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[VC|WIP] Vice Beta Collection - Vehicles

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Silent
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#91

Posted 28 July 2014 - 01:43 PM Edited by Silent, 28 July 2014 - 01:45 PM.

Isn't it possible to make actual rear sliding doors for Moonbeam?


Did it have one?

you have to create a new code,a new .scm and r* scrapped the idea because of the crappy game engine


I facepalm'd.
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Voit Turyv
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#92

Posted 28 July 2014 - 04:03 PM

 

Isn't it possible to make actual rear sliding doors for Moonbeam?

Did it have one?

Well, there was a screenshot and it showed a Moonbeam with some rails behind its rear doors, so... everyone assumed it had sliding doors.


Aztecas_5
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#93

Posted 28 July 2014 - 04:46 PM

024.jpg


Mr. Jago
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#94

Posted 28 July 2014 - 05:33 PM

oh god that license plate is ginormous


Silent
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#95

Posted 28 July 2014 - 06:03 PM

Sliding doors doesn't sound like something which would be cut due to engine limitations.

Bondergomme
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#96

Posted 28 July 2014 - 09:29 PM

Isn't it possible to make actual rear sliding doors for Moonbeam?

Like this?

 

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Voit Turyv
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#97

Posted 28 July 2014 - 09:47 PM

Yeah, like this.


ALMOST610
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#98

Posted 28 July 2014 - 11:49 PM

The Beta Washington from TripleAs also has an FBI Variant so when I redo his model I will also have the FBI Variant like we have now.

 

As can be seen re-added to my Beta version of the car those rails are back for the sliding door, I didn't plan on trying to enable them, but after seeing that video above there might be a couple people I contact to see what they can do, I am sure that Silent is looking through the VC code right now to see if there is any remnants to prove that they had coded something to begin with.

Here is the San Andreas mod for enabling Sliding Doors and Tonnes of other cool features on Vehicles for those that are interested, I know I want to have a play of that later. http://www.gtaall.co...oard-v-321.html

 

Also, on a Weird note, checking the downloads for vehicles of this mod on GTA Garage, the MVL Faggio is the most downloaded vehicle at 117 Downloads which is 60 more than the next closest download of 72.

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Silent
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#99

Posted 29 July 2014 - 12:12 AM Edited by Silent, 29 July 2014 - 12:12 AM.

I am sure that Silent is looking through the VC code right now to see if there is any remnants to prove that they had coded something to begin with.


I ain't, but you just made me do so :p

I doubt anything is left in though, or otherwise maxorator would've probably used it in MVL.
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Lolzz
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#100

Posted 29 July 2014 - 07:41 AM

Most of beta cars had license plates like your converted Blista Compact, SS2 * 832


Jeansowaty
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#101

Posted 29 July 2014 - 01:12 PM

Most of beta cars had license plates like your converted Blista Compact, SS2 * 832

More like the ones from GTA3.


Voit Turyv
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#102

Posted 31 July 2014 - 12:29 PM

Oh, one more question.

Could all Cabbie variants be fixed? They have wheels positioned too deep in their chassis.


universetwisters
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#103

Posted 10 August 2014 - 02:40 AM

I dunno if this is worth any mention, but I got around to looking through VC's map files and I noticed some changes about the Freeway in the Greasy Chopper that's worth a mention, probably.

 

Sv0Rq.jpg


universetwisters
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#104

Posted 25 August 2014 - 11:46 PM Edited by universetwisters, 25 August 2014 - 11:46 PM.

I dunno if this is worth mentioning or if it's been brought up before, but I noticed that in this video here, the Glendale that pops in at about 0:04 is brown, and I don't remember seeing any brown Glendales in Vice City.

 

 

Spoiler


ALMOST610
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#105

Posted 26 August 2014 - 12:20 AM

Yeah, its not brown in the final version of the game, Im not too fussed with getting beta carcols for this mod, atleast for now.


Jeansowaty
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#106

Posted 26 August 2014 - 09:40 AM

I dunno if this is worth any mention, but I got around to looking through VC's map files and I noticed some changes about the Freeway in the Greasy Chopper that's worth a mention, probably.

 

Sv0Rq.jpg

I like that Freeway. As Tommy would say: Hmmmm, nice bike!

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inadequate
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#107

Posted 27 August 2014 - 06:58 AM

Any update ALMOST?


BassicalyDrunK
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#108

Posted 14 September 2014 - 08:47 PM Edited by BassicalyDrunK, 14 September 2014 - 08:47 PM.

Have you looked in the merced.txd/dff files? It is the cutscene admiral textures and maybe there are some leftovers there.


Gamerjman19
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#109

Posted 20 September 2014 - 08:06 PM

Has Almost disappeared or something?


Aztecas_5
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#110

Posted 20 September 2014 - 08:11 PM

Nah,he's simply working on another things

Voit Turyv
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#111

Posted A week ago

Is it even alive?


undertaker fan
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#112

Posted A week ago

Yes. The developer might be busy in his personal life.




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