STATUS : UNFINISHED
Hi and welcome everyone to my new short MP "No Way Out". I've planned 12 missions, less driving and more action! Feel free to post your feedback or your opinions. I'll try to finish it in a month since I'm free for the next 2 months. So long from Dyom123.
Smith Shady, a criminal in the past. But after getting in big troubles with the mafia and the police, he decided to leave that cruel life and live a new calm and peacefull one. One day, while he was walking in the street, he heard some weird noise. So he decided to tak look, he found two gangmembers hitting two other men. Smith helped them, then they thanked him and told him the complete story. Smith decided to help them, so he got back to his past life with the crimes and heists. Play 12 exiting missions full of action and shoutouts. Greetings from Dyom123
|Smith Shady||The protagonist and the main playable character of the mission pack. He's an expert thief and criminal. He a good sniper. He lives in Los Santos.|
|Jason Shady||He's Smith's youngest brother, he lived with his brother and served in the army for 5 years. He spent his childhood hanging arround Los Santos and doing different kind of jobs.|
|David Byron||The secondary playable character of the mission pack. He's a friend of Smith and helps him whenever he's in a trouble. He's also a good criminal and thief. He lives in Los Santos with his friend Earl Crowl.|
|Earl Crowl||One of the main characters in the mission pack. A friend of Smith and David. An expert criminal and an ex-soldier. He served in the army for 10 years. He lives in Los Santos with his friend David Byron.|
|Tony Banks||David's very good friend. They have known each other since elementary school. They also did a lot of jobs alone together back in Los Santos and Las Venturas. He's a very good street racer and a pretty tough guy who likes women and party.|
|Phil Sabers||David's old friend from San Fierro. He's an electronics expert and a hacker who also organized racing events around Las Venturas.|
|John Davidson||The brother of Frankie Davidson and he is Earl's old friend and a former partner on some previous jobs they did together. He's a great thief, a cool guy who knows their way with things such as forensics.|
|Frankie Davidson||The brother of John Davidson and he is Earl's old friend and a former partner on some previous jobs they did together. He's a great thief, a cool guy who knows their way with things such as forensics.|
|Lenny Brandon||Smith's friend since his childhood and the owner of the big warehouse in East Beach. He's working for an unknown person who leads the Culi Cartel gang.||[tr]Andrew Mitch[td]An FBI agent in Los Santos and works for Culi Cartel gang and he's managing their whole operations.|
A mexican gang and one of the most dangerous mafia gangs in Los Santos, their task is to take over San Andreas. They racket everybody and kill anyone they want. They are having a mob war with Smith, David and Dearl. .
Status ; Enemies
Danger Status : Dangerous
Leader : Alberto Curti
Chapter 1 : Hours of redemption - Download
1. A day that may never come - http://dyom.gtagames.nl/show/32606
2. One way or another - http://dyom.gtagames.nl/show/32614
3. Deep Impact - http://dyom.gtagames.nl/show/32638
4. No Mercy - http://dyom.gtagames.nl/show/32826
5. Mysteries - http://dyom.gtagames.nl/show/32856
6. Unit Reunion - http://dyom.gtagames.nl/show/32908
Chapter 2 : Let the hunt begins !
7. Well, still not the end - http://dyom.gtagames.nl/show/32936
8. Out of the cradle, into the grave - http://dyom.gtagames.nl/show/32984
9. Nick of time - http://dyom.gtagames.nl/show/33012
10. One step ahead - http://dyom.gtagames.nl/show/33164
11. Night as an ally - http://dyom.gtagames.nl/show/33333
Some Written Reviews :
Chapter 1 : By Revolver1
Hello everyone. Today I'm reviewing Chapter 1 - Hours of Redemption of No way out mission pack designed by Dyom123
Let's get down to business.
-Writing: Good. There are some grammar mistakes and excessive use of comas but it's still pretty much understandable.
-Presentation: Decent. Cutscenes overall are well placed and timed. But the story is pretty much... not really logical (I'll explain why at the end of the review)
A day that may never come...
-Length: Short. The mission lasts for 2-3 minutes. Smith Shady, an ex-criminal, heard some noise in an alley, so he decided to investigate.
-Difficulty: Easy. It's nothing you can't handle, but watch out for knock-down swings.
-Variety: Decent. The actors include two Culi Cartel's members and two strangers. The vehicles include a Merit? (I'm not good with car names). The weapons include a baseball bat and a golf club. No object in sight though
One way or another...
-Length: Good. The mission lasts for 4-5 minutes. David and Earl (the two strangers Smith saved) is stuck with some money issue with the Culi Cartel and Smith suggested them to work for Mr. Mental. But first, Smith had to arrange a meeting for them
-Difficulty: Very easy. It's nothing much, really.
