I think it does have the highest number of unbeliavebly unrealistic missions out of all GTA series.
I know it`s a GTA and it shouldn`t have too much of realism at all but breaking into the area 51 (69 ingame) ? I mean come on in real life you can`t get even near that place without being legaly shot at.
I would expect at least 10% of real life realism, but many of SA`s missions has 0% of that.
Stealing an alien blood which has been taken on train at 20 mph in a f*cking jar? Give me a break.
Not to mention the freefall mission which contradics any gravity law. I mean R* should at least try to make it a little bit more realistic.
Or those weekend soldiers in that mission you do for ryder, i`ve never seen soldiers equiped with 9 mm pistol only.
I brought this up because i started to play SA again yesterday and i just can`t f*cking believe the insanity of some missions after i`ve played HD era for so long. Before that i didn`t even bother with that, because it`s fun, the game is funny and still interesting untill these days but some of the things are just insane.
It doesn`t have to be anything like real life is, that wouldn even be playable, just imagine you crash your car at 25 mph and you brake your f*cking neck, you became an invalid or you die, end of the game. That`s how car crashes look like in real life. In game you crash at 150 mph and you are still ok, if not you respawn at the nearest hospital. So GTA shouldn`t be totaly realistic but it should`t be insanely unrealistic either.
What do you think?