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[VC|WIP] Vice Beta Collection - Vehicles

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BMWSauberF1.08
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#61

Posted 16 July 2014 - 02:03 PM

To me as this is my infernus,not TripleAs one

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ALMOST610
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#62

Posted 16 July 2014 - 03:23 PM

Yeah, thats not the Infernus from this topic, I dont think it is hard to look where you downloaded it from and find the author there instead of asking about it, there may be two current topics on VC Beta Cars but there is no Infernus download links in this one.... yet. ;)


SceneQueen
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#63

Posted 16 July 2014 - 08:07 PM Edited by A2002, 16 July 2014 - 08:39 PM.

Hey almost610, just curious, was there ever any beta changes to the Idaho & Perennial and Manana?

 

and just a quick curiousity, I know Kuruma was CUT from VC, could Kuruma be brought back, since it was originally going to appear? :) and just curious!


BMWSauberF1.08
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#64

Posted 16 July 2014 - 08:42 PM

I know that the Idaho uses III headlights textures

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#65

Posted 16 July 2014 - 09:00 PM

The Taxi

a610-taxi1.png

Still has the specular map applied to the windshield, that should be fixed.


BMWSauberF1.08
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#66

Posted 16 July 2014 - 09:03 PM

Yeah,i agree with him.

ToyGT_one
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#67

Posted 17 July 2014 - 12:35 AM

Just notifying that the download for the cars in gta garage has approved:

http://www.gtagarage...ow.php?id=26277

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ALMOST610
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#68

Posted 17 July 2014 - 12:54 AM

Hey almost610, just curious, was there ever any beta changes to the Idaho & Perennial and Manana?

 

and just a quick curiousity, I know Kuruma was CUT from VC, could Kuruma be brought back, since it was originally going to appear? :) and just curious!

 

Yes there was a fair few changes to the Idaho I have identified, Im not too sure on the Manana, I have not compared the Pics to the final model yet, I reckon there might have been some minor changes to the Perennial, but again I have not done any comparisons to look. The Kuruma could easily be brought back, but there is no hard evidence to suggest that it was originally going to appear, no models were ever seen, perhaps ones of the final VC cars was originally called the Kuruma in early versions of the game, who knows, but we wont be including the GTA3 Version of the Kuruma in this mod.

 

Just notifying that the download for the cars in gta garage has approved:

http://www.gtagarage...ow.php?id=26277

 

Yep, they are online, unfortunately Uni did not approve any of the pics, which are the same ones as posted on the first page anyway, but it would be nice to have them on GTA Garage too.


Jeansowaty
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#69

Posted 18 July 2014 - 11:47 AM

Almost, will you do the Beta Admiral from the first cutscene?


ALMOST610
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#70

Posted 18 July 2014 - 12:25 PM Edited by ALMOST610, 18 July 2014 - 12:32 PM.

Thats not actually a Beta Model, it is a Cutscene Model, which has been modeled with extreme details, I wish Rockstar did all the cars like they did Admiral.

 

Its actually better than the Xbox Model, well atleast most of it is, the main body is still the PC version but it has better looking wheel arches, grill, etc.

 

csAdmiral.png

(Check out the detail on those seats, steering wheel, even the Mirror on the door, Wow)

 

 

Personally I love that half model they made of the Stretch using the Love Fist Limo, I believe this interior was for the Avery Carrington Cutscenes.

CSlimo.png

(Only the Right side of the Exterior was done, the Left side is just a cross between the Love Fist Limo and regular Stretch)

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Jeansowaty
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#71

Posted 18 July 2014 - 01:02 PM

I'd love these to be converted some time. Really sad that nobody made them yet :/


ToyGT_one
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#72

Posted 18 July 2014 - 01:13 PM

Would love to get the Exterior of Xbox Admiral and Interior of Cut-scene One.


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#73

Posted 18 July 2014 - 07:02 PM

Personally I love that half model they made of the Stretch using the Love Fist Limo, I believe this interior was for the Avery Carrington Cutscenes.

