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Hear Us RockStar! Listen to the fans!

23 replies to this topic

Poll: Your Choice or Theirs? (68 member(s) have cast votes)

Give them our ideas and see the game we want?

  1. Yes? (50 votes [73.53%] - View)

    Percentage of vote: 73.53%

  2. No? (18 votes [26.47%] - View)

    Percentage of vote: 26.47%

Leave it too them, they know what to do?

  1. Yes? (38 votes [55.88%] - View)

    Percentage of vote: 55.88%

  2. No? (30 votes [44.12%] - View)

    Percentage of vote: 44.12%

Vote Guests cannot vote
Zackyoung1
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#1

Posted 11 June 2014 - 05:26 AM

Its funny how game developers make games for us but don't go to us for what we want, like want not give us polls or little quizzes to show you what we want, and even give you ideas that you guys may not have thought of!

 

What do you guys think, should we be a more important part of the game development?

 

 

 

 

 

 


AndrewDeSanta
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#2

Posted 11 June 2014 - 05:28 AM

I'm sure R* are more than capable of making a great game. 

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darkwar854
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#3

Posted 11 June 2014 - 05:29 AM

You know what I think?  I think all our suggestions are being put in place for the next gen GTA 5.  I mean, cockpit view, speedometers, better vehicle damage, better vehicle density etc.

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anthem
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#4

Posted 11 June 2014 - 05:30 AM

I do think they listen. They employ some of the most talented people in the industry. If something is left out there is usually a reason. I think the biggest reason they're bringing the game to PC + next gen (besides money) is to utilize the full potential of the game. I doubt it will have everything people want, but I do think it will be the closest we'll get.
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YukiEiri
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#5

Posted 11 June 2014 - 05:55 AM

1) You can't implement all the "good" ideas that community has into a game.
2) Those whos ideas were not implemented, would cry and bit*h and moan and threaten R* with lawsuits etc. beyond any reason.
3) They know what the community wants. They do what they can and that's it.

4) You are a CONSUMER, you buy their produtct. That does not make you entitled to demand that they do as you want. Consumer (customer) is NOT always right. Most of the time consumer is wrong.

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Fuzzknuckles
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#6

Posted 11 June 2014 - 07:30 AM

Considering they've repeatedly broken records on release and redefined genres without any assistance from us, I think they can probably be left to do it on their own. They appear to know what they're doing. 

 

That said, I'm certain at least a couple of ideas I've posted on here made it into V in a roundabout way - not saying I want credit for them, just saying that ideas I posted nearly ten years ago pretty accurately describe some of what I've seen in V (the race crews hanging around in car lots instead of being a mission marker, amongst others). 

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thc_404
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#7

Posted 11 June 2014 - 07:34 AM

I'm sure R* are more than capable of making a great game. 

that's why we got a sub-par story this time around, because they know what they are doing...

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Zackyoung1
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#8

Posted 11 June 2014 - 07:41 AM Edited by Zackyoung1, 11 June 2014 - 07:41 AM.

Well they obviously can, I'm just saying it would be neat if they asked us more about what we want


Fuzzknuckles
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#9

Posted 11 June 2014 - 07:46 AM

Well they obviously can, I'm just saying it would be neat if they asked us more about what we want

Nope. No. We do not need to be involved in the artistic process. It's like going up to your favourite musician and saying 'hey, you've written some really good songs but you'll write better ones if I help'. Or telling your favourite author that you've got a chapter for his next novel. Or sending a director a couple of scenes you've shot yourself for his latest blockbuster. 

 

AUDIENCE | ARTIST

 

There's a distinction and a barrier between them, for good reason. 

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Osho
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#10

Posted 11 June 2014 - 08:29 AM

Indeed, we should, it's good to have our views being taken across to shape the game they are part of.
The players end up getting a better game and a strong fan support that the Developers could ever ask for.
It can be easily seen in use among Indie than Triple A Developers, by sharing weekly to monthly updates with the target players, who inturn share their feedback.
Rockstar with a solid fan base, can definitely talk about their progress into the game development with the fans, so that they could share their inputs at the early stages than criticize about the game after release.
I understand the Developers, esp. as part of a big successful company can't risk being too open and transparent about the Developments, but they could at least have a mechanism in place, that helps in dealing with fan inputs, and rather show interest on our suggestions by issuing support with clear communication, for instance CDPR developing W3 in conjunction with the players feedback at their official forums.

