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CML99
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#2491

Posted 26 February 2017 - 08:00 PM

Just wondering why it isn't on the list yet :p

http://www.gtagarage...how.php?id=6527


Osho
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#2492

Posted 02 March 2017 - 06:11 PM

The " Map Fixes & Improvements |VC | TJGM" link seems broken. It shows, "Sorry, we couldn't find that!" error!

Junior_Djjr
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#2493

Posted 03 March 2017 - 08:57 PM

Just wondering why it isn't on the list yet :p
http://www.gtagarage...how.php?id=6527

Maybe because this list is mainly for "fix, improvements, additions, realism etc" and not "cool funny fictional mods".
But lol, this mod is very well done, I liked :p added.
 

Please add the Auto_Pilot mod for SA to the list. It's really good for taking screenshots and just chilling out to the game. It allows the NPC driver AI to take over for CJ so your car just randomly drives around the map. You can set it to ignore or obey traffic rules, and level of patience.

Added.

Killerman29
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#2494

Posted 07 March 2017 - 04:47 PM

Hello everyone, here is a mod that I discovered some time ago who fixes the cops ignoring crimes around them, using nightsticks for combat unarmed peds and pistols for armed peds, unfortunately it's from 2011 and needs an update, only works for me with cleo 4.1.1.30F version.

Here is the link:

https://libertycity....-decisions.html

(credits to ruzel)

 

It's really funny to use it with riot mode


BobFromReboot
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#2495

Posted 07 March 2017 - 06:19 PM

I've been wanting something like that. I actually looked at it before but the google translation came out as nonsense and I didn't know what the mod did. Although I would never download a file from that website anyways. I tried downloading the "Universal Reverse Lights" Mod from that website (linked from this list) and Windows virus scan immediately deleted the file when it downloaded.

 

Please replace libertycity.ru links wherever possible please.


Killerman29
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#2496

Posted 07 March 2017 - 10:19 PM

I have scanned the file, and it doesn't have any virus

new link:

https://ufile.io/e659e

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ThePedro004
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#2497

Posted 12 March 2017 - 03:40 PM

Some testing i've been doing with Enhanced Particle TXD by Junior_Djjr.

These blood textures looks nice.

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lsnoop
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#2498

Posted 12 March 2017 - 05:26 PM

What other mods did you use? Especially ragdoll?


ThePedro004
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#2499

Posted 13 March 2017 - 12:04 AM Edited by ThePedro004, 13 March 2017 - 12:07 AM.

The Junior_Djjr's Peds bleeding at low health mod, the Ragdoll and my Particle with the EnhanceTXD script also by Junior.
Beyond these, Remastered Effects and the grass is from my Grass Mod "Other Side of The Fence", also I was running with the GTA Brazil TC (WIP).

BobFromReboot
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#2500

Posted 13 March 2017 - 12:55 AM Edited by BobFromReboot, 13 March 2017 - 12:55 AM.

Would it be possible for blood decals to be applied where pedestrians are shot/wounded? I mean on the ped model itself.

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LaDiDa
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#2501

Posted 13 March 2017 - 06:15 AM

Probably not accurate with the same results as bullethole mod: floating texture due to collision model and making those more accurate likely causes lag.

But who knows, maybe there is another way?

lsnoop
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#2502

Posted 13 March 2017 - 12:45 PM

the Ragdoll and my Particle with the EnhanceTXD script also by Junior

 

I didn't get it :blink: Could you give a link to ragdoll mod please?


The_Human
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#2503

Posted 13 March 2017 - 01:00 PM

 

the Ragdoll and my Particle with the EnhanceTXD script also by Junior

 

I didn't get it :blink: Could you give a link to ragdoll mod please?

 

I think he uses this Ragdoll mod by madleg.

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Junior_Djjr
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#2504

Posted 15 March 2017 - 07:39 AM

Hello everyone, here is a mod that I discovered some time ago who fixes the cops ignoring crimes around them, using nightsticks for combat unarmed peds and pistols for armed peds, unfortunately it's from 2011 and needs an update, only works for me with cleo 4.1.1.30F version.

Here is the link:

https://libertycity....-decisions.html

(credits to ruzel)

 

It's really funny to use it with riot mode

And this?

http://www.mixmods.c...a-persegue.html

But only works with player, apparently.


Killerman29
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#2505

Posted 15 March 2017 - 05:58 PM

 

Hello everyone, here is a mod that I discovered some time ago who fixes the cops ignoring crimes around them, using nightsticks for combat unarmed peds and pistols for armed peds, unfortunately it's from 2011 and needs an update, only works for me with cleo 4.1.1.30F version.

