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is there an opposite function of NoLongerNeeded?

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FabricOfFortune
  • FabricOfFortune

    Player Hater

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  • Joined: 12 May 2014
  • United-States

#1

Posted 13 May 2014 - 08:38 AM

I want to make specific props the player chooses not despawn when you look away/go far away. I know there's one to make them despawn (if you create them yourself) which is NoLongerNeeded, but is there the opposite to make them not despawn if they are environment objects?


nordi
  • nordi

    Crackhead

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  • Joined: 17 Mar 2014
  • France

#2

Posted 13 May 2014 - 10:02 AM

isrequiredformission();

  • FabricOfFortune likes this

FabricOfFortune
  • FabricOfFortune

    Player Hater

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  • Joined: 12 May 2014
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#3

Posted 13 May 2014 - 10:08 AM

isrequiredformission();

Thank you a lot! this is really helpful to me.





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