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Las Venturas Stories: Hammer And Sickle

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Rytuklis
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#1

Posted 20 June 2014 - 07:08 PM Edited by Rytuklis, 01 January 2015 - 03:37 PM.

mD5o3SU.png

 

 

 

STORY

 

 

Boris Nikolaev, a succesful mobster in the Moscow Crime Syndicate screws up in a bank heist - he's identified by a witness. To avoid any unwanted attention, Konstantin Mishkov, the Syndicate's head, decides to send Boris to Las Venturas so he can lay low and help Vlad Orlov, the boss of the Syndicate's American counter-part. Vlad needs help with protecting a two-million dollars worth deal, but things don't go as planned, and Boris once again finds him in desperate trouble - they loose the shipment. Now Vlad, Boris and Anatolij are all on the clock - it's only a matter of time when Mishkov finds out what happened, but the lost shipment is nowhere to be found. Expierence the tense search for the lost shipment, friendship, betrayal and... love, as Boris's story progresses.

 

 

GANGS AND FACTIONS

 

 

 

The International Russian Crime Syndicate

Background: Operated all around the world in 1960's - 1993. Mostly known for racketeering, weapons and narcotics trafficking, kidnappings, robberies and heists.

Bosses: Konstantin Mishkov, Vlad Orlov, 

 

The Moscow Syndicate

Background: The higher ranked organisation inside The International Russian Crime Syndicate, which controls the syndicate.

Boss: Konstantin Mishkov, Piotr Lebedev, Boris Nikolaev

 

The Colombian Cartel

Background: Narcotics trafficking organisation, consisting of Latin American and African immigrants. They focus on low profile operations and their main and only source of income is illegal narcotics trade.

Boss: Uknown

 

The Sindacco Family

Background: Italian American crime organisation, which is known for racketeering, weapons and narcotics trafficking. Owns bussinesses in Liberty City and Las Venturas.

Boss: Johnny Sindacco

 

The Morrino Family

Background: American crime organisation, located in Bone County. Known headquarters are the Big Spread Ranch club near Fort Carson. The family keeps a very low profile and not much is known about their criminal record.

Boss: Jack Morrino (Deceased), Franco Morrino

 

 

 

DOWNLOAD

 

 

 

CHAPTER 1: WELCOME TO LAS VENTURAS [COMPLETED]

 

http://dyom.gtagames.nl/show/32627

 
 
 
CHAPTER 2: WELCOME TO BONE COUNTY [COMPLETED]
 
 
 
 
 
CHAPTER 3: THE WRAP UP [COMPELTED]
 
 
 
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Gammoudicj
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#2

Posted 20 June 2014 - 07:12 PM

Wow, you uploaded it already. Gonna play and give you my feedback soon.  :^:


Rytuklis
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#3

Posted 20 June 2014 - 07:14 PM

Wow, you uploaded it already. Gonna play and give you my feedback soon.  :^:

Thanks :)


Huzaifa khan
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#4

Posted 20 June 2014 - 07:20 PM

I should play your chapter 1 and give you my feedback :)

The Half-Blood Prince
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#5

Posted 21 June 2014 - 02:26 AM

Playiiing :3 #FeelingHopeful


SatournFan
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#6

Posted 21 June 2014 - 04:18 AM

Sadly the intro crashes when the cutscenes go inside the casino.

Rytuklis
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#7

Posted 21 June 2014 - 07:34 AM

Sadly the intro crashes when the cutscenes go inside the casino.

It must be you, because I let some people test the intro and everything was fine, neverthless I tested the storyline myself. Are you sure you have DYOM v8.1 and CLEO4?


SatournFan
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#8

Posted 21 June 2014 - 07:43 AM

Sadly the intro crashes when the cutscenes go inside the casino.

It must be you, because I let some people test the intro and everything was fine, neverthless I tested the storyline myself. Are you sure you have DYOM v8.1 and CLEO4?
I do have both. It might be some CLEO scripts I'm using, but they don't crash other missions. I'll try removing them and test it again.

Rytuklis
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#9

Posted 21 June 2014 - 08:10 AM

 

 

Sadly the intro crashes when the cutscenes go inside the casino.

It must be you, because I let some people test the intro and everything was fine, neverthless I tested the storyline myself. Are you sure you have DYOM v8.1 and CLEO4?
I do have both. It might be some CLEO scripts I'm using, but they don't crash other missions. I'll try removing them and test it again.