-Variety: Very good. The actors include Mr. Mental men. The vehicles include a Merit, Elegy and Pony. The weapons include some MP5, AK-47s equipped by Mr. Mental's men. The objects include... well... a lot. They are well placed and well arranged to make a small base for Mr. Mental. It was beautiful.
-Length: Excellent. The mission is very lenghthy and entertaining. It lasts for around 9-10 minutes. So Mr. Mental has agreed to give Earl and David the cash, but they (along with Smith) have to do a job for him. You know what they say, "No pain no gain" so load up and get ready, it won't be a walk in a park.
-Difficulty: Very hard. Damn... I had to play like... what, three times? to get past this mission. Thanks to this review I haven't quit yet (hopefully the future missions won't make me ). You will have to keep your eyes peeled to see all the snipers (REALLY peeled). After that you'll encounter some foot soldiers. Well, like I always say, remember the E-G-F-A rule, Eyes peeled, Guns straight, Finger ready, and Aim down your sight. Also aim for the headshot, or they'll rush toward you.
-Variety: Very good. The actors include the Russian Mafia (or was it Cosa Nostra? Because I remember the skins were used for Cosa Nostra or something, but definetely not Russian Mafia) and some Mr. Mental's men. The weapons include, well, almost all guns, except for melee 'cause charging armed thugs with a Golf Club was never a good idea. Also a Jetpack too, wow (I have no clue what the hell it was doing in the dumpster though). The vehicles were a lot too. And those objects... Wow, you put a bunch of mess together, and it turned into a base, great job man.
(Oke f*ck this sh*t man, I keep dying because of the retarded driving of David or Earl and those Hunter's rockets so I'll only review to the drive-by part)
-Length: Very good. The mission lasts for around 9-10 minutes. (If and ONLY IF you are good, or otherwise it can take an hour re-playing this. Believe me, I started to play this mission at 2:30 PM, and by 3:04, I still can't pass it). So the boys go return Culi Cartel's money, but then turned out it was an ambush.
-Difficulty: InSANE! I'd like to write a word or two about this mission, but it would be best to just quote Boris The Vodka, since his words are VERY accurate
The 4th mission is just... How in hell could have a street gang got a damn Hunter? And then you're giving us an RPG with 5 rockets. You could have at least given us more ammo, if including Heat-Seeking Launcher instead of RPG felt easier for you.
-Variety: Very good. Good job is creating that hideout for Culi Cartel, it looked good. Also the cars made that place majestic-as-f*ck. A lot of enemies too, and I like that part where you made enemies jumped from the wall. And almost all weapons are there, of course, except for melees. There were many pickups around too but putting the player with max health with no health pickup just made the max health useless.
-Length: Very good. The mission lasts around 10 minutes. The Culi Cartel has managed to track Smith down and is now burning down his house to the ground.
-Difficulty: Very hard. It's easier than the last mission for a bit, but it was still one helluva' nightmare. You better not show your face out or you'll get a bottle full of the top whiskey in the world and some fire that comes with it. Best tactic is hide, and let them kill themselves (if you know what I mean)
-Variety: Very good. The objects is pretty weirdly-placed this time, but still. The actors include the Culi Cartel members. The weapons include some small arms. The vehicles include a few Tahoma, three Comets, Smith's Buffalo and David's car, Merit maybe?
-Length: Decent. The mission lasts for around 4-5 minutes. David is now re-gathering the old team again.
-Difficulty: Very easy. I suppose standing in one place making phone calls and a little driving ain't that tough ya?
-Variety: Decent. Nothing much in this mission so I won't talk about the variety.
Overall rating for chapter: 6.5/10. Let me say this first, this mission-pack was NOT enjoyable. It's packed with action but TOO-DAMN-HARD. Instead of fun, you get to run to the electronics store and get a new monitor/keyboard/mouse or even better, the whole CPU (If you know what I mean). Also, the story is not logical. You help some strangers, suddenly they became your BFF (woo yay, I had no friend, now I have two friends, yay) then you risked your life and freedom after a long time inside JUST to get yourself a burned house and a cancelled-ticket to hell (but hey, I suppose some friends worth it). Let's just assume they were old friends, then why did the first time they meet, Smith wasn't like "OMFG Get the f*ck away from my friends!" or something, but instead, they were like strangers just met for the first time. But I guess the variety of the missions can somewhat help lifting my rating for this mission. The objects were plenty and well placed, the vehicles were many, and the actors were a lot. Also a nice selection of weapons and putting pickups everywhere in a mission is a nice idea.
1. Don't cheat!
2. Try to use the pickups ingame to complete the missions
3. The topic is still under construction
And finally, don't forget to give your feedback and your opinions. And especially, don't forget to rate 5/5! It really helps! Stay cool, so long from Dyom123
Dyom123 : Creating missions, story, characters and topic designing
AnDReJ98 : Logo and headers
You : For your feedback