So yeah, this here's the big bold thread on the common arguments as to why people don't think female protagonists would fit into GTA and I try to debunk them through statistics and facts. Let's begin our quest.
So this whole shabang started about a few months ago. I was working with some guy who was making a GTA mod, he would make the buildings and I would find references for them, seeing as if you live in Denmark, it's hard to come across good looking American buildings. So he tells me to make a plot for the mod to go with his map, so I'm cool with it. I decide to write something that hasn't been done before. Not your typical "start at the bottom, rise to the top" gig. Something new, something that hasn't been done before. Part of that was a female protagonist. So I make a plot, some missions, and so forth. I also get in touch with a character modeller and he was generous enough to make a model of the character. So when the time comes to show it to him, he and this other dude that butted his way in just flips their sh*t. Needless to say, a female protagonist didn't click to them. If I hadn't put so much work into the plot and whatnot, I would've went back to the drawing board and started fresh, but if they sh*t on all the work me and my buddies did as far as the model, character development, etc. went with arguments straight from the 1950s like "I don't want any women running in my town", I threw in the towel. Not only that, but the mod itself was snowballing into a giant clusterf*ck of inaccuracies and a lack of motivation. Henceforth, I packed up and left, and now putting the work to a Source engine game.
Now time to address why people don't want a female protagonist, both the people I worked with and other people.
"GTA is a male-centric game"
Bullsh*t. Female protagonists have been in GTA since Grand Theft Auto 1, even though it didn't affect the gameplay much. Nobody seemed to complain then, and even then, people complain at the sight of unfamiliar situations and/or settings. Look at when San Andreas was announced, for instance. People flipped their sh*t because you took control of a black protagonist. Now look at CJ. He's one of the most popular GTA protagonists, popular enough to the point where fanboys constantly whine to Rockstar about adding him back to GTA 5. Taking the point further, female protagonists were an option in both GTA 4's multiplayer and GTA Online. If the above argument were true, then Rockstar would count female protagonists out of the equation entirely. Female Protagonists don't seem to change much from Male protagonists in GTA Online, aside from a few cutscenes. They can still steal, rob, and do stuff (more on that below) just as good as their male counterparts do. Another thing worth noting is that the bulk of players I've seen have female protagonists themselves.
"Women can't commit crimes like males do"
Bullsh*t. While males commit the bulk of violent crimes such as murder, you can't turn a blind eye to the fact that females are also capable of committing crimes. It's not like they're physically unable to pick up a gun and shoot somebody. They're perfectly capable of killing people, as they are robbing stores, carjacking, and even robbing banks. While it is true that the number of female criminals outnumber male criminals, the argument above holds little to no validity because, after a quick google search, you can find that women CAN commit the same crimes males do, perhaps even to a more gruesome degree.
"Women are too girly and 'bubblegum' to make a good protagonist out of"
Bullsh*t. All of my ex's were psycho nutters who would have made perfect protagonists. I won't expand on that, though, because I would like to prove this point through facts, as opposed to personal experience. But the fact still stands, though. If we get out regularly, we have all met some wacky chick. But not all protagonists have to be axe-crazy like Trevor. There's many kinds of female criminals in reality, such as Griselda Blanco, who was the f*cking mentor of Pablo Escobar. Let that set in for a minute. Other "gritty" females out there are Queen Mary 1 who got at least 300 protestants burned at the stake, and Bonnie Parker, the bank robbing accomplice to Clyde Barrow. Not only that, but who's to say all guys are nit and grit? There's a lot of effeminate men out there, but I won't dive into it. Fact of the matter, though, is that not every single woman in the world is a bubblegum pop artist.
"A female protagonist is hard to relate to"
Bullsh*t. By that logic, male protagonists who aren't the same ethnic group would be hard to relate to. We're all human when you boil it down. We all have wants and needs. Some vary between people, but you can't deny that it's true. I'm an 18-year old white male who lived in the suburbs of Washington DC and Orlando all his life. I haven't had much experience to gangs, outside of tryhards at various schools I went to. Despite that, I don't have a problem playing as a drug lord who wears Hawaiian shirts, or an Eastern European immigrant, or even a black gangbanger who's trying to be a more professional criminal. All of these characters are fiction, and as such, shouldn't be a concern whether or not we can relate to them. Of course, it's cool if there were a protagonist that shares the same traits as me, but it's just that. It would be "cool", and nothing more. I'm not going to boycott the game if it turns out the protagonist hates model trains with a passion or anything like that. It's just a character. I don't need to relate to a character. I would much rather play as the character and enjoy their story as opposed to have their story built around what I can relate to. I enjoyed Johnny's story in TLAD, for example, but that doesn't mean I drive a Harley, or hang around biker gangs. I couldn't relate to Johnny as a protagonist because I wasn't a biker, but just because you can't relate to a protagonist doesn't mean you can't enjoy their story.
"The Feminists would get pissed and throw eggs at us"
Bullsh*t? It's kinda debatable, come think of it. After GTA 5 came out, feminists get mad at the game because the bulk of the female characters were degrading. Not only that, but the bulk of females in the GTA series had some pretty big flaws with them. Tracy De Santa and her "valley girl" sleep-around lifestyle, