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does anyone else think the dlc will be individual packs for the 3 char

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greenrock
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#1

Posted 17 May 2014 - 08:52 PM

from Rockstar's language we know its going to continue M...F...T adventures in los santos

 

and we know from how they word it, its going to multiple dlc packs

 

does anyone suspect that they will be individual packs, for each protag

 

meaning Michael will have his own mission pack, Trevor will have his own and Franklin too

 

all taking place after c ending, why do i think this well

 

remember Michael, Franklin and Trevor said that after the C ending they dissolved their partnership but would remain friends....

 

so each character goes on with their own life

 

 

Michael- now in the movie industry

 

Franklin- has to clean up stuff in the hood with Lamar now..

 

Trevor- TPI buisness back in the trailer park

 

 

i expect this then a dlc that features all 3

 

the other protags will crossover in the character's dlc occasionally but it still will focus on that protag

 

this is, if rockstar is willing to just abandon the switching mechanic


Expos
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#2

Posted 17 May 2014 - 08:57 PM

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

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greenrock
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#3

Posted 17 May 2014 - 09:04 PM

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

c ending is canon deal with it


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#4

Posted 17 May 2014 - 09:22 PM

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

http://m.imgur.com/4WLTge4

Welp
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#5

Posted 17 May 2014 - 09:23 PM

If they did this, then they spying be able to use their SWITCH mechanic so I doubt it

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#6

Posted 17 May 2014 - 09:44 PM

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

This would be the most interesting approach IMO. I've been thinking about this a lot. I think the writers could have a lot of fun with this. And if you think about how R* described the switch mechanic before the game released, they talked about how you could basically use it as a fast travel. I think it would be crazy if you could jump back and forth between North Yankton and LS. It would truly be a completely unique experience.


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#7

Posted 18 May 2014 - 01:49 PM

 

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

c ending is canon deal with it

 

No greenwood... No.

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L0SS4NT0SK1LL3RV
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#8

Posted 18 May 2014 - 02:12 PM

from Rockstar's language we know its going to continue M...F...T adventures in los santos

 

and we know from how they word it, its going to multiple dlc packs

 

does anyone suspect that they will be individual packs, for each protag

 

meaning Michael will have his own mission pack, Trevor will have his own and Franklin too

 

all taking place after c ending, why do i think this well

 

remember Michael, Franklin and Trevor said that after the C ending they dissolved their partnership but would remain friends....

 

so each character goes on with their own life

 

 

Michael- now in the movie industry

 

Franklin- has to clean up stuff in the hood with Lamar now..

 

Trevor- TPI buisness back in the trailer park

 

 

i expect this then a dlc that features all 3

 

the other protags will crossover in the character's dlc occasionally but it still will focus on that protag

 

this is, if rockstar is willing to just abandon the switching mechanic

Why da f*ck would Franklin come back to the hood after becoming rich? Except for picking up his vehicles at the garage.

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Aljohnk
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#9

Posted 18 May 2014 - 02:22 PM

I don't see that the 3 protag would hang out again since they resolved their differences(in C) and moved on with their lives. However, unless there's a big problem that needs assisting which Don Percival will hunt down these guys.


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#10

Posted 18 May 2014 - 02:48 PM Edited by Gregers08, 18 May 2014 - 02:52 PM.

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

Well there was this remember

ibqj7NaSO7kVlI.jpg

 

And from some of the other games I've played the hardest option tends to be cannon, the most recent example is MGSV which continues from a secret ending in the previous game that some people didn't even know about.

 

GTAIVs last missions were pretty much the same difficulty wise so that's more open to debate but the length and difficulty gap between A/B and C in V is too big to ignore. I'm not saying ending C is definitely cannon but out of the 3 it's the most likely candidate.


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#11

Posted 18 May 2014 - 02:52 PM

All protags do stay in touch they live in the same city, and hang out with each other, and get annoyed when you don't stat in touch.
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#12

Posted 18 May 2014 - 03:23 PM Edited by SFPD officer, 18 May 2014 - 03:29 PM.

This could be actually a very good thing. Protags needed more character-driven missions, where each of them works on his own and minds his own business. It would also solve another problem I can see brewing in the multi-protagonist DLC - if there wasn't enough screen time for each protagonist in the entire full game, can you imagine enough space for them in DLC, that's meant to be even shorter than IV's Episodes? But I also want that IAA/Merryweather/Percival thing dealt with.