Here is the link:

https://libertycity....-decisions.html

(credits to ruzel)

 

It's really funny to use it with riot mode

And this?

http://www.mixmods.c...a-persegue.html

But only works with player, apparently.

 

The one that i posted is better because the police will attack all peds that are causing trouble without exceptions, with a good use of their weapons in every case, for example nightstick for unarmed peds and pistol for armed peds, all cops around player will respond to any riot or shootout not only one


Junior_Djjr
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#2506

Posted 16 March 2017 - 07:00 AM Edited by Junior_Djjr, 18 March 2017 - 07:18 AM.

Added:

...but when I try to save edits on first post, "500 Internal Server Error"  :bored:


Minhkute360
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#2507

Posted 17 March 2017 - 04:21 AM

@Junior as I know that there're many amazing anim mods in Mixmods, but I'm still worrying if they were mixed with FacialAnimFixes mod which I think should be must-have thing in any edited ped.ifp. I know that there's an AnimManager tool but in cases the anim mods come with a single ped.ifp so...

NOskillx
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#2508

Posted 17 March 2017 - 06:05 PM

is there is a mod that add a Duke of death From GTA V to sa but in sa style?


Reyks
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#2509

Posted 17 March 2017 - 06:18 PM

...but when I try to save edits on first post, "500 Internal Server Error"  :bored:

You probably reached the post lenght limit, PM a moderator about it, you may need a third post for the San Andreas Index.


Junior_Djjr
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#2510

Posted 18 March 2017 - 07:20 AM Edited by Junior_Djjr, 18 March 2017 - 07:21 AM.

@Junior as I know that there're many amazing anim mods in Mixmods, but I'm still worrying if they were mixed with FacialAnimFixes mod which I think should be must-have thing in any edited ped.ifp. I know that there's an AnimManager tool but in cases the anim mods come with a single ped.ifp so...

It's hard to worry about it, in real, is because of it I created this mix .ifp files tutorial (where would it be nice to translate into english)
 

 

...but when I try to save edits on first post, "500 Internal Server Error"  :bored:

You probably reached the post lenght limit, PM a moderator about it, you may need a third post for the San Andreas Index.

 

No :dontgetit:  I re-made the alterations and now worked... Tested adding 100+ letters in first post and the limit was not broken yet, strange, possibly some bbcode error did this "500" code error.


Inadequate
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#2511

Posted 19 March 2017 - 11:31 PM

Someone has LINK/2012's script to remove the noise effect on SA when raining?


LaDiDa
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#2512

Posted 20 March 2017 - 06:28 AM

http://www.mediafire...u7/NoiseFix.rar

Taken from the video of it found on YT.

Junior_Djjr
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#2513

Posted 20 March 2017 - 06:42 AM

Someone has LINK/2012's script to remove the noise effect on SA when raining?

DisaRainNoise in MixSets.


Minhkute360
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#2514

Posted 4 weeks ago Edited by Minhkute360, 4 weeks ago.

@Junior may you update your EnhancedParticlesTXD mod with new setting for siren lights (police, ambulance, fire...), and don't forget to also fix the bloodpool64 issue that I mentioned last time. Thanks!

(P/S: also include an alternative ini config for those who uses original particle.txd).

LaDiDa
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#2515

Posted 4 weeks ago

and don't forget to also fix the bloodpool64 issue that I mentioned last time.


What issue? 😕

Minhkute360
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#2516

Posted 4 weeks ago

This

Spoiler

Junior_Djjr
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#2517

Posted 4 weeks ago

@Junior may you update your EnhancedParticlesTXD mod with new setting for siren lights (police, ambulance, fire...)

There is some mod that already do it for me to use?
(looks like I'm a mod stealer saying this, but for real, not consuming knowledge from others is to stop in time, and it is somewhat unnecessary for me to go looking for memory addresses when someone has already done this...)
Also, what exactly? Things like raising the lights when you're far away as I did with headlights?

Minhkute360
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#2518

Posted 4 weeks ago

Yes, basically at least so. But if u find something more,... no problem. Count on you.

Oop, I forgot, also support for other lights by IVF (indicator, reverse,...)

Junior_Djjr
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#2519

Posted 3 weeks ago Edited by Junior_Djjr, 3 weeks ago.

Oop, I forgot, also support for other lights by IVF (indicator, reverse,...)

Oh, this would be difficult to do, it is best for the author himself to make or give tools that. I should need to do reverse engineering on IVF's .asi, lol.

 
I liked this fix:
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Minhkute360
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#2520

Posted 3 weeks ago Edited by Minhkute360, 3 weeks ago.

Will be more cool if you remove such "trail" of throw weapons, which doesn't make sense in real life, gives bad look.

----------

<p>
I should need to do reverse engineering on IVF's .asi, lol.

What you mean?




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