CSlimo.png

(Only the Right side of the Exterior was done, the Left side is just a cross between the Love Fist Limo and regular Stretch)

 

Holy damn, I love it already! I'm surprised nobody ended up looking at that or releasing what it looked like, but so far, it's looking good!


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#74

Posted 21 July 2014 - 09:08 PM

would be great if love fist limo and stretch limo to stay with this detailed cutscenes of Avery Carrington rear seats and a bottle of wine, but I think particlarmente mixing Admiral body xbox version with more rounded indicators, along with the grid inside the car cutscene door handles and mirrors included even the central mirror inside, which is otherwise identical to the counterparty.


Jeansowaty
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#75

Posted 24 July 2014 - 12:47 PM Edited by Jeansowaty, 24 July 2014 - 12:48 PM.

vc-175.jpg
Later Oceanic?


BasicallyDrunK
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#76

Posted 24 July 2014 - 03:00 PM

Looks kinda like a Gendale mixed with the Oceanic with a single color instead of a 2 color paintjob as in retail.


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#77

Posted 24 July 2014 - 03:55 PM

Will you make civilian patriot?


ALMOST610
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#78

Posted 24 July 2014 - 11:48 PM

[image]
Later Oceanic?

No, just a regular Glendale but with Single Tone Paint, there is shots of the Front of the Car and its the final version of the model still, Nothing Special, I have got shots though of the Beta Glendale.


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#79

Posted 25 July 2014 - 12:18 AM

Will you make civilian patriot?

 

Was there a civilian patriot in VC? Even if there was, it makes sense with the army only having one, seeing as they didn't start selling the hummers to the public until the 90s as far as I know.


ALMOST610
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#80

Posted 25 July 2014 - 01:54 AM

I think in a screenshot there was a picture of the GTA 3 Patriot Shown, I think it might have either been yellow or army green.... wait, I'll take a look.

 

Turns out I was right, there was actually two shots, one with it yellow and the other with it green.

 

vc-238%20%282%29.jpg

 

vc-244.jpg

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universetwisters
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#81

Posted 25 July 2014 - 02:52 AM

I remember seeing the one with the yellow patriot but it looked like a photoshop job. I haven't seen the one with the green one, though. 


Jeansowaty
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#82

Posted 25 July 2014 - 10:52 AM

Thanks for pointing out the difference with the Glendale.


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#83

Posted 27 July 2014 - 02:26 PM

Would it be possible to change FBI Washington like a regular one? Beta Washington is great but I wouldn't install it unless the FBI variant is fixed, too.


BMWSauberF1.08
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#84

Posted 27 July 2014 - 02:28 PM

A610 has to rebuild almost all the vehicles so when he will work on the Washington he will work also on its variant

Jeansowaty
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#85

Posted 28 July 2014 - 11:13 AM

Would it be possible to change FBI Washington like a regular one? Beta Washington is great but I wouldn't install it unless the FBI variant is fixed, too.

Agreed, the Beta Washington was very nice.


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#86

Posted 28 July 2014 - 11:38 AM

Isn't it possible to make actual rear sliding doors for Moonbeam?


BMWSauberF1.08
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#87

Posted 28 July 2014 - 11:42 AM Edited by Aztecas_5, 28 July 2014 - 11:43 AM.

No,this means that you have to create a new code,a new .scm and r* scrapped the idea because of the crappy game engine

Shao Kahn
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#88

Posted 28 July 2014 - 12:26 PM

No,this means that you have to create a new code,a new .scm and r* scrapped the idea because of the crappy game engine

Isn't this just moving the dummies or something like this? I wouldn't worry about an entry animation, just the doors.


BMWSauberF1.08
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#89

Posted 28 July 2014 - 12:30 PM Edited by Aztecas_5, 28 July 2014 - 12:30 PM.

the doors to slide need a new code as without a new code the dummy would swing like the older ones


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#90

Posted 28 July 2014 - 12:34 PM

Alright, I see now, thanks.

Anyway, why isn't there a police emblem on the new old police car? I understand it's a beta state but the car seems quite empty without it.





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