Fuzzknuckles
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#11

Posted 11 June 2014 - 08:33 AM

That works for Indies, definitely, but designing a triple-A title by committee is a really stupid idea. It's too much to coordinate and it will result in the same hurt-butts as a game designed solely by the development team. 

 

If you want to make games, and I know this is an easy-way-out answer, but if you want to make games, learn how to make them, find a team, make a game. How do you think these companies started? 


daltontigerboy
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#12

Posted 11 June 2014 - 08:34 AM

You are insane if you don't think Rockstar reads these forums. They know what we want, and they know that they can't please everyone.

D-N-A
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#13

Posted 11 June 2014 - 08:42 AM Edited by D-N-A, 11 June 2014 - 08:47 AM.

What this game NEEDS, more than anything else in this WORLD, are TWO things. Listen up  :r*:

 

ONE, is interactive and useful interiors. No I'm not saying open up LifeInvader and the IAA building just to go inside and do nothing. I mean, give us access to the businesses we own such as Hookies, The Hen House or Tequi La La for example. There is no reason in Hell that we should be locked out of a club that we own, just to be the errand boy for an incompetent manager. Instead, give us the option to shoot some pool, throw a few darts, down some drinks and take a bitch to the bathroom like Luis used to lol We don't need their number afterwards, just a quickie in the bathroom. Make a flirting game out of it. Choose the right phrases to say and each one you get right, she takes a drink. Something like that you know? Also open the activities spots like Bahamas Mamas West, fast food joints/drive thrus, the option to go INSIDE the movie theater and pick some of the other movies they have "showing" like Water Torture or Bitch In The Trunk. It doesn't have to be EVERY SINGLE INTERIOR IN THE GAME. That's ridiculous. I'd like to have a tour of Bishop's WTF, shop at the mall (instead of several copy and paste stores, maybe just one here and there and put the rest inside with an Ammunation) and the Strip Club down the street from Mike's house. Casino and the Vinewood Bowl concerts go without saying. We can rob the box office after the show!

 

TWO, is EVEN MORE important. THE most important if you ask me: Add in the 'Missing Beta Activity Icons'. For those unfamiliar, they were incredible, fun as hell icons for such things as Basketball, Air Hockey, Pimping, Home Invasions, Drug Running, etc.I would take all of those over an empty, bottomless dead ocean (even though I enjoy it somewhat), Yoga, races and parachute jumps any day of the week! And if you say you wouldn't you're a fat faced lying ASS! LOL I am in LOVE with GTA V, and this all comes from a place of love for what this game could have been and STILL can be. I will gladly work my ass off to purchase it next gen plus the system if this is included, but would be disappointed if at least some of it didn't cross over to current gen, simply because I thought it would be there in the 1st place. For those of you who give the 'limitations' excuse, pardon me but f*ck you very much :lol:  j/k, but If it were that limited, we wouldn't be receiving all this DLC every single month with "even more to come! Stay tuned & check our Newswire every 5 mins!" add ons now would we? Think about it. 

 

TL;DR Scroll back up then ya lazy bastard and read this encyclopedia LOL Shouts out to GTA ForumsThe Interiors Debate Thread and Raavi!

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DaCosta
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#14

Posted 11 June 2014 - 10:03 AM

I do think they listen. They employ some of the most talented people in the industry. If something is left out there is usually a reason. I think the biggest reason they're bringing the game to PC + next gen (besides money) is to utilize the full potential of the game. I doubt it will have everything people want, but I do think it will be the closest we'll get.

Agreed! GTA V is already 10/10 so it looks like they're going to rank it up to 11/10!

 

I do think that GTA: Online is far from perfection though. I hope they consider rebuilding the game from the ground up. It should be the best online game ever!


Fuzzknuckles
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#15

Posted 11 June 2014 - 11:36 AM

 I hope they consider rebuilding the game from the ground up. It should be the best online game ever!