 

Try that, because it's really weird, I mean, I tested the storyline and also some people tested it before it was even completed, none had problems with intro :S


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#10

Posted 22 June 2014 - 06:02 PM

Mann... Congratulations on that one... Freakin' awesome.. I wonder what's next with Bad Vlad, Uncle Vlad, whateva... I'm familiar with that theme, Russians climats, ya know.. I'm from Poland though ;) .. For me too much missions on time, but that's okay ;) When Chapter 2 will be released?

Rytuklis
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#11

Posted 22 June 2014 - 07:22 PM Edited by Rytuklis, 22 June 2014 - 07:22 PM.

Mann... Congratulations on that one... Freakin' awesome.. I wonder what's next with Bad Vlad, Uncle Vlad, whateva... I'm familiar with that theme, Russians climats, ya know.. I'm from Poland though ;) .. For me too much missions on time, but that's okay ;) When Chapter 2 will be released?

 

Thank you :)

Well, I'm taking a little break from LVS:HS and currently will focus on Driver: San Andreas and a little project, but you can expect Chapter two somewhere around middle-end of July, though. :)


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#12

Posted 22 June 2014 - 07:52 PM

Before playing this, i wanted to ask you do you know to speak Russian, but after playing, i got answered my question. Anyway, looks like many MPs/Storylines are focusing on story lately, so this also. I think this is your best project after Episodes From Vice City (I mean in story & theme).

 

I think great dialogue adds much on this storyline, also adding Russian sentences seems very unique. I know Russian a little, and i can understand everything you wrote (Because i'm Serb, and i did learn Russian a little back in school). In the first mission, you should fix actor spawning, since when Boris gets into casino, the guy who told him that he can't continue spawned twice. Similar happened in mission where you lose 2 million dollars. Boris and his mate spawned at same location. However, it wasn't many times.

 

As i said, i like theme, names and other things related to Russia, i think it's really unique. Missions, aren't that hard (in the beginning), but later they become way more harder. Story is going very well, characters are greatly developed, also storyline feature makes it really feel like GTA Russian mafia. Anyway, good work and keep it up!  :^:

 

Rating: 4/5


Rytuklis
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#13

Posted 23 June 2014 - 06:54 AM

Before playing this, i wanted to ask you do you know to speak Russian, but after playing, i got answered my question. Anyway, looks like many MPs/Storylines are focusing on story lately, so this also. I think this is your best project after Episodes From Vice City (I mean in story & theme).

 

I think great dialogue adds much on this storyline, also adding Russian sentences seems very unique. I know Russian a little, and i can understand everything you wrote (Because i'm Serb, and i did learn Russian a little back in school). In the first mission, you should fix actor spawning, since when Boris gets into casino, the guy who told him that he can't continue spawned twice. Similar happened in mission where you lose 2 million dollars. Boris and his mate spawned at same location. However, it wasn't many times.

 

As i said, i like theme, names and other things related to Russia, i think it's really unique. Missions, aren't that hard (in the beginning), but later they become way more harder. Story is going very well, characters are greatly developed, also storyline feature makes it really feel like GTA Russian mafia. Anyway, good work and keep it up!  :^:

 

Rating: 4/5

Sposibo bolshoe za choroshie ocenki, brat :D. Yea, I do know Russian, in fact, I'm a fluent Russian speaker, so :D. Yeah, I noticed these problems you mentioned far beyond the so called point of no return, where you noticed that character spawns are jagged up, but you can't find the objective to select and hide the actor, since the objective is burried at the exact same spot along other 30+ objectives, so it's pretty much impossible, but yeah, i'll try to make sure such problems don't persist in Chapter 2, thank you for playing and rating :)


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#14

Posted 27 June 2014 - 10:50 AM Edited by Boris The Vodka, 27 June 2014 - 10:51 AM.

I've played part of this storyline, and I can say that this is one of the two storylines I've played that I can call a masterpiece, along with The Flats.

 

I liked the usage of Russian. It sometimes seemed out of place, but it was good overall.

I liked that the shootouts did not involve any juggernauts with bulletproof heads or super-armor. I liked that simplicity - most designers, including myself in the past, try to make enemies as hard as they can, but it almost always kills all the fun if it's not some kind of 'boss battle'.

