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Regarding Aspect Ratio (Screen Size)

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Reyks
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#1

Posted 06 May 2014 - 12:42 AM

Was just thinking about this, my computer has a 5:4 screen, if i make a cutscene for a mission will it look ''wider'' or show stuff that it wasn't supposed to, on a 16:9 screen?

 

For example: In a cutscene i want only the arm of the actor holding a gun on the right side of the screen (without showing the actor entirely), in my monitor it looks perfect, but i was wondering how it will look like for people with widescreen monitors.


SoftTouch
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#2

Posted 06 May 2014 - 04:11 AM

Mind sending me the mission ? I have a 16:9 monitor.


Reyks
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#3

Posted 06 May 2014 - 04:31 PM

Mind sending me the mission ? I have a 16:9 monitor.

I haven't even made the mission yet, that was just an example, but i will do a simple cutscene and send it to you later if that's ok.


SoftTouch
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#4

Posted 06 May 2014 - 05:20 PM

Yeah, sure.


Reyks
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#5

Posted 06 May 2014 - 07:46 PM

Here: http://dyom.gtagames.nl/show/31948

 

If you can see the actor's face or anything other than his arm, let me know.


Martin_GDF
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#6

Posted 06 May 2014 - 11:16 PM

I have a 5:4 monitor too, it looks pretty good to me, but sometimes it depends on how the game supports your screen


SoftTouch
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#7

Posted 07 May 2014 - 04:12 AM

Alright, I'll test it soon and get back to you.

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Gummy 
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#8

Posted 07 May 2014 - 12:54 PM

I think the game stretches out to your screen resolution, the FOV stays the same unless you use a widescreen fix.


Reyks
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#9

Posted 07 May 2014 - 05:11 PM Edited by StrafeBolt, 07 May 2014 - 05:22 PM.

I think the game stretches out to your screen resolution, the FOV stays the same unless you use a widescreen fix.

Yeah i was thinking the same thing, but im not sure.If someone with widescreen fix mod can confirm that i appreciate it.

Guess it would look like this:

Spoiler


Gummy 
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#10

Posted 08 May 2014 - 07:59 AM

http://gtaforums.com...een-fixes-pack/

 

I haven't tried it out on DYOM cutscenes though.


Reyks
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#11

Posted 11 May 2014 - 10:45 PM

Bump





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