Is there anyway to Jump from Class to Class , Void to Void. These was possible in GTA SA like this
:MODEL_LOAD Load_Model #COPCARLA load_requested_models :MODEL_CHECK if Model #COPCARLA available jump_if_false @MODEL_LOAD else jump @MODEL_SPAWN :MODEL_SPAWN Car.Create(" XXX , XXX , XXX")
iF You don't understand here is an example
I Have to Public classes. Public Void and Public sh*t. If the Player Die then it jump out of class Public Void and go to Public sh*t.