I liked those lengthy missions. You seldom see the storylines consisting of very large and long missions, hell, even mission packs rarely make use of 100 objectives these days.

I liked the difficulty - you're always in the middle of action, surrounded by enemies who want to kill you as fast as they can. I especially want to say how the difficulty and the length are tied up - as an example, let's take Nikolai's 2nd mission. First you need to steal the helicopter which is guarded by tons and tons of FBI agents. When you finally get to the helipad, you most likely are going to have 3 or 4 stars of wanted level, so when you ascend in the skies, you're met with Hydra shooting heat-seeking rockets at you. But you still have to do the second part, which I sadly didn't get to because of the aforementioned Hydra.

 

The only point that I didn't like is, or rather are the cutscenes. They are VERY long, and you can't really skip them because your game may crash. That especially applies to Introduction - while it doesn't have any action, it has all those cutscenes, and if the game suddenly crashes while you're playing through this storyline, you have to watch the whole thing again.

 

My rating would be 9/10. It was a great thing to try and play, with all the varying missions, and I think I'll try to finish the 1st chapter.


Rytuklis
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#15

Posted 27 June 2014 - 12:25 PM Edited by Rytuklis, 27 June 2014 - 12:28 PM.

I've played part of this storyline, and I can say that this is one of the two storylines I've played that I can call a masterpiece, along with The Flats.

 

I liked the usage of Russian. It sometimes seemed out of place, but it was good overall.

I liked that the shootouts did not involve any juggernauts with bulletproof heads or super-armor. I liked that simplicity - most designers, including myself in the past, try to make enemies as hard as they can, but it almost always kills all the fun if it's not some kind of 'boss battle'.

I liked those lengthy missions. You seldom see the storylines consisting of very large and long missions, hell, even mission packs rarely make use of 100 objectives these days.

I liked the difficulty - you're always in the middle of action, surrounded by enemies who want to kill you as fast as they can. I especially want to say how the difficulty and the length are tied up - as an example, let's take Nikolai's 2nd mission. First you need to steal the helicopter which is guarded by tons and tons of FBI agents. When you finally get to the helipad, you most likely are going to have 3 or 4 stars of wanted level, so when you ascend in the skies, you're met with Hydra shooting heat-seeking rockets at you. But you still have to do the second part, which I sadly didn't get to because of the aforementioned Hydra.

 

The only point that I didn't like is, or rather are the cutscenes. They are VERY long, and you can't really skip them because your game may crash. That especially applies to Introduction - while it doesn't have any action, it has all those cutscenes, and if the game suddenly crashes while you're playing through this storyline, you have to watch the whole thing again.

 

My rating would be 9/10. It was a great thing to try and play, with all the varying missions, and I think I'll try to finish the 1st chapter.

Thank you very much for your in-depth review. 

It's such an honor and feels great for this storyline to be compared to "The Flats". I played that storyline myself and as you mentioned, it was indeed a masterpiece. 

I'll keep that in mind and will try to keep the cutscenes as short as possible. The thing why they were so long is that I already had the whole story of Chapter 1 in my head before even starting to work on this storyline, so I needed lots of cutscenes to express the details. I see that the Hydra is the problem that I let slit through. The thing is that I never disabled the wanted level since I wanted it to feel realistic as possible. You can't cause a mayhem and expect to get away with it so easily. I'll try to make use of the wanted level feature in the next chapter.

And yes, please, play the rest of the storyline, the story has quite a few twists for you to enjoy! :). Thank you for playing it :).


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#16

Posted 27 June 2014 - 03:57 PM

I played something like 6 missions from this storyline, and i must say it's great.

I like it when you put russian words on the dialogs, it makes them ''real'' , if you know what i mean.

Also, the actors have low health, but the accuracy still makes them though enemies!

The story is great, but don't you think that you're giving a bit too much money on the missions?

I'm new, and i don't know much about the ''standards'' for a great storyline, but i think this is between 9/10 and 10/10, keep it up!


Rytuklis
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#17

Posted 27 June 2014 - 05:29 PM

I played something like 6 missions from this storyline, and i must say it's great.

I like it when you put russian words on the dialogs, it makes them ''real'' , if you know what i mean.

Also, the actors have low health, but the accuracy still makes them though enemies!

The story is great, but don't you think that you're giving a bit too much money on the missions?