 

The best that could happen, like OP said, is that each protag would get his own DLC and the final, fourth DLC would have them teaming up for the last time and resolving loose ends from C ending. It could also work sorta like MCU movies work - each hero deals with his own problems, but in every new movie we have some things happening in the background that will pay off in the next Avengers film - fourth DLC would be that Avengers film for V's DLCs. Also, do the math, 4 GTA V DLCs, 10 bucks each = 2 GTA IV DLCs, 20 bucks each. We could get content equal to IV's EfLC, but without price tag scaring people off. And, if Battlefield/CoD DLCs taught us anything, people don't count how much they spend on a title overall. Cynical, manipulative and I don't like it, but it's true.


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#13

Posted 18 May 2014 - 03:36 PM

I still think that they will continue to do things like in the main game. Some little heists, robberies, and some minor missions similar to the main game's.

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warlord GTAV
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#14

Posted 19 May 2014 - 11:01 AM

I agree vanto I think they will also give us some interiors like casino eventually.It makes perfect sense they pull off more jobs together on the current map,i don't think they will go back in time but with dlc to north yankton .


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#15

Posted 19 May 2014 - 11:13 AM

Does anybody think that they may open up North Yankton?

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#16

Posted 19 May 2014 - 11:27 AM

Fabulous! Another topic from greenrock

from Rockstar's language we know its going to continue M...F...T adventures in los santos

O K ...

and we know from how they word it, its going to multiple dlc packs

Woah!! .. You know so much.

does anyone suspect that they will be individual packs, for each protag meaning Michael will have his own mission pack, Trevor will have his own and Franklin too all taking place after c ending,
why do i think this
well remember Michael, Franklin and Trevor said that after the C ending they dissolved their partnership but would remain friends....
so each character goes on with their own life
( ... )
i expect this then a dlc that features all 3 the other protags will crossover in the character's dlc occasionally but it still will focus on that protag this is, if rockstar is willing to just abandon the switching mechanic

I believe until Rockstar speaks something more than what you know, its all just pure guesses and speculations.
I simply don't trust what Rockstar says, and shows something else, and finally plays differently.
For now, whatever you think, nothing would change across their planned DLC stuff, well except, I do thing that it could be single protagnist adventures, and yeah ... no annoying switching, FINALLY.. (unless optional feature to include the
other two).
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AtomicPunk
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#17

Posted 19 May 2014 - 12:11 PM

 

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

This would be the most interesting approach IMO. I've been thinking about this a lot. I think the writers could have a lot of fun with this. And if you think about how R* described the switch mechanic before the game released, they talked about how you could basically use it as a fast travel. I think it would be crazy if you could jump back and forth between North Yankton and LS. It would truly be a completely unique experience.

 

It should've been that way to begin with. So now, we have to pay dearly for it? Has R* become EA? For me, too little too late. R* needs to acknowledge GTA 6 for PS4. We need to leave this utter crap GTA V behind.


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#18

Posted 19 May 2014 - 06:57 PM Edited by Mr.Killa, 19 May 2014 - 06:57 PM.

It should've been that way to begin with. So now, we have to pay dearly for it? Has R* become EA? For me, too little too late. R* needs to acknowledge GTA 6 for PS4. We need to leave this utter crap GTA V behind.

 

 

 

Your comment. Your signature. Oh my.


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#19

Posted 19 May 2014 - 07:07 PM

3 individual stories. One for each character?

 

Like...say...

 

-Michael: The Ballad of Gay Jimmy

-Trevor: The Damn Lost

-Franklin: Stories From South LS

 

Nah...I don't think so. But it'd be cool to se F start his own crew and plan heists on his own with what he learned from Michael and T


cp1dell
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#20

Posted 20 May 2014 - 02:34 AM

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

Seems most people who hate the idea of the DLC following Ending C were the ones who chose A or B, and would hate to think they "chose the wrong option." It's not a big deal. If it takes place after the main story, Ending C just provides more possibilities.


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#21

Posted 20 May 2014 - 02:48 AM Edited by voyager, 20 May 2014 - 02:48 AM.

 

Why da f*ck would Franklin come back to the hood after becoming rich? Except for picking up his vehicles at the garage.

