When I browse the forums, I read about glitches that require a lagswitch. It comes to my attention, however, that many people don't know what this is or how to use one.
Here is a step-by-step guide on how to use one of the best wireless lagswitches around, the Low Orbit Ion Cannon (LOIC).
Next, view the image below. Everything of importance in this GUI is numbered. If something is not, then it is not worth mentioning.
First up is...
1.) The IP Address.
This is where you input your IP Address for your console. It should be under the network settings. Please note: It is recommended that your IP is static and not dynamic, so it does not alter itself after every reset.
2.) The Selected Target.
This will show your IP Address when it is "locked on."
3.) The Port.
For PS3: The PS3 uses two ports primarily, 27 and 12. For an intense lag, choose 27. For a more mellow lag, choose 12.
For XBOX: No bloody clue. Stick with 80 for now.
4.) The Method.
Always, always, always use UDP. HTTP and TCP will not work. Do not bother with those.
5.) The Amount of Threads and Whether the Connections Should Wait For Reply.
Keep the Threads on the default of ten, unless you wish for more lag. Always keep "Wait for Reply" checked, for the lag will not happen without it.
6.) The TCP/UDP Message.
The data that you are flooding your connection with. It does not matter what you put here.
7.) The Speed Slider.
For a quicker flood, go left. For a slower one, the opposite.
8.) The Button.
You are all set! When ready to lag, press it!
9.) The Amount of Data Requested.
If all is well, this counter should be soaring with numbers!
Now that you are armed with your new lagswitching powers, put them to use! SeaWallTx has a wonderful thread filled to the brim with many lagswitch-specific glitches. Give them a shot!