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HD Tommy Vercetti

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Cautious
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#1

Posted 30 June 2014 - 08:33 PM Edited by scarface2k_gtasa, 30 June 2014 - 10:17 PM.

Ok After seeing the (  HD Carl Johnson for GTA V ) Topic by my friend almico, it has inspired me to create a HD Tommy. 

To get him as accurate as i can i Imported the head mesh of Tommy from vice city and retopologized it to have a cleaner looking low poly mesh. 


k13n05.jpg 2jct3yp.jpg

I then imported it to mudbox and done a sculpt, here is the progress so far.

vhttk.jpg2vkx0uc.jpg 34q4rwh.jpg 33dxohw.jpg 9pvx2v.jpg
 o755ch.jpg

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lpgunit
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#2

Posted 30 June 2014 - 11:50 PM

Not bad dude, are you planning to have this one rigged to IV or just SA/VC?

Oh, and btw, you used Mudbox for the Kit Kittredge ped you made, right?

datganjasmuggla
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#3

Posted 01 July 2014 - 05:37 AM

Looks really good, nice work!


Cautious
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#4

Posted 01 July 2014 - 04:06 PM

ipgunit i did indeed thanks for the comments so far, i retopologized the HD model. heres a comparision 112ap2t.jpg 6hrcee.jpg


ClaudX
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#5

Posted 01 July 2014 - 04:10 PM

Good job! The proportions look perfect, except for the ears which seem to droop down a bit. Other than that, you nailed it!

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almico
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#6

Posted 01 July 2014 - 05:12 PM

You already know I'll help you out. :)
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Cautious
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#7

Posted 01 July 2014 - 07:09 PM Edited by scarface2k_gtasa, 01 July 2014 - 09:59 PM.

Thanks guys :D I finished retopologizing then i baked the detail on to a 512/512 Res texture, since gta iv and gt 5 use that res for there textures... jrsjf8.jpg  154kmjl.jpg2ufamnd.jpg

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almico
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#8

Posted 01 July 2014 - 11:30 PM

Looking good. The top of his ear needs bringing in though :)

johnthedev
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#9

Posted 01 July 2014 - 11:58 PM Edited by johnthedev, 02 July 2014 - 12:00 AM.

I say 1k or 2k res would be nice.But this is actually pretty good.


lpgunit
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#10

Posted 02 July 2014 - 12:03 AM

Assuming that GTA V for the PC would be using 1024x1024 textures I'd say you should go for a more higher-def face shoop.
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Cautious
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#11

Posted 02 July 2014 - 02:17 PM

I payed attention to the comments, i fixed his ears, and i created a 1024/1024 texture, adjusted a few things like the hair any eyes 14d116h.jpg

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Johnny_D
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#12

Posted 02 July 2014 - 02:39 PM

It looks great! But the eyes would keep throwing it off, since he looks.... well.... creepy. :p

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indraCG
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#13

Posted 02 July 2014 - 03:48 PM Edited by indra., 02 July 2014 - 03:49 PM.

good work man...but yeah he look creepy... and the neck is too straight like a pipe or something, and i think you should use the cutscene tommy as reference instead of the ingame ones that also creepy...

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Cautious
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#14

Posted 02 July 2014 - 04:11 PM

The thing is, Tommys eyes are weird no matter what, for example, 2n1z51z.jpg 167trww.jpg 2cneedi.jpg 28ui6wk.jpgBut i have tweaked them alittle more so there not as weird looking j9an1j.jpg


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#15

Posted 02 July 2014 - 04:26 PM

It's looking pretty good :)

 

I love the last pic :D


Toghrul Rahimli
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#16

Posted 02 July 2014 - 05:18 PM

At last pic the head is too small for this body and the eyeballs are weird too. But overall pretty well done. Keep it up  :^:


Cautious
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#17

Posted 02 July 2014 - 05:32 PM

if someone could give me a example of how the eyes should look, that would help me out alot..... 27zm8f9.jpg

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almico
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#18

Posted 02 July 2014 - 05:46 PM

Send me the model over fb if you want me to tweak and correct some things mate 

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Cautious
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#19

Posted 02 July 2014 - 05:48 PM

i would but i wouldn't be learning :p if you could perhaps point out the faults with references i will learn as well as progress and improve, thanks though 


johnthedev
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#20

Posted 02 July 2014 - 06:15 PM

nice really like it.


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#21

Posted 02 July 2014 - 09:34 PM

Just pointing out here, why didn't you use the cutscene model head? That one is better detailed and has actual eyes, unless you were trying to keep it as close to the In-Game model as possible.

Cautious
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#22

Posted 02 July 2014 - 09:43 PM Edited by Cautious, 03 July 2014 - 12:05 AM.

@Ash_735, Honestly it didn't cross my mind, i forgot that the cutscene models are more detailed, but on that note i just installed vice city again to get the model to compare, in addition, the only issue is the eyes i gathered from the comments, so i will try and get them looking less creepy.... EDIT - i looked at the cutscene model and done a few tweaks to my model, also done a new texture, is this one better than before hopefully the eyes looks better now ?.... 73h1lu.jpg

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Delta India Echo
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#23

Posted 04 July 2014 - 12:59 AM

I prefer the ingame-based one better. But I love everything about it. Nice work.


Cautious
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#24

Posted 04 July 2014 - 01:39 PM Edited by Cautious, 04 July 2014 - 01:42 PM.

The model is pretty much complete, other than his jewelry and his watch of course :p. needs a few texture adjustments and tweeks but i'm pretty much satisfied with this project any suggestions ?   2eds0w2.jpg iyfrbk.jpg

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Johnny_D
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#25

Posted 04 July 2014 - 03:06 PM

Stupid question. You used Turbosmooth on the model also right? I can see from the Tommy shirt that it kinda looks like it. (Used it on a original Tommy model once and got the same results) :p

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#26

Posted 04 July 2014 - 03:23 PM

iyfrbk.jpg

Looks like a Japanese guy for me right now :p


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#27

Posted 04 July 2014 - 03:40 PM

EkONBgX.jpg
Closest to the real thing in my opinion, by FidoX.
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Cautious
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#28

Posted 04 July 2014 - 04:31 PM Edited by Cautious, 04 July 2014 - 04:49 PM.

@johnny_D what are you talking about , no i didn't use turbo smooth,  and from this picture no you didn't get the "same result", so don't be a dick if your going to make a comment at least make it a productive one not a stupid one. rshls1.png
@darthvader taking alook at it i see your point, after spending so much time on one thing i tend to make to many adjustments i will fix it, and also keep in mind guys this isn't the final so please make constructive comments for it to improve don't just be asses 

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Gummy 
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#29

Posted 04 July 2014 - 04:44 PM

You should use the cutscene model as the comparison model.

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Johnny_D
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#30

Posted 04 July 2014 - 05:41 PM Edited by Johnny_D, 04 July 2014 - 05:43 PM.

I was asking you, didn't say its factual. Being a dick? This is a discussion board, be open to opinions/criticism. YOUR attitude is quite bad, not mine.




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