 

 

my Franklin is a benevolent, malevolent billionaire, and that talk Lamar had with him hit home. 

 

i mod rides, spray them green and just leave them parked on Grove Street. gifts for my tribe.

Franklin don't forget where he from

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#22

Posted 20 May 2014 - 02:51 AM

Doind stuff after Ending C would be so dumb... Why giving the player a choice of 3 endings if it doesn't affect the story at all... I'm dreaming of a 2004 North Yankton DLC involving Michael, Trevor as robbers + Franklin as a young prisoner & gangbanger.

Your response is stupid.  Ending C is the ONLY way that they could even be ABLE to do stuff afterwards.


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#23

Posted 20 May 2014 - 02:54 AM Edited by voyager, 20 May 2014 - 02:54 AM.

there are a lot more possibilities for awesomeness with 3 character-focused DLC packs than one. 

 

R* can sell more can sell more DLC this way too, and people who stick to A and B endings can stfu with their less DLC to choose, or replay.

 

i'm for it! 

 

:rampage:  


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#24

Posted 20 May 2014 - 03:48 AM

 

 

Why da f*ck would Franklin come back to the hood after becoming rich? Except for picking up his vehicles at the garage.

 

 

my Franklin is a benevolent, malevolent billionaire, and that talk Lamar had with him hit home. 

 

i mod rides, spray them green and just leave them parked on Grove Street. gifts for my tribe.

Franklin don't forget where he from

 

 

How am I the first one to like that post? Respect

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#25

Posted 20 May 2014 - 05:44 AM

Interesting topic. In fact it would be epic if something like this were to happen!

I also wouldnt mind it if the DLCs took place at different times. Maybe have

=Michaels`s be North Yankton and back around the late 90s early 00s. This would include cars and music from that time period!

=Franklins would be mid 2000s as a teenage (18-19 years old). Cars and music would be slightly different, maybe more along the lines of GTAIV, but with a west coast twist.

=Trevors could be right before the events of GTAV, which would be stories about his wars with competing drug traffickers and everything else that he has been up to right before GTAV.

Thats one of the only ways I could think of that doesnt effect whichever ending you may have chosen.

Or maybe not. Either way, I support having 3 SP DLCs! :)

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#26

Posted 20 May 2014 - 06:35 AM

I woudn't mind having individual character dlc. It'll be cool to have a Franklin DLC set when he was younger. I just want more franklin story missions. He's my fav character.

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#27

Posted 21 May 2014 - 05:45 AM

This is how I think it should work out after ending C:

  • Michael plans one more final heist when he is threatened by Merryweather CEO Don Percival to pay for the damages to his company. He enlists Franklin and Trevor, along with Packie to rob the Schlongberg Sachs Center in Downtown LS. During the robbery, Dave Norton is tipped off by an anonymous source, and is pressured by his FIB superiors to apprehend only Michael in order to avoid being charged in court for his actions. Eventually, the heist is partially successful as Packie is mortally wounded during the shootout, but nonetheless, Michael is able to pay back Percival. Michael then decides to himself that he and his family must leave Los Santos immediatley for Ireland, but before that, he must hunt down whoever tipped off the FIB. He then tracks down the source at a hotel near LSIA, and it is revealed to be Madrazo, who does it in revenge after finding out Trevor's relationship with his wife, even though he has nothing to do with it. Michael eventually executes him and shoots his way out after the FIB locate him. He then escapes the hotel and into the runway of the airport where Norton goes after him alone. The two men then confront each other, with the options of A) Turning Michael in B) Shooting each other at the same time C) Trying his luck. Whatever the choice the player makes, the story ends with Tears For Fears' "Everybody Wants to Rule the World" playing in the end.

 

  • Franklin agrees to do the final heist after being unsatisfied with his current job. After the heist, he learns that his cousin Tavell Clinton is in trouble in Liberty City. He flies over and helps out straighten out the problems with the help of Little Jacob, Real Badman, and the Gambetti family (if the player has already done a certain random event). Eventually, he flies back to Los Santos, by the time Michael's and Trevor's story have ended. He is however tailed by an assassin who is hired by a mafia gang in Liberty City for helping out the Gambettis. Forced at gunpoint to drive him in a cab to the place where the his current girlfriend is, Franklin has the option to A) Follow his orders B) Drive the cab into oncoming traffic, leaving one of them to survive or C) Flip the cab, just like in Collateral. Either way, Franklin will attempt to escape on the LST Arrow Train, and get into a shootout with the assassin before the assassin dies of his injuries. His story ends with "Regulate" by Warren G playing at the end. In a post-credits scene, he recieves the news of Michael and Trevor's fate.

