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SP DLC Story Ideas

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Official General
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#31

Posted 19 May 2014 - 12:57 PM Edited by Official General, 19 May 2014 - 01:43 PM.

 

To honest OP, I think all of those Heat, Reservoir Dogs, and other Tarantino influences from the 1990s are kinda played out, and unoriginal ideas, GTA needs fresher, newer influences and ideas that are more original. And definitely not more of that FIB/IAA/Merryweather crap or anything similar to it. 
 
If Rockstar is gonna use any cinematic or media influences for any kind of substantial story DLC, they should draw from stuff that is more symbolic of more modern and realistic real-life LA crime - movies like End Of Watch, Training Day, Street Kings, or TV shows like The Shield and Southland. 
 
I'd much rather Rockstar used very little to no outside influences to make an original, interesting, and enjoyable story DLC that is centered around modern-day LA-based drug cartels, gangs and organized crime. 


So you want GTA to use original ideas, but want them to continue with the drug and gang trade and organized crime, something they've done basically every game?

 

 

I was referring to original ideas for a script/story or certain gameplay aspects, not the main theme of the game.

 

I'm sorry bro, you cannot convince me otherwise - I'd rather the same organized crime, gang and drug trade stuff over that federal agent and government bullsh*t in GTA any day. 

 

So it's always a great thing to dramatically change something and do something else simply because it's not been done before ? Going by your logic, why don't Rockstar turn GTA into something like the later Saints Row games then ? SR 3 and 4 had things never seen in the previous SR games like mini-spaceships,  UFOs, guitar weapons with magic energy bolts, the gangstas become president of the USA, and all that stupid sh*t. Once you go away from the main GTA formula of realism-based gangs and organized crime, anything goes and the game can feel less and less like GTA once all kinds of far-fetched nonsense comes into play. But then again, someone with very weak tastes like you would probably say it's a good thing - you have a long history on here endorsing all that stupid zombie sh*t in GTA.


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#32

Posted 19 May 2014 - 02:39 PM

I literally asked you a question because I was confused with what you were trying to say. That's it. I wasn't trying to convince you about anything.

How did you get that idea?

And lol @ your edit.

What logic am I using? I asked a question. Where did you get that logic from? I mean, jesus dude, you're literally pulling things out of nothing.

And you continue with the insults. How sad :rol:

Official General
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#33

Posted 19 May 2014 - 02:43 PM

I literally asked you a question because I was confused with what you were trying to say. That's it. I wasn't trying to convince you about anything.

How did you get that idea?

And lol @ your edit.

What logic am I using? I asked a question. Where did you get that logic from? I mean, jesus dude, you're literally pulling things out of nothing.

And you continue with the insults. How sad :rol:

 

Ok may bad about the first part. I thought you were trying to challenge and attack my opinions as usual. If you did not, then I take back what i said and apologize.

 

As for the second part, I was not trying to be insulting. I just had a feeling you would probably say all that kind off stuff is great for GTA. But if I got it wrong, again my bad.

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#34

Posted 19 May 2014 - 02:46 PM

No problem. Thanks for apologizing. I can see how you could take my post how you did though. It's one of those things that could be taken multiple ways.

wiizardii
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#35

Posted 19 May 2014 - 02:49 PM

If it would happen, I would nerdgasm. 


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#36

Posted 19 May 2014 - 07:25 PM

i need info on dlc


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#37

Posted 20 May 2014 - 01:20 PM

 

 

My third cousin Martin Scorsese, the director of Goodfellas, would be a cool director for this upcoming DLC.

WOW.....Really? That's your cousin? :panic:

 

 

Yes, he's my dad's second cousin, therefore I guess that makes Martin my third cousin.

 

Sorry for a dork moment here, but I'm pretty sure it's second cousin once removed, due to him being in your dad's generation. That is really cool though. Goodfellas is one of the greatest films of all time.


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#38

Posted 20 May 2014 - 02:44 PM

Sorry for a dork moment here, but I'm pretty sure it's second cousin once removed, due to him being in your dad's generation. That is really cool though. Goodfellas is one of the greatest films of all time.

