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Different normal maps

2 replies to this topic
  • NikoBellicGTAIV


  • Members
  • Joined: 19 May 2011


Posted 12 June 2014 - 09:19 PM

Hi! So, this question is more about GTA V, but there's no modding topic for V.


I've noticed while checking on V textures that there's two different kinds of normal maps. Blue ones and yellow ones. The most used, almost for everything, are the yellow ones, and it seems to be for optimization reasons, because of consoles and stuff... Or I assume, I'm not sure.


IV always always used the blue normal maps, or at least the PC version did. Does anyone know the difference between these normal maps? Is the yellow one used because it's better or something?


  • indra.

    3d Modeller

  • Feroci Racing
  • Joined: 29 Sep 2009
  • None


Posted 05 July 2014 - 04:18 PM Edited by indra., 05 July 2014 - 04:25 PM.

all normal maps is supposed be blue...it just the tool cant export it properly...those normal maps fade-switch when the character perform some animation like walking,runnng, and some facial expression ...this technology also used in max payne 3..

  • _DK


  • Feroci Racing
  • Joined: 12 Apr 2009
  • Ukraine


Posted 06 July 2014 - 04:11 PM Edited by _DK, 06 July 2014 - 04:11 PM.

Simply invert R & G color channels.

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