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[C#] DrawGraphic and X & Y values

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nordi
  • nordi

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#1

Posted 09 June 2014 - 09:05 AM Edited by nordi, 09 June 2014 - 09:06 AM.

Hey

 

 

I used DrawGraphic a lot for my menus, and I know how it works, but the thing that takes me a lot of time is to get the X and Y position on the screen to draw the rectangle, text, etc.

Is there any tips to know which X and Y values to use ? For the moment I use random values, and go in game to see if it's well placed or not, then change the value, then go in game again, etc. but it's taking too much time ...

 

 

thanks.


Wiebrendh
  • Wiebrendh

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#2

Posted 09 June 2014 - 10:41 AM

Hehehe, that exact the way i do it :D


Jitnaught
  • Jitnaught

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#3

Posted 09 June 2014 - 12:14 PM

Hey

 

 

I used DrawGraphic a lot for my menus, and I know how it works, but the thing that takes me a lot of time is to get the X and Y position on the screen to draw the rectangle, text, etc.

Is there any tips to know which X and Y values to use ? For the moment I use random values, and go in game to see if it's well placed or not, then change the value, then go in game again, etc. but it's taking too much time ...

 

 

thanks.

 

Somebody needs to make a map :D


Wiebrendh
  • Wiebrendh

    C# Programmer

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#4

Posted 09 June 2014 - 02:44 PM

 

Hey

 

 

I used DrawGraphic a lot for my menus, and I know how it works, but the thing that takes me a lot of time is to get the X and Y position on the screen to draw the rectangle, text, etc.

Is there any tips to know which X and Y values to use ? For the moment I use random values, and go in game to see if it's well placed or not, then change the value, then go in game again, etc. but it's taking too much time ...

 

 

thanks.

 

Somebody needs to make a map :D

 

 

That is kinda a smart idea


Jitnaught
  • Jitnaught

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#5

Posted 09 June 2014 - 03:41 PM

 

 

Hey

 

 

I used DrawGraphic a lot for my menus, and I know how it works, but the thing that takes me a lot of time is to get the X and Y position on the screen to draw the rectangle, text, etc.

Is there any tips to know which X and Y values to use ? For the moment I use random values, and go in game to see if it's well placed or not, then change the value, then go in game again, etc. but it's taking too much time ...

 

 

thanks.

 

Somebody needs to make a map :D

 

 

That is kinda a smart idea

 

 

I'll try and make one haha


Wiebrendh
  • Wiebrendh

    C# Programmer

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  • Joined: 22 Mar 2014
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#6

Posted 09 June 2014 - 03:57 PM

 

 

 

Hey

 

 

I used DrawGraphic a lot for my menus, and I know how it works, but the thing that takes me a lot of time is to get the X and Y position on the screen to draw the rectangle, text, etc.

Is there any tips to know which X and Y values to use ? For the moment I use random values, and go in game to see if it's well placed or not, then change the value, then go in game again, etc. but it's taking too much time ...

 

 

thanks.

 

Somebody needs to make a map :D

 

 

That is kinda a smart idea

 

 

I'll try and make one haha

 

 

Good luck, if you need any help, i have vacation and am bored as f*ck hahaha

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