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game world size next gen

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ZZCOOL
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#1

Posted 15 June 2014 - 01:33 AM Edited by ZZCOOL, 15 June 2014 - 01:40 AM.

Since this is going to use next gen technology or "current gen" dosn't that mean that the very small size of the gameworld will lack from what next gen can really handle?

 

I mean look at the crew

 

www.youtube.com/watch?v=oxmhf3m9dX0

 

I don't know about anyone else but this looks 10 times as big as all the land of gta 5, and i know you can debate that the game is less detailed etc than gta 5 but still, this looks mindblowinly amazing if this is what next gen is capable of then keeping the size of the gta 5 gameworld would be not using next gen to it's fullest potential.

 

as gta 5 seems extra tiny in comparison to this.

 

is the crew cloud based to allow for such a big world?


Lelouch vi Britannia
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#2

Posted 15 June 2014 - 01:48 AM Edited by TensaZangetsu, 15 June 2014 - 02:52 AM.

EDIT: nevermind.


chrisscorsese88
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#3

Posted 15 June 2014 - 01:48 AM

My opinion is, with the same size map, Rockstar can use a lot more resources into making the game even more detailed than they would be able to with a map that is much larger. Despite the power of the PS4/XBONE/PC, putting as much resources in as you can to make the graphics that detailed and (hopefully better frame rate, but I still see it only running at 30fps) the game just run that much smoother, a much larger map probably would be asking too much, IMO.

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#4

Posted 15 June 2014 - 01:51 AM

the very small size of the gameworld 

 

 

 

How the f*ck is the gameworld "very small"? The Crew is probably gonna be boring as f*ck outside the city. From the looks of it, the countryside in that game isn´t very detailed.

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OGLuke
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#5

Posted 15 June 2014 - 01:51 AM

what f*cking racing game need an open world? unless I can get out my car and shoot at people I ain't playing it.

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Yolo Swaggins
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#6

Posted 15 June 2014 - 01:52 AM Edited by Yolo Swaggins, 15 June 2014 - 01:53 AM.

I haven't heard of this game until now. I'm assuming that it's going to be made up of different map cels or condensed all together. Also, this game only has amazing graphics and details because it's a racing game. What sets racing games apart from GTA is that they only have to render the one road continuously as you travel it(unless this game is open-world), compared to GTA where the game has to load a whole section of the city/countryside. GTA V on next-gen is probably going to be the exact same map as last-gen, just with more trees/signs/etc.


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#7

Posted 15 June 2014 - 01:53 AM Edited by Cyberzone2, 15 June 2014 - 01:55 AM.

It came out on PC only and its a MMO racing game.

And no, its impossible for any game to reach 100gb even if the map is big. What matters is the amount of content and cutscene that might add up a lot of Gigabytes from 5GB to 40GB .

ZZCOOL
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#8

Posted 15 June 2014 - 01:53 AM

I haven't heard of this game until now. I'm assuming that it's going to be made up of different map cels or condensed all together. Also, this game only has amazing graphics and details because it's a racing game. What sets racing games apart from GTA is that they only have to render the one road continuously as you travel it(unless this game is open-world), compared to GTA where the game has to load a whole section of the city/countryside. GTA V on next-gen is probably going to be the exact same map as last-gen, just with more trees/signs/etc.

the game is free roaming so it's not linear as far as i know


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#9

Posted 15 June 2014 - 01:56 AM Edited by HoleInTheSky, 15 June 2014 - 01:57 AM.

I don't think there is a need to aim for map sizes like The Crew, after all it's a racing game, and that changes the way the map is explored. GTA opens it to pure freedom, for example you can travel on foot and you yourself a much larger map, whereas in The Crew it's just whizzing about, road-bound that we know. Although that scenery with added Rockstar's attention to detail would be awesome.


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#10

Posted 15 June 2014 - 01:57 AM

I think V's map will stay about the same size as it is.


ZZCOOL
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#11

Posted 15 June 2014 - 01:57 AM

I don't think there is a need to aim for map sizes like The Crew, after all it's a racing game, and that changes the way the map is explored. GTA opens it to pure freedom, for example you can travel on foot and thus you have a much larger map, whereas in The Crew it's just whizzing about, road-bound, with little need to explore, although that scenery with added Rockstar's attention to detail would be awesome.

the grand canyon like part and snow part and rally part would have been pure heaven for gta 5

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Blood-Is-in-Diamond
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#12

Posted 15 June 2014 - 01:57 AM Edited by Blood-Is-in-Diamond, 15 June 2014 - 01:59 AM.

My opinion is, with the same size map, Rockstar can use a lot more resources into making the game even more detailed than they would be able to with a map that is much larger. Despite the power of the PS4/XBONE/PC, putting as much resources in as you can to make the graphics that detailed and (hopefully better frame rate, but I still see it only running at 30fps) the game just run that much smoother, a much larger map probably would be asking too much, IMO.

