teammates were killed you didn't stop at level 10 you kept going til everybody was dead and that is exactly how it should work in GTAO.
Payouts should also increase for those who do missions by themselves
How many of you feel that GTAO has become more of a "Job" than a Game?
How do you handle it?
Do you have any money saving/investing tips you'd like to share with others?
What/How Should R* address these issues with money and missions?
What is ONE thing if you could talk to a :r*:Dev in person what would you ask them to add/fix/change or do when it comes to GTAO?