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0581: enable_radar false [PROBLEM]

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gokuta
  • gokuta

    Crackhead

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  • Joined: 24 Apr 2014
  • Afghanistan

#1

Posted 26 April 2014 - 09:05 PM Edited by gokuta, 26 April 2014 - 09:07 PM.

Similar function

0826: enable_hud [true/false]

works just great, but 

0581: enable_radar [true/false]

behaves unexpectedly: it gets hided for a really short time and appears again (basically that's just a blip). Why is this happening and how to that? 


Deji
  • Deji

    Coding like a Rockstar!

  • Feroci
  • Joined: 24 Dec 2007
  • None

#2

Posted 26 April 2014 - 10:03 PM

Perhaps another script is undoing your hard work?


gokuta
  • gokuta

    Crackhead

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  • Joined: 24 Apr 2014
  • Afghanistan

#3

Posted 26 April 2014 - 10:38 PM Edited by gokuta, 27 April 2014 - 03:21 AM.

Perhaps another script is undoing your hard work?

Edit: Ah, it was because SA:MP blocks it somehow, only works on SinglePlayer mode. Whatever, lock the topic or delete it





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