:^:


ZZCOOL
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#13

Posted 15 June 2014 - 02:00 AM

 

My opinion is, with the same size map, Rockstar can use a lot more resources into making the game even more detailed than they would be able to with a map that is much larger. Despite the power of the PS4/XBONE/PC, putting as much resources in as you can to make the graphics that detailed and (hopefully better frame rate, but I still see it only running at 30fps) the game just run that much smoother, a much larger map probably would be asking too much, IMO.


:^:

 

it is quite obvious that the map will stay the same size but since they said they wanted to use the full power of next gen dosn't that mean that they aren't truly using the absolute full power

 

ofcourse the game is free roaming and stuffed with details but still i think a only snow part like the one shown could easily have been added to next gen without going over the edge of what it can handle


chrisscorsese88
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#14

Posted 15 June 2014 - 02:07 AM

Well who knows, maybe GTA VI will be set in a location where the map could be twice the size of V, and I don't think you're going to get that with Vice City and certainly not Liberty City, but we'll have to wait and see what Rockstar can do in the future once they get more accustomed to the new current-gen consoles and also depending on which engine they decide to run it on (GTA V on 360/PS3 uses the RAGE engine, for example).

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BlackNoise
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#15

Posted 15 June 2014 - 02:09 AM

Maybe we'll get more interiors. It's one way to make an already existing map bigger and add more depth to the world. Right now there are a bunch of boxes taking up space. If R* could open them up, the world would be larger. 

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IronZombie
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#16

Posted 15 June 2014 - 02:14 AM

I like what the crew has to show but keep in mind that game's "cities" will probably be very small compared to the real thing. Plus when you've got a racing game where you can only drive on the main roads of that city it's a little different. GTA has to do a lot more things. I don't think it's fair to compare the two.

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streetx1xracer
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#17

Posted 15 June 2014 - 02:43 AM

It came out on PC only and its a MMO racing game.

And no, its impossible for any game to reach 100gb even if the map is big. What matters is the amount of content and cutscene that might add up a lot of Gigabytes from 5GB to 40GB .


First of all, that game came out for all current systems. And second of all, nothing is impossible.

theNGclan
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#18

Posted 15 June 2014 - 02:47 AM

 

It came out on PC only and its a MMO racing game.

And no, its impossible for any game to reach 100gb even if the map is big. What matters is the amount of content and cutscene that might add up a lot of Gigabytes from 5GB to 40GB .


First of all, that game came out for all current systems. And second of all, nothing is impossible.

 

At this point in time, it is. We won't reach that for a few more years.


streetx1xracer
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#19

Posted 15 June 2014 - 02:50 AM


 

It came out on PC only and its a MMO racing game.

And no, its impossible for any game to reach 100gb even if the map is big. What matters is the amount of content and cutscene that might add up a lot of Gigabytes from 5GB to 40GB .

First of all, that game came out for all current systems. And second of all, nothing is impossible.
 
At this point in time, it is. We won't reach that for a few more years.

That's what I was getting at

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#20

Posted 15 June 2014 - 02:51 AM Edited by Xerukal, 15 June 2014 - 02:53 AM.

The next-gen technology will be required for additions to GTA: Online. 

 

More cities will be added and we might end up with a whole interconnected world. The ambition with Online always seemed way too big for last-gen, and that's why Online is so disliked right now. It's in a very uncomfortable growing stage that is not very pleasant to anyone. 

 

Imagine going from LS to LC without a loading screen one day. Not in a year or two. But a few more years down the road, when the consoles are mastered (PC is no obstacle, obviously). We could have something truly gargantuan on our hands. 

 

So, V might not be taking advantage of the NG hardware right now, but you can count on Rockstar definitely doing it in the future with Online. That's what it was made for, after all. 

 

There's always the chance of NG consoles not being up to the task, though. Considering the current limitations devs are facing. 

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burnzy187
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#21

Posted 15 June 2014 - 02:52 AM

The only downside for me with Vs map was the interiors , if they add more it will make the map feel more alive and dense like IVs was , the Crew is a racing game and GTA V is a open living world kinda stupid comparing them budd :/

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AhmadJ
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#22

Posted 15 June 2014 - 03:02 AM

that crew game sucks hairy balls


streetx1xracer
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#23

Posted 15 June 2014 - 03:09 AM

The next-gen technology will be required for additions to GTA: Online. 
 
More cities will be added and we might end up with a whole interconnected world. The ambition with Online always seemed way too big for last-gen, and that's why Online is so disliked right now. It's in a very uncomfortable growing stage that is not very pleasant to anyone. 
 
Imagine going from LS to LC without a loading screen one day. Not in a year or two. But a few more years down the road, when the consoles are mastered (PC is no obstacle, obviously). We could have something truly gargantuan on our hands. 
 
So, V might not be taking advantage of the NG hardware right now, but you can count on Rockstar definitely doing it in the future with Online. That's what it was made for, after all. 
 
There's always the chance of NG consoles not being up to the task, though. Considering the current limitations devs are facing. 