I'm new, and i don't know much about the ''standards'' for a great storyline, but i think this is between 9/10 and 10/10, keep it up!

Thanks!

About the money, yea, I noticed it's a little too much, but it's not like they're of any use anyways.


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#18

Posted 27 June 2014 - 05:49 PM

 

I played something like 6 missions from this storyline, and i must say it's great.

I like it when you put russian words on the dialogs, it makes them ''real'' , if you know what i mean.

Also, the actors have low health, but the accuracy still makes them though enemies!

The story is great, but don't you think that you're giving a bit too much money on the missions?

I'm new, and i don't know much about the ''standards'' for a great storyline, but i think this is between 9/10 and 10/10, keep it up!

Thanks!

About the money, yea, I noticed it's a little too much, but it's not like they're of any use anyways.

 

You can use them as toilet paper! #richbro


Rytuklis
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#19

Posted 27 June 2014 - 07:18 PM

Yeah. Oh and by the way, by not completing the whole storyline you miss a lot :S


Rytuklis
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#20

Posted 30 June 2014 - 02:18 PM

Main Topic updated: added summary of Gangs and Factions that appear in the storyline. This gets updated as a new faction or gang appears.


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#21

Posted 06 July 2014 - 09:12 PM

Awesome, I'll try this out. Good work!


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#22

Posted 24 July 2014 - 06:14 PM

and wasn't the russian mob active throughout the 90's? >.>


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#23

Posted 24 July 2014 - 06:21 PM Edited by Juice the Joos, 24 July 2014 - 06:22 PM.

and wasn't the russian mob active throughout the 90's? >.>

Well, nobody said those were the 90s. Or maybe yes? I don't remember if there was any date on the MP.

Also: what is that DADA, tell me, like, now.


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#24

Posted 01 August 2014 - 02:23 AM

 

and wasn't the russian mob active throughout the 90's? >.>

Well, nobody said those were the 90s. Or maybe yes? I don't remember if there was any date on the MP.

Also: what is that DADA, tell me, like, now.

 

 

I told you, like, now - as in "later"  :evilgrin:

it's something beyond common mortals' understanding!  :lol: 
seriously though, if you really wanna know, shoot me a PM, or just google it  ;)


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#25

Posted 01 August 2014 - 02:59 AM

your first mission was great and goodluck for more missions 


Rytuklis
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#26

Posted 02 August 2014 - 12:33 PM

your first mission was great and goodluck for more missions

Err... You obviously did not even play this

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Rytuklis
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#27

Posted 03 August 2014 - 09:48 AM

Regarding this storyline: I'm not sure how this will go. The thing is my PC started jacking and I decided to reinstall windows, And ofcourse, I just had to forget to backup the progress I made. I'm not going to cancel this but I can't promise that I'll work on this anytime soon before September. In fact, I don't think I'll make even a mission this summer. I mean - it's summer, and I'm enjoying going outside with buddies and other teenage things :D. So I'm not sure about the fate of this storyline.


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#28

Posted 03 August 2014 - 10:51 AM

Are all the files in the .rar .dat files??? What one do I play first. :)


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#29

Posted 04 August 2014 - 07:08 AM Edited by gammoudicj, 04 August 2014 - 07:08 AM.

Alright, I just finished the whole Storyline and to be honest, I was impressed by it. But the only problem is, cutscenes were too long, it might be your style. I liked the reference to Vice City's story (Ambushed deal and all). The use of Russian language was great tough I didn't undestand anything. In some missions, you forgot to hide some actors. Overall, it was great. I realy enjoyed playing it, can't wait for Chapter 2, it's bad that it's not coming soon, anyway keep it up dude :^:

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Rytuklis
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#30

Posted 04 August 2014 - 01:29 PM

Are all the files in the .rar .dat files??? What one do I play first. :)

You must unrar the DSL folder into GTA SA user files.

 

 

Alright, I just finished the whole Storyline and to be honest, I was impressed by it. But the only problem is, cutscenes were too long, it might be your style. I liked the reference to Vice City's story (Ambushed deal and all). The use of Russian language was great tough I didn't undestand anything. In some missions, you forgot to hide some actors. Overall, it was great. I realy enjoyed playing it, can't wait for Chapter 2, it's bad that it's not coming soon, anyway keep it up dude :^:

Thank you!





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