 

I'm thinking he's my third (my dad's second) cousin because Martin is my dad's dad's cousin, or my dad's mom's cousin (something like that). If that's not what third cousin means, then I guess he's not, but I do believe that's how I'm related.


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#39

Posted 21 May 2014 - 03:07 AM

Green rock like I said. Don't believe or believe me. These are my very well researched predictions, if I have any inside knowledge I'm not going to ruin it for your sake. I do, however, live in nyc. I've said my piece on DLC.

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#40

Posted 21 May 2014 - 03:15 AM

Green rock like I said. Don't believe or believe me. These are my very well researched predictions, if I have any inside knowledge I'm not going to ruin it for your sake. I do, however, live in nyc. I've said my piece on DLC.

so you either have inside knowledge or not


waingro, it seems like your suggesting that this dlc is more franklin centric as he asks michael and trevor to come to liberty with him to help him out

 

am i on track


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#41

Posted 21 May 2014 - 03:22 AM

sorry waingro, im just extremely excited for the dlc that any info i hop on..... 


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#42

Posted 21 May 2014 - 04:22 AM

Is there anbybody else that wants a Heat-styled bank robbery in the DLC? I can see the mission take place in Downtown LS, where Michael, Franklin, and Trevor have to rob the Schlongberg Sachs Center for Don Percival in order to pay for the damages that they have done to his company. I would also like to see the last mission involve Michael being hunted by Dave Norton, who is forced to arrest/kill him after being pressured by the FIB, at LSX where both men must face off each other under the darkness of night, in a final homage to Heat. From there on, the player has the option to turn Michael in, try to escape via plane to Ireland, or confront Dave. Oh, if the DLC involves Franklin going to Liberty City and Lamar replacing him in Los Santos trying to re-claim Grove St., then it would explain his absence by the time Michael has to deal with Dave, and as for Trevor, he would have to deal with Madrazo after he finds out Trevor's relationship with his wife, so each playable character would be significantly occupied and won't share the same ending, instead having their own, unique end.


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#43

Posted 21 May 2014 - 08:14 AM

I really want a gang dlc. I think it's really strange they put a gangmember in the game but totally not develop this aspect. No drive by's or anything


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#44

Posted 22 May 2014 - 02:31 PM

bump


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#45

Posted 23 May 2014 - 04:12 PM


As a Tarantino fan, it's safe to say Tarantino's best days are well behind him.

 
Inglorious Basterds

Ew, see now I thought that movie was horribly predictable and uninspired. Brad Pitt was better World War Z and that movie sucked too. What a CGI fest.

Sorry, carry on with the actual discussion now.

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#46

Posted 03 June 2014 - 01:16 AM

What would be your storyline in a brief summary? Who would be your protagonist(s)? antagonist(s)? And would you want it to take place after V's story is over, during (like TBOGT and TLAD), or before (VCS/LCS)? And lastly, do you prefer new charactesr, or have more of a preference to expand characters that played a relatively minor role in V? Keep in mind, this shouldn't be a thread about what you think will happen when the DLC comes out, but what you want.

 

Protagonist: Lamar Davis- Would be ideal for many San Andreas fans because he lives a life not too different from what CJ did back in 1992. He also seemed to be the most prominent minor character considering that he was available for friend activities, thus expanding his role in the game. Ideally, Trevor and Franklin would be supporting characters while Mike would be limited to a few appearances due to the fact that he doesn't have much of a relationship with Lamar. LD seems to be the most capable of non-protagonists to become one in a DLC.

 

Antagonist: Don Percival, owner of Merryweather. In this DLC, we find out that Percival is working with the Ballas (similar relationship back in '92 with Ballas/CRASH). Not only did LD escape from the Ballas with the help of M/T/F, but he also blames him for the death of Stretch, thinking that LD and Franklin used Mike as a hit man (kind of like how Bulgarin believed that Niko was the one who ditched his army unit). Thinking that Lamar is vulnerable, he decides to make him do work for his organization in exchange for not killing him.

