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Need help with model being to big in openiv !?

2 replies to this topic
copperrobber
  • copperrobber

    Killing Time

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  • Joined: 29 Dec 2011
  • Sweden

#1

Posted 11 June 2014 - 10:50 PM

the model im working on is perfectly scaled if you look in 3ds Max, it fits the default reference ped, so its in perfect scale.

 

as you can see here:

978ec1a7df2429d12fb4be3f0eaf09ea.png

 

But when i open the file in openIV the model is huge, like this:

 

d29dadffb0c38219972ca81d8929e3d6.png

 

It should be atleast like 100 times smaller! anyone know how and why this happen ? nad if you got a fix for this ? since this also makes the game crash as soon as i try to spawn the model!

 

cheers


3Doomer
  • 3Doomer

    GIMS developer

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  • Joined: 04 Apr 2007

#2

Posted 12 June 2014 - 08:51 AM

the model im working on is perfectly scaled if you look in 3ds Max, it fits the default reference ped, so its in perfect scale.

 

as you can see here:

 

 

But when i open the file in openIV the model is huge, like this:

 

 

 

It should be atleast like 100 times smaller! anyone know how and why this happen ? nad if you got a fix for this ? since this also makes the game crash as soon as i try to spawn the model!

 

cheers

1) you must reset x-form and pivot after scaling.

2) there's some magic with textures on peds - that's why it crashes.

  • copperrobber likes this

copperrobber
  • copperrobber

    Killing Time

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  • Joined: 29 Dec 2011
  • Sweden

#3

Posted 12 June 2014 - 01:52 PM

 

the model im working on is perfectly scaled if you look in 3ds Max, it fits the default reference ped, so its in perfect scale.

 

as you can see here:

 

 

But when i open the file in openIV the model is huge, like this:

 

 

 

It should be atleast like 100 times smaller! anyone know how and why this happen ? nad if you got a fix for this ? since this also makes the game crash as soon as i try to spawn the model!

 

cheers

1) you must reset x-form and pivot after scaling.

2) there's some magic with textures on peds - that's why it crashes.

 

Thanks!

 

wqhat do you mean with answer number 2 btw ? :)





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