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[WIP|III] GTA 3 Beta Cars

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Derrick_Keno
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#1651

Posted 3 weeks ago

Sadly, those aren't as accurate as mine or Jinx' textures. You should've used a blend of Xbox textures and Waifu2X'ed textures (if a texture doesn't have an HD counterpart).

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HarwoodButcher481
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#1652

Posted 3 weeks ago

Damn this is great! started on May 15, 2014 and this mod still has something to talk about, Good Luck with the mod. :beerhat: 

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#1653

Posted A week ago

4abdLFx.jpg

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Derrick_Keno
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#1654

Posted A week ago

Are there any differences between this train and the final one?


Jinx.
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#1655

Posted A week ago

It's actually closer to the PC model than the PS2 one. Just look at the abortion that was the PS2 model. Jeez, what was R* thinking when they edited the model? I like the graffiti paintjob but it's just badly done.

2mhgdwx.jpg

However, the PS2 one seems to get the smoothing properly, compared to the PC one. Which is the only thing that's remotely good about it. Even then, the lights are different in the vehicles.dff model.
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Jinx.
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#1656

Posted A week ago Edited by Jinx., A week ago.

xFMNW4v.png

Shoutout to Derrick Keno for making the Enforcer logos!

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kretin8
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#1657

Posted A week ago Edited by kretin8, A week ago.

oh you fix enforcer dors, noice 

EDIT: Guys you do coll for this cars?

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Jinx.
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#1658

Posted A week ago Edited by Jinx., A week ago.

It was literally a misplaced dummy that caused that bug. Now it's fixed :)

About the collisions, I asked Blue to teach me how to edit them in 3Ds Max. I can fix a few of them, just not now. I know you fixed some, too, and I'll use and edit some of them, but if you don't want me to use them, tell me. Credits will be given, ofcourse :)


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#1659

Posted A week ago

One last screenshot for today. Happy easter!

 

cngHl6L.png

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Blue
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#1660

Posted A week ago Edited by Blue, A week ago.

Nice beans.

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Jinx.
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#1661

Posted A week ago

No progress pics for yesterday. But instead, have a progress report.

 

More or less all the car textures are done! Next to fix are the models, the collisions and the data stuff.


Jinx.
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#1662

Posted A week ago

mZlkEzk.png

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#1663

Posted A week ago

V8AmFZk.jpg

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Inadequate
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#1664

Posted A week ago

One last screenshot for today. Happy easter!

Spoiler

Nice cans.

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Jinx.
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#1665

Posted A week ago

8OXFJ4q.png

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Jinx.
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#1666

Posted 5 days ago

vcaIL9N.png

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Jinx.
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#1667

Posted 5 days ago Edited by Jinx., 5 days ago.

Whoever still thinks that the Space had white taillights is a normie in 2018 and onwards

ZPnCJln.png

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Sergiu
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#1668

Posted 5 days ago

Show me the Aster booty so I can die in peace, mang.
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Jinx.
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#1669

Posted 5 days ago

2morro

Ken Kaneki
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#1670

Posted 5 days ago Edited by Ken Kaneki, 5 days ago.

Show me the Aster booty so I can die in peace, mang.

https://imgur.com/a/e7OaO


CoolMods
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#1671

Posted 5 days ago Edited by CoolMods, 5 days ago.

Nice, progress, but, what hud mod are you using?

 

P.S Will you make Yakuza Shark, Columbian Cruiser? In GTA 3 beta style, idk how crusier looked like, but yakuza shark could be like this: shark style, no badge, and lower suspension.


Jinx.
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#1672

Posted 5 days ago Edited by Jinx., 5 days ago.

I'll talk more about other stuff like the HUD at some point later on.

I'll do them, but they will receive the same treatment as the E3 Bobcat I did a while ago. Unless there are other changed details I'm not aware of. Apart from colors, obviously.
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Ken Kaneki
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#1673

Posted 5 days ago

Nice, progress, but, what hud mod are you using?

iii_customhud made by xinerki.


CoolMods
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#1674

Posted 5 days ago Edited by CoolMods, 5 days ago.

Don't you think the school bus is kinda too bright at color?

 


Jinx.
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#1675

Posted 5 days ago

Don't you think the school bus is kinda too bright at color?

 

No I don't think so. Maybe Rockstar does, y'know, since they gave it that color ;)

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