 

Plot: After the three previous protagonists take the big score, everyone is finally living in peace. Little do they know, Mr. Percival is pissed about how his private army has gone down the drain and takes interest in Lamar Davis, who the Ballas were previously going to kill before he was saved. In the first scene, LD is having a good time in the streets in Strawberry while hanging out with Tonya and JB before Percival sends mercenaries to kill them. LD makes it, Tonya and JB are killed. However, Lamar is kidnapped yet again, where Percival interrogates him while LD acts confused saying "nigga I ain't got no problem with you Merryweather fools", which pisses off Percival even more where he tells him he must do work for him to put Merryweather back on the map. He also falsely accuses LD of having something to do with the disappearance of Devin Weston.

 

So Lamar does a bunch of jobs for Merryweather, similar to what you do for the FIB, except more dangerous missions. Heists would return, and M/T/F could also be used as crew members. Whatever LD does for Merryweather, it causes a war between the Forum Gangster Families and the Ballas. With the increase in gang violence, Merryweather regains its license to operate in U.S. territory. 

 

Now that Lamar has done his job to help Merryweather, Percival orders an airstrike in FGF territory, but not before Lamar and his friends are tipped off by Dave Norton and Lester that he is planning to do this. This is when the final mission starts: a huge gang war between FGF and the Ballas (who were ordered by Merryweather to take all of FGF's territory). After the tensions start to rise, Merryweather mercenaries are summoned. Lamar and his crew think its all over, but not before the FIB intervenes, which is now mainly run by Dave Norton, who decides to throw Lamar a bone by protecting him and the three protagonists who previously helped him. 

 

After the numerous deaths and the streets being destroyed, LD decides to tie up loose ends with Percival, knowing that he sent people out to kill him twice. Him and Franklin go to ambush his mansion in a similar fashion to where CJ goes into Big Smoke's crackhouse. They find Percival hiding on the roof top where he tries to escape by helicopter before Lamar uses a rocket launcher to take him out. 

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#47

Posted 03 June 2014 - 02:44 AM

I'll be honest, your idea sounds more Saints Row 3-esque (albiet the sci-fi stuff), which is far from what I want from an episodic DLC.

My ideal DLC would be a set of new characters in North Yankton. Since the oil boom in real ND, drug dealing and organised crime has hit a boom.

Mt protagonists would play out like this (with one of them having a random name OFC):
Franklin Clinton (would prefer M or T, but I hate the concept of canon endings, so he's the only V protag I want to use). After doing a new jobs for Martin Madrazo he was eventually betrayed and has been run out of town for the last 12 months and spent almost all his money moving from place to place to avoid being detected. After all his money is diminished, the only place he can think of running to is his former mentor's old home... Ludendorf, North Yankton.

Phil Bell: Has finally settled down with Angie after the death of Jimmy P. However Phil becomes bored with his stale old life, and takes advantage of NY's recent surge in population (with the oil boom), and calls in a few old guys and some new ones to set up a new drug operation... But soon encounters some local trouble.

Ethan Graham: A fraudster and son of a used car salesman (who does similar shady sh*t to Simeon), and has recently come into conflict with Phil Bell's new drug operation. He sets out to put an end to Phil Bell.

The plot pretty much has Franklin working both sides for Phil and Ethan, constantly jumping sides with the pure intention of getting more money. In the end Franklin (like vanilla V) has to chose between Phil and Ethan... But this time there is only two choices.
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#48

Posted 03 June 2014 - 02:49 AM

I'd much rather see the next DLC involve Michael, Trevor, and Franklin sneaking into Canada and stealing an entire maple syrup warehouse.

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#49

Posted 03 June 2014 - 02:52 AM

I think it would be interesting to have Phil Bell back. He seemed kind of shady back in IV.

The reason why I wouldn't want to use Frank as a protagonist again is because he seems to unwilling to be involved in the game again after the score. The most I could see him is in a supporting role, possibly helping out his friends, otherwise, I think the three protagonists want out of the crime life now that they took a score.

I will say that your idea is interesting though, mainly because you get to chose what side to take within the king pins of crime in North Yankton.
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#50

Posted 03 June 2014 - 08:47 AM

I'd much rather see the next DLC involve Michael, Trevor, and Franklin sneaking into Canada and stealing an entire maple syrup warehouse.