 

  • Trevor rejoins Michael and Franklin for their last heist. After the heist, Trevor discovers that his home has been destroyed and that Ron has been killed. He is then ambushed by Madrazo's cartel after he finds out that Trevor had a relationship with his wife, Patricia. Trevor, with the help of Chef, go after the cartel and try to rebuild their business after Chef's business is destroyed. Trevor and Chef eventually confront Madrazo in a standoff in the Grand Senora Desert, but they are inturrupted by the Los Santos Triads and Marabunta Grande, who are attempting to kill Trevor for his actions. In the ensuing chaos, Madrazo escapes while Trevor slaughters the gang members. Patricia is accidentally shot and killed, leaving Trevor to make his mission much more personal. With the help of Lester and Chef, he wipes out every single operations by the gangs and their leaders. Trevor eventually lets Chef become the leader of TPI. When Lester locates Madrazo, he travels to the hotel, but is attacked by the FIB, who at the same time are hunting down Michael. Trevor, who is unaware of the situation and Michael's presence, shoots his way out of the hotel before getting surrounded by the FIB and cops. Knowing that he's gonna die anyways, he fights to last man and is eventually killed. The Prime Movers' "Strong As I Am" plays in the end of his story.

 

  • Lamar: Before Franklin leaves for Liberty City, he puts Lamar in charge of taking care of his home. When Franklin leaves, a turf war unexpectedly begins between the Ballas and the Families in South Los Santos, making Lamar to take action. With the Families, Lamar tries to recover some lost territory as well as deal with personal issues and reality itself. He then helps out the Families become stronger by introducing new ventures to them. Backed up by Gerald, Demarcus Bradley (who is freed by Lamar from prison), Stanley, Leroy, and Tone Sampson, Lamar attempts to re-claim Grove St. once and for all. Before it can happen, Gerald is killed in a drive-by, fueled by anger and revenge, Lamar decides to make the Grove St. mission not only personal, but for the Families. The Families and Ballas clash with each other on the street while the cops show up and attempt to control the situation, only to lead it to an all-out gang war. In the end, the Families reclaim Grove St. and are now at the top of the game. Shortly after, Franklin returns and discovers that Lamar has been promoted to a very high level. Lamar decides to put aside his gangbanging and instead try to make the Families grow stronger via business and alliances. His story ends with 2Pac's "How Do U Want It" playing at the end of his story.

The main point of these scenarios are to finally give each character a proper ending without having to make the story feel dull. The tone is much more serious and character-focused than ever before. Each of them have their own unique ending that doesn't involve any of the other protags., except for Michael and Trevor, who are involved in the same situation, but are entirely unaware of each other's presence. It gives the game a definitive final ending that doesn't lead into something else.

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#28

Posted 21 May 2014 - 02:01 PM

This is how I think it should work out after ending C:

  • Michael plans one more final heist when he is threatened by Merryweather CEO Don Percival to pay for the damages to his company. He enlists Franklin and Trevor, along with Packie to rob the Schlongberg Sachs Center in Downtown LS. During the robbery, Dave Norton is tipped off by an anonymous source, and is pressured by his FIB superiors to apprehend only Michael in order to avoid being charged in court for his actions. Eventually, the heist is partially successful as Packie is mortally wounded during the shootout, but nonetheless, Michael is able to pay back Percival. Michael then decides to himself that he and his family must leave Los Santos immediatley for Ireland, but before that, he must hunt down whoever tipped off the FIB. He then tracks down the source at a hotel near LSIA, and it is revealed to be Madrazo, who does it in revenge after finding out Trevor's relationship with his wife, even though he has nothing to do with it. Michael eventually executes him and shoots his way out after the FIB locate him. He then escapes the hotel and into the runway of the airport where Norton goes after him alone. The two men then confront each other, with the options of A) Turning Michael in B) Shooting each other at the same time C) Trying his luck. Whatever the choice the player makes, the story ends with Tears For Fears' "Everybody Wants to Rule the World" playing in the end.

