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Different normal maps

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NikoBellicGTAIV
  • NikoBellicGTAIV

    Peon

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  • Joined: 19 May 2011

#1

Posted 12 June 2014 - 09:19 PM

Hi! So, this question is more about GTA V, but there's no modding topic for V.

 

I've noticed while checking on V textures that there's two different kinds of normal maps. Blue ones and yellow ones. The most used, almost for everything, are the yellow ones, and it seems to be for optimization reasons, because of consoles and stuff... Or I assume, I'm not sure.

 

IV always always used the blue normal maps, or at least the PC version did. Does anyone know the difference between these normal maps? Is the yellow one used because it's better or something?

 


indra.
  • indra.

    3d Modeller

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  • Joined: 29 Sep 2009
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#2

Posted 3 weeks ago Edited by indra., 3 weeks ago.

all normal maps is supposed be blue...it just the tool cant export it properly...those normal maps fade-switch when the character perform some animation like walking,runnng, and some facial expression ...this technology also used in max payne 3..


_DK
  • _DK

    Call me 'The Bald Guy"

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  • Joined: 12 Apr 2009
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#3

Posted 3 weeks ago Edited by _DK, 3 weeks ago.

Simply invert R & G color channels.




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