Imagine that was the big score lol

But my dlc would be a North Yankton Stories type thing , taking place in NY showing all the events that led up to Michael betraying Brad and Trevor . Then you have to plan the north Yankton heist that Brad eventually dies in , you drive to the bank and replay the mission and after the funeral , you play as franklin as a Franklin , a young gang banging teen when he actually followed the OGs rule .. This story line would take place around 2005 or so , and like in gta v you'll get to play MFT ( Trevor missions would be the north Yankton storyline and showing him starting up Trevor Philips industries , Franks would be a whole lot of gang sh*t but his will start once the LS storyline starts and Mikes would be the north Yankton storyline , until he gets to LS then he'll be dealing with his family but Mike would only have like 6 family missions so it won't get boring and repetitive )

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#51

Posted 03 June 2014 - 11:19 AM Edited by warlord GTAV, 03 June 2014 - 11:22 AM.

please not north yankton I wish people would stop asking for that,let them finish adding (or put cut content back in) to this map or world for sp.

 

I hope they give us more features and open some interiors (CASINO) and the ability to create your own heist in sp.

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#52

Posted 03 June 2014 - 11:22 AM

^ Yeah I'd also prefer that, I would rather have all the cut content we discovered through the files added to the game than North Yankton. Both would be even better of course ;)

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#53

Posted 03 June 2014 - 11:29 AM Edited by Fuzzknuckles, 03 June 2014 - 11:31 AM.

In my DLC, bearing in mind I chose option C, so I have all three protags available - this takes place after the main story:

 

1. Franklin grows a pair. He stops running around for Michael and Trevor and the various agencies, and becomes the gangland boss of Los Santos. I'm not talking that low-level thug sh*t, I'm talking about moving major amounts of Class A's and running prostitution rings throughout LS. He then becomes the antagonist.

 

2. Trevor dies. He just dies. Boo hoo. 

 

3. Michael stops being a stuck up little prick and relearns some humility. He is tragically murdered by the security guard from the studio lot, for repeatedly reminding him who the boss is. When he is murdered, the guard says 'yeah, who's the f*cking boss now, limp dick?'

 

4. Lester forms his own biker gang, but everyone is in wheelchairs. Apart from one guy that's a bum, who rides around in a shopping cart, pulled by one of the other dudes in the gang. They're called 'Wheels of Thunder' and they all wear spandex. They go after Frankling, who as you can see, has added a G to the end of his name, because he's such a bad man. 

 

5. Lamar wakes up at the end and all of the events in GTA V, Online and the DLC were actually a dream. Then Chop wakes up and Lamar's dream was actually Chop's dream. Then Chop wakes up again and he's actually a human man called Charles, who has been in a coma for 23 years. 

 

END.

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#54

Posted 03 June 2014 - 11:31 AM

no thanks.

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#55

Posted 03 June 2014 - 11:34 AM Edited by LeopardGecko, 03 June 2014 - 11:34 AM.

These are some of my ideas:

Possible DLC 1

-set in LS in the late 1990s or early 2000s

-plot is about how Families gang lost the turf in Grove Street.

-one protagonist who is a member of Families

Possible DLC 2

-set in the present,2014

-plot is about Lamar(and maybe Franklin)taking Grove Street back from the Ballas and Lamar becoming a member of Michael´s heist crew

-protagonists are Lamar and maybe Franklin

Possible DLC 3

-set in LS and Blaine County sometime between 2008 and 2013

-plot is about Lost MC Alderney chapter moving to SA and settling down in south SA,maybe taking it from AOD(who now only control north SA)

-one or more protagonists who are members of the Lost MC and close friends of Johnny Klebitz(maybe also him again,but before he got addicted to drugs)

Possible DLC 4

-story set in Las Venturas and San Fierro in the 1970s

-one island map with LV on the east and SF on the west with towns similar to Fort Carson,Palomino Creek,Angel Pine,Bayside and other from GTA SA and Paleto Bay from GTA 5 between the two cities

-forests around SF and desert around LV

-plot in LV is about mafia families competing for gambling profit,also there are some smaller street gangs that mafia sometimes uses as muscle

-plot in SF is about biker gang war(between AOD and some other local biker gang),and there are some street gangs there too

-one or maybe more protagonists,one could be female

-one of the protagonists could maybe be a member or associate of some gang,but mostly works for whoever pays him/her

Possible DLC 5

-set in Vice City,in 1980s or present

-the map is similar to the one in GTA VC and VCS,but expanded,with swamps and some smaller towns near the city

-plants and animals that can be found in Florida(I would like to see some alligators,and if it´s in the present also some pythons that could both ambush protagonists in the swamp)

-plot about the crime in Florida,maybe some cartels

-one or more protagonists,one could be female

-one of the protagonists could maybe be a member or associate of some gang,but mostly works for whoever pays him/her

Possible DLC 6

-set in some new city in the mid west(based on Chicago and Detroit)

-the city is on the center of the one island map and is surrounded by smaller towns

-part of the game(like in Bully and Mafia 2)set during winter,with snow

-plants and animals that can be found in central and northern US

-plot is about local gangs,maybe mafia and street gangs

-one or more protagonists,one could be female

-one of the protagonists could maybe be a member or associate of some gang,but mostly works for whoever pays him/her

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#56

Posted 03 June 2014 - 11:35 AM Edited by Fuzzknuckles, 03 June 2014 - 11:37 AM.

With regards to the OP - seriously? LAMAR? Doing MORE DANGEROUS missions? This cat can barely tie his own shoe laces, let alone run missions. He's comic relief, he's the traditional Shakespearian fool. Why anyone would ever want to play as him is completely beyond me. You might as well play as one of the NPC bus drivers ffs. 

 

Oh and:

 

 

These are some of my ideas:

Possible DLC 1

...

Possible DLC 2

...

Possible DLC 3

...

Possible DLC 4

...

Possible DLC 5

...

Possible DLC 6

 

Considering each of these requires a new land mass, none of these are really possible. 


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#57

Posted 03 June 2014 - 11:45 AM

the inclusion of more gang activity and maybe biker gangs would be good

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#58

Posted 03 June 2014 - 11:53 AM

With regards to the OP - seriously? LAMAR? Doing MORE DANGEROUS missions? This cat can barely tie his own shoe laces, let alone run missions. He's comic relief, he's the traditional Shakespearian fool. Why anyone would ever want to play as him is completely beyond me. You might as well play as one of the NPC bus drivers ffs. 

 

Oh and:

 

 

These are some of my ideas:

Possible DLC 1

...

Possible DLC 2

...

Possible DLC 3

...

Possible DLC 4

...

Possible DLC 5

...

Possible DLC 6

 

Considering each of these requires a new land mass, none of these are really possible. 

The first 3 don´t need a new map,and first and third one wouldn´t involve Lamar.


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#59

Posted 03 June 2014 - 11:53 AM

These are some of my ideas:

Possible DLC 1

-set in LS in the late 1990s or early 2000s

 

Possible DLC 4

-story set in Las Venturas and San Fierro in the 1970s

-one island map with LV on the east and SF on the west with towns similar to Fort Carson,Palomino Creek,Angel Pine,Bayside and other from GTA SA and Paleto Bay from GTA 5 between the two cities

-forests around SF and desert around LV

 

Possible DLC 5

-set in Vice City,in 1980s or present

-the map is similar to the one in GTA VC and VCS,but expanded,with swamps and some smaller towns near the city

 

Possible DLC 6

-set in some new city in the mid west(based on Chicago and Detroit)

-the city is on the center of the one island map and is surrounded by smaller towns

 

 

I don't think you understand what a DLC is buddy. It is content added to an existing game and uses the existing map (as Fuzzknuckles rightly points out above)

 

What you are suggesting here is not DLC material, but suggestions for a complete new game.

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#60

Posted 03 June 2014 - 03:15 PM

I didn't want a North Yankton DLC because it would mean creating a whole new map. The storyline would be cool though.

Fuzz knuckles: because I'd like to see Lamar stop being such an idiot after Franklin tries to make him learn numerous times. Kind of like how Mike taught Franklin to run with the big boys, I thought it would be cool if Frank could pay it forward to one of his best friends.




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