 

  • Franklin agrees to do the final heist after being unsatisfied with his current job. After the heist, he learns that his cousin Tavell Clinton is in trouble in Liberty City. He flies over and helps out straighten out the problems with the help of Little Jacob, Real Badman, and the Gambetti family (if the player has already done a certain random event). Eventually, he flies back to Los Santos, by the time Michael's and Trevor's story have ended. He is however tailed by an assassin who is hired by a mafia gang in Liberty City for helping out the Gambettis. Forced at gunpoint to drive him in a cab to the place where the his current girlfriend is, Franklin has the option to A) Follow his orders B) Drive the cab into oncoming traffic, leaving one of them to survive or C) Flip the cab, just like in Collateral. Either way, Franklin will attempt to escape on the LST Arrow Train, and get into a shootout with the assassin before the assassin dies of his injuries. His story ends with "Regulate" by Warren G playing at the end. In a post-credits scene, he recieves the news of Michael and Trevor's fate.

 

  • Trevor rejoins Michael and Franklin for their last heist. After the heist, Trevor discovers that his home has been destroyed and that Ron has been killed. He is then ambushed by Madrazo's cartel after he finds out that Trevor had a relationship with his wife, Patricia. Trevor, with the help of Chef, go after the cartel and try to rebuild their business after Chef's business is destroyed. Trevor and Chef eventually confront Madrazo in a standoff in the Grand Senora Desert, but they are inturrupted by the Los Santos Triads and Marabunta Grande, who are attempting to kill Trevor for his actions. In the ensuing chaos, Madrazo escapes while Trevor slaughters the gang members. Patricia is accidentally shot and killed, leaving Trevor to make his mission much more personal. With the help of Lester and Chef, he wipes out every single operations by the gangs and their leaders. Trevor eventually lets Chef become the leader of TPI. When Lester locates Madrazo, he travels to the hotel, but is attacked by the FIB, who at the same time are hunting down Michael. Trevor, who is unaware of the situation and Michael's presence, shoots his way out of the hotel before getting surrounded by the FIB and cops. Knowing that he's gonna die anyways, he fights to last man and is eventually killed. The Prime Movers' "Strong As I Am" plays in the end of his story.

 

  • Lamar: Before Franklin leaves for Liberty City, he puts Lamar in charge of taking care of his home. When Franklin leaves, a turf war unexpectedly begins between the Ballas and the Families in South Los Santos, making Lamar to take action. With the Families, Lamar tries to recover some lost territory as well as deal with personal issues and reality itself. He then helps out the Families become stronger by introducing new ventures to them. Backed up by Gerald, Demarcus Bradley (who is freed by Lamar from prison), Stanley, Leroy, and Tone Sampson, Lamar attempts to re-claim Grove St. once and for all. Before it can happen, Gerald is killed in a drive-by, fueled by anger and revenge, Lamar decides to make the Grove St. mission not only personal, but for the Families. The Families and Ballas clash with each other on the street while the cops show up and attempt to control the situation, only to lead it to an all-out gang war. In the end, the Families reclaim Grove St. and are now at the top of the game. Shortly after, Franklin returns and discovers that Lamar has been promoted to a very high level. Lamar decides to put aside his gangbanging and instead try to make the Families grow stronger via business and alliances. His story ends with 2Pac's "How Do U Want It" playing at the end of his story.

The main point of these scenarios are to finally give each character a proper ending without having to make the story feel dull. The tone is much more serious and character-focused than ever before. Each of them have their own unique ending that doesn't involve any of the other protags., except for Michael and Trevor, who are involved in the same situation, but are entirely unaware of each other's presence. It gives the game a definitive final ending that doesn't lead into something else.

You just outsmarted R*. Well kind off


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#29

Posted 21 May 2014 - 03:51 PM

You guys are setting yourselves up for dissapointment thinking the DLC is going to be all these exciting things, jst for assasination missions, a few new clothes/cars/weapons (DOUBT WE FINALLY HAVE A FLAME THROWER).


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#30

Posted 21 May 2014 - 04:02 PM

I woudn't mind having individual character dlc. It'll be cool to have a Franklin DLC set when he was younger. I just want more franklin story missions. He's my fav character.

where we learn that Little Jacob is his cousin, who eventually gets banned from Los Santos and moves to LC :)





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