 

Between now and autumn? Not a chance. I'm pretty sure the new-gen/PC versions are all ready to go, they're just doing final tweaks. These version were probably nearly completed when V dropped for old-gen, so don't expect much more than what we've already seen. Same for Online. 


Vercetti42
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#16

Posted 11 June 2014 - 11:40 AM

Rockstar listen but in a different way. they are more silent about it. They went back to LS and the countryside in V because people were disappointed by V, the released TBoGT as a slightly over-the-top, colored game because people did not like IV's dark and "not fun" gameplay and now they are giving us a real, alive breathing world with better damage and stuff, which was what people wanted. So, yes they do listen.


ArchKnight
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#17

Posted 11 June 2014 - 11:48 AM

Well they obviously can, I'm just saying it would be neat if they asked us more about what we want

Nope. No. We do not need to be involved in the artistic process. It's like going up to your favourite musician and saying 'hey, you've written some really good songs but you'll write better ones if I help'. Or telling your favourite author that you've got a chapter for his next novel. Or sending a director a couple of scenes you've shot yourself for his latest blockbuster. 
 
AUDIENCE | ARTIST
 
There's a distinction and a barrier between them, for good reason.

Exactly. Being unexpected always fares better. That's what makes us different from our favorite personalities. In this case, it's not that Rockstar doesn't really listen to it's fans, but always the unexpected featured have been the ones to fare good in the long run, so do some greatly expected ones.

SCOOBASTEEB
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#18

Posted 11 June 2014 - 12:24 PM

Imagine a game where every suggestion you see on the forum was implemented.

 

let it process for a few seconds..

 

You don't want that.

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Ash_735
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#19

Posted 11 June 2014 - 12:28 PM

GTAV alone was the answer to what many, many, many fans wanted after the "disaster" that was GTA IV and look how that turned out!
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Fuzzknuckles
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#20

Posted 11 June 2014 - 12:29 PM

GTAV alone was the answer to what many, many, many fans wanted after the "disaster" that was GTA IV and look how that turned out!

Bingo.


Vercetti42
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#21

Posted 11 June 2014 - 12:35 PM

GTAV alone was the answer to what many, many, many fans wanted after the "disaster" that was GTA IV and look how that turned out!

 

Alas life, life never changes. The fanbase is stupid... like that.

 

Spoiler


Costar
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#22

Posted 11 June 2014 - 12:49 PM

I voted a yes and then no. The reason is pretty simple, they know how to put a game together, this is the 5th in the series so its not like a totally new theme or game overall. However, they have to listen to their fans of the series because well they are the ones buying their games! Its just good customer relations to find out what are your customers likes/dislikes about a product and then try to find practical ways to implement changes that will satisfy them overall.

 

I know they review comments/suggestions here and elsewhere but obviously not everything can be implemented to satisfy everyone. They have to find a balance between what is possible as far as policies/contracts, budget/time, /hardware/software limitations go and what is desirable.

Since the game is coming to PC (and I knew it was) and we're hopeful they will still make it mod-friendly, then it'll no-doubt provide more fun game play/replay value than the console versions.


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#23

Posted 11 June 2014 - 01:20 PM

It would be hard putting everything into a game that has not been used in previous GTA game series.
While I understand they looked at what worked well in past GTA games and put them different (fast food into 7/11) it did not work with the (Los Angeles) location of the game. They didn't need to get in depth with the ocean or have it take up so much of the map with basically f*ck all purpose for the ocean and desert areas could been touched up better as it's mainly pointless roads or broken house shacks.
I have not used the ocean since my first 100% complete saved file and stay WELL away from going into the ocean, it's offers nothing and sadly neither did the desert or LS. If the location was set in a different environment the game wouldn't lack such structure that gamers of all ages wish to enjoy.
Why the ocean is so big and thrown into heist missions to just have a reason to get used, shows they hear the fans but don't listen.

Skizzo45
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#24

Posted 11 June 2014 - 01:37 PM

Im pretty sure a lot of people wanted a vigilante mode like LCPDFR, and what did Rockstar do? They completely removed vigilante because why the f*ck not?





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