Played chapter one. Here is my review [WARNING: The following review may contain spoilers.]
No Way Out (Hours Of Redemption)
The only reason i started to play this is cause i just wanna give feedback. Finding it unfair and Huzaifa is the only one i'm giving feedback to,
I decided to give this a try. For a new comer, The thread looks very good. I assume you made your own headers? Still they are good. But what really matters is the missions. I considered you as the average "Noob" (No Offense) who makes these simple missions with many mistakes and errors and then expects people to like it. (I used to be this kind of noob.) The first mission was boring and confusing. Somehow, two junkies own a high class vehicle. A former criminal decides to return to his life of crime for no reason. The second mission lacked action. But the amount of detail you put into Mr Mental's "Hideout" was insane. I remember designing a mission in that ally. But you add tons of objects and changed it. Guards, Cars, Chairs and even vending machines. And the story was also very interesting.
The third mission (Deep Impact) was one of the most unique and original missions i have played. Sniping, Shooting and Driving. The downside of this mission was that it was insanely difficult. It had some mistakes (Unhidden actors) and a bug (Ball Actors). Also, It is rather odd that Russian criminals would throw away a 60 million dollar jetpack in a dumpster. However, i liked the detail you put in the shootout locations, and the places where actors spawn. The fourth mission (Ambush) was exciting. Having an urban setting (Which i always prefer) was good. The shootout location was very well designed. Enough objects to hide behind and enough vehicles to blow up. Weapon pick ups were hidden throughout the area. After the insane shootout, there were hardly any weapons left to pick up, no health or armor and most objects very destroyed. Then i had to take out an attack chopper, which nearly impossible with a normal Rocket Launcher and only 5 rockets. The escape was kinda easy though. The next mission was also very difficult. A shootout in a tight space with flames everywhere was very frustrating. However, later i got to a play a kind of puzzle. Racing in the canal with a car ready to blow. Hitting anything will result in a mission failure. Unique. The mission after that was insanely boring with very less gameplay and mostly cutscenes. Still.
I can't wait to play chapter 2.
- Interesting story
- Insane amount of detail
- Long missions
- Very difficult
- Some designing mistakes
Conclusion: If you love insane shootouts and action, You gotta try this mission pack.