PC's have their limits too, each person has their own individual computer with their own individual specs. Not everybody owns a super duper having rig with astounding RAM etc.
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IronZombie
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#24

Posted 15 June 2014 - 03:19 AM

Imagine going from LS to LC without a loading screen one day. Not in a year or two. But a few more years down the road, when the consoles are mastered (PC is no obstacle, obviously). We could have something truly gargantuan on our hands. 

 

You do realize PS4/XB1 have PC architecture, right? What do you mean "when consoles are mastered (PC is no obstacle)"? Don't tell me you're one of those PC master race guys..

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#25

Posted 15 June 2014 - 03:45 AM

People keep thinking they're gonna get a brand new game smh.
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#26

Posted 15 June 2014 - 03:50 AM

 

I don't think there is a need to aim for map sizes like The Crew, after all it's a racing game, and that changes the way the map is explored. GTA opens it to pure freedom, for example you can travel on foot and thus you have a much larger map, whereas in The Crew it's just whizzing about, road-bound, with little need to explore, although that scenery with added Rockstar's attention to detail would be awesome.

the grand canyon like part and snow part and rally part would have been pure heaven for gta 5

 

 

 

This was more along the lines of what I was expecting pre-release of V, wide open barren deserts with random rock formations, snowy mountainous terrain and all that. 

 

The only people hating on this game are children who are jealous they didn't get that map in V. Anyone talking crap about it don't know jack cause from what I've seen it looks very well done and impressive. I wonder what they used and how they made such a large map with multiple cities that are of good size. Would've killed to have that kind of map in a GTA.


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#27

Posted 15 June 2014 - 04:02 AM

 

 

I don't think there is a need to aim for map sizes like The Crew, after all it's a racing game, and that changes the way the map is explored. GTA opens it to pure freedom, for example you can travel on foot and thus you have a much larger map, whereas in The Crew it's just whizzing about, road-bound, with little need to explore, although that scenery with added Rockstar's attention to detail would be awesome.

the grand canyon like part and snow part and rally part would have been pure heaven for gta 5

 

 

 

This was more along the lines of what I was expecting pre-release of V, wide open barren deserts with random rock formations, snowy mountainous terrain and all that. 

 

The only people hating on this game are children who are jealous they didn't get that map in V. Anyone talking crap about it don't know jack cause from what I've seen it looks very well done and impressive. I wonder what they used and how they made such a large map with multiple cities that are of good size. Would've killed to have that kind of map in a GTA.

 

in my honest opinion this looks like next gen true san andreas as in the san andreas with multiple cities

this game has las vegas los angeles allong other parts it looks beautiful


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#28

Posted 15 June 2014 - 04:20 AM

The map will be the exact same. MAYBE more interiors, but that's questionable. I know they will add some of the cut content from GTA V, but I'm just not so sure about the interior thing...


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#29

Posted 15 June 2014 - 04:25 AM Edited by Landotel, 15 June 2014 - 04:29 AM.

 

 

 

I don't think there is a need to aim for map sizes like The Crew, after all it's a racing game, and that changes the way the map is explored. GTA opens it to pure freedom, for example you can travel on foot and thus you have a much larger map, whereas in The Crew it's just whizzing about, road-bound, with little need to explore, although that scenery with added Rockstar's attention to detail would be awesome.

the grand canyon like part and snow part and rally part would have been pure heaven for gta 5

 

 

 

This was more along the lines of what I was expecting pre-release of V, wide open barren deserts with random rock formations, snowy mountainous terrain and all that. 

 

The only people hating on this game are children who are jealous they didn't get that map in V. Anyone talking crap about it don't know jack cause from what I've seen it looks very well done and impressive. I wonder what they used and how they made such a large map with multiple cities that are of good size. Would've killed to have that kind of map in a GTA.

 

in my honest opinion this looks like next gen true san andreas as in the san andreas with multiple cities

this game has las vegas los angeles allong other parts it looks beautiful

 

Yeah the Crew looks great there's a lot of west coast cities LA, Seattle, Sacramento, San Francisco, hell even though it's not a city it got some type of Orange County in there when I saw a gameplay video. Anyways I highly doubt we are going to see some new interiors in the game. I could be wrong as most of my predictions are wrong. It would be cool though to have interiors especially more than or near the same amount in GTA IV.

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#30

Posted 15 June 2014 - 04:29 AM

Since this is going to use next gen technology or "current gen" dosn't that mean that the very small size of the gameworld will lack from what next gen can really handle?

 

I mean look at the crew

 

www.youtube.com/watch?v=oxmhf3m9dX0

 

I don't know about anyone else but this looks 10 times as big as all the land of gta 5, and i know you can debate that the game is less detailed etc than gta 5 but still, this looks mindblowinly amazing if this is what next gen is capable of then keeping the size of the gta 5 gameworld would be not using next gen to it's fullest potential.

 

as gta 5 seems extra tiny in comparison to this.

 

is the crew cloud based to allow for such a big world?

 

Holy f*cking batman that map is as big as my wifes vagina,it`s huge!

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