Hi ive got a question about vehicle materials (in 3ds Max). Im using Kam's tools and my problem is, that when i apply a GTA material with the recommended "sa vehicle default" or any other settings to for example a spoiler, the part looks much lighter and somewhat more cartoon-ish than any GTA SA car's paint. Any way to fix that ? I gues it has something to do with grunge, but im not sure so im asking.
And also how i can make it reflectable, because in MTA when i use car paint shader cars are reflected but the spoiler isnt..