I would like to know, how should I actually start modelling map? I already have a plan for the conversion map for GTA San Andreas, and here I am:
I'm planning to make terrain data by grabbing topo data from Google Sketchup, as my map is going to represent the real-world area.
What should I put in-game first? Should it be terrain or roads, or what actually?
And if you have any tips or info about modelling terrain / map for GTA, please post in this topic or PM.
Thanks in advance.