Well, GTA isn't realistic in many aspects, but I have to disagree about putting 'leaving the engine running' in the same category as magically flipping your car over without help from another car. Being able to leave the engine running was, yes, very practical and useful, as well as realistic. People can leave the car running for a while if they were going to on foot for a while. If something like gas (I'm assuming would be the only unrealistic problem, but GTA 5 doesn't even make you fill your car with gas...so yeah) is the problem, I know that people will go like "why leave the engine running? Your gas bill will increase!" Why does the character need to turn the engine off if he/she was only going to, let's say, buy a soda or shoot some people, then turning the engine off isn't even practical. IDK, the feature was on of the most useful things in GTA 4 and the fact that it was removed in GTA 5 kinda bugged me. Wish they would find a way to add it back into the game, as well as crouching...jumping, would be cool if they added it, but if they didn't, I wouldn't really mind too much.
I agree with - I like the leaving the engine running feature.
Maybe i didnt make it clear - what i mean when i said leaving the car running is in the same category as flipping the car - i meant like how in GTA3, VC and SA you left the engine running 24/7 - it may have been unrealistic but it was a good thing - very practical and good for the game the same as flipping your car isnt realistic, but its good for the game.
I just think people are mixing things up - the only real problem is that you cannot leave the engine running in GTA5 (just like you could in GTA3, VC, SA and also GTA4 which was very practical) - thats what most people are complaining about,
its just that they are confusing it with also being able to manually turn off the engine in GTA4 - which while it wasnt a bad thing (its was kinda cool, kinda like extra skins free is kinda cool), was kinda pointless, but when R* already went to the bother of putting that feature in GTA4 - they should have just left it in GTA5 (but I wouldnt care as long as cars engines stayed on 24/7).
For me, the engine on/off thing is just a small part of a much bigger problem in the HD era games - how long it takes over all for you to steal a car and drive away - it is so annoyingly slow and usually results in death if you have a wanted level - its one of those things where they put realism over practicality and its stupid.
Thats the Fun vs Realism argument right there.
With certain things realism is fine and you can have both realism and fun but in situations like stealing a car putting in realism like there is in GTA4 and GTA5 is just a stupid move and its not fun.
Thats why people say Fun > Realism.