Sorry for the double post, but I'm bumping since I now need help with something totally different. The Club's model will show up in GGMM, but the car won't appear in-game. It slows down at points, which is, I'm assuming where a Virgo would normally spawn. Just to be sure I tested it out and replaced the Oceanic that spawns outside of the hotel with the Club, and it still didn't appear. Can anyone here help me out on this?
EDIT: I thought it might be because I reused the SA dummies for it, but I tried the old version with Virgo dummies and it still didn't show.
EDIT 2: Tried keeping the names the same and now it's not even showing up at all. Starting to get a little annoyed.
EDIT 3: Maybe it's because I used the Stinger's model as a base this time (forgot to back-up the stock Virgo files before I made the Club's dff and txd. Oops!) but I did everything pretty much EXACTLY as I did the first time and now only the chassis is showing in GGMM. If I go into hierarchy and unclick the chassis, the windshield, doors and Stinger's fenders (I left those in thinking maybe it wasn't showing ingame because it didn't have the "wing" parts) show. This is confusing and frustrating when it should be extremely simple.
For the record, I'm using ZModeler 2.2.2, importing a Vice City model, renaming and rearranging the San Andreas model's parts accordingly, deleting the VC model and exporting as SA .DFF. (VC and III aren't available options, so I assume it's all the same.)
EDIT 4: So, I decided to try something a little different. Basically, what I'm doing here is trying to add a larger variety of period correct vehicles to the first two 3D era GTA games, making sort of a GTA3+ and GTAVC+, so I took the New Beetle lookalike from the Myriad Island mod and tried to go about putting it in GTA3 the same way I tried with the Club in VC. Here's what happened.
Start ZModeler, import Manana.dff, import Turtle.dff, re-order everything to match the Manana's hierarchy, delete original Manana bits, rename original Manana dff to manana2, export turtle.dff as manan.dff, install it in GGMM, start up GTA3. Looking for Manana in traffic... No luck, but the game is doing the same weird pauses as VC did with the Club. Okay? I save my game, and as I'm exiting my safehouse, I see a Manana... A stock Manana. I assume the game has somehow loaded the .img from my original GTA3 folder. (I always keep more than one copy, one unchanged and one modded at least) I steal the car, store it in my game, save and exit.
Install the car in my original GTA3 using IMG editor this time hoping that might solve the texturing issues, start gta3 again, walk over to my garage... It won't open. Seems I've f*cked up big-time. :c