Terrific post topic, darkwar854.
When I was younger, I loved love loved games like Scott Adams' Pirate Adventure, which was a text-based response game.
You had minimal options of things to do (LOOK UP, GO NORTH, READ BOOK, etc), but the details were very rich and you had to really think about what needed to be done.
There were no graphics back then, beyond ASCII code, so you had to visualize everything in your mind, like reading a book.
The immersion was sublime and intense, and if you made the wrong decision, it was "game over," and you had to start again.
Timeline-up and we had Space Invaders, Asteroids, and Pac Man, which were all fun and had amazing (for the time) graphics, but weren't terribly immersive, by any stretch.
I grew up when a video game was seeing who could reach the knob on the tv faster, my brother, sister, or me, I look at the games nowadays with drawn breath at how incredible it's all become. But still, I have dumped new games within a few hours of playing them because the story was weak or the immersion was flat, with clunky gameplay that always kept a thought in the back of your mind, "ugh. this game!"
I can't even fathom what's to come in the future. But for now, gorgeous graphics with a storyline like GTA5 and with the bonus content of GTAO... it really doesn't get much better for this old fart!
Again, dig the post! cheers.