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Problem with ENB Series DOF

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Firesky
  • Firesky

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#1

Posted 01 July 2014 - 01:48 AM Edited by Firesky, 01 July 2014 - 01:48 AM.

Okay, so i'm using ENB Z Finale SAMP edition from Marty McFly.

Using the Ultra config with DOF, but i have a problem, can't really explain it so i took a few screenshots, it's like a part of the screen is not working properly with the DOF, forming like a square on the top left.

Disabling the DOF solves the problem, but i would really like to play with DOF.

 

Screenshots:

 

http://postimg.org/i...6ubvgee95/full/

http://postimg.org/i...kmqac150p/full/

 

Awaiting response.

 

Thanks in advance,

Firesky


TJGM
  • TJGM

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#2

Posted 01 July 2014 - 01:51 AM

It looks like the depth of field is focusing on the chatbox, nothing you can do other than disable the chat. Pretty sure all you have to do is hit F7 twice to turn it off on SAMP.


Firesky
  • Firesky

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#3

Posted 01 July 2014 - 01:57 AM

Just tried that now, also tried disabling my GPU monitor and the issue is still there.

 

http://postimg.org/i...vyxs8xpof/full/


xGTAxVx
  • xGTAxVx

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#4

Posted 04 July 2014 - 02:11 PM Edited by xGTAxVx, 04 July 2014 - 02:14 PM.

Do not use enb series when it is set for high end pc it becomes highly buggy. Use SA Render, Sweet FX, Timecyc from ENB Z, Color Mod, Lensfare , SAGFX reflections , hd paricles , hd skin mod.

Link to hd skins-http://www.mediafire... Skins 130+.rar


Marty McFly
  • Marty McFly

    such fancy, very shaders, so enb, wow

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#5

Posted 04 July 2014 - 03:02 PM

@xGTAxVx: Please don't tell bullsh*t, the people will believe it. Or did you only want to advertise your skins? My ENB is not buggy, the square with no blur is intention by me.

 

Unfortunately, ENBSeries 0.076 and prior ignore chat and HUD rendering so if the objects behind them are far, a DOF shader (which blurs far objects) - blurs the HUD/Chat, too. I have no other choice to exclude certain areas of the screen where the chat is from blurring OR use no blurring at all. People can choose, no DOF or DOF with a few lines of code added that saves the chat box area from blurring. If you want your whole screen blurred, use singleplayer config and disable water in the enbseries.ini (EnableWater=0 in EFFECTS section), there is no other difference between the SAMP and Singleplayer configs, just the DOF modification and water which doesn't work on SAMP.

 

This problem, however, doesn't exist anymore since the new ENBSeries v.0.248 recognizes chat and HUD as such and exclude them from all processing so the user can use DOF etc and still read the chat and have a sharp HUD. As you can see, I'm still working on it:

 

http://abload.de/img...mp-51089kjo.png

http://abload.de/img...mp-509d4kks.png

http://abload.de/img...mp-508f9jm0.png

 

Release is hopefully soon.


kEEp1337
  • kEEp1337

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#6

Posted 04 July 2014 - 11:30 PM Edited by kEEp1337, 04 July 2014 - 11:57 PM.

Marty McFly can you give me download link of that enb in PM , i dont want to wait the relaise date , please give me that enb i need it because really look awesome i dont care if enb not ready yet.


Marty McFly
  • Marty McFly

    such fancy, very shaders, so enb, wow

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#7

Posted 05 July 2014 - 09:59 AM Edited by Marty McFly, 05 July 2014 - 10:01 AM.

Marty McFly can you give me download link of that enb in PM , i dont want to wait the relaise date , please give me that enb i need it because really look awesome i dont care if enb not ready yet.

 

But I care if it is not ready yet.

  • SergeantSavidge likes this

kEEp1337
  • kEEp1337

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#8

Posted 05 July 2014 - 05:47 PM Edited by kEEp1337, 05 July 2014 - 05:47 PM.

Ok Marty McFly , but can you tell me then how the hell you make that chat is not blur , on my pc is chat copletely blured and its really piss me off.
Its it some dll or some program, what ? Please tell me bacause i want to play with dof.
 


SergeantSavidge
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#9

Posted 05 July 2014 - 10:47 PM

Be patient and wait for a release. Please, just do that. Marty doesn't like to release unfinished things.

  • Marty McFly likes this

kEEp1337
  • kEEp1337

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#10

Posted 06 July 2014 - 03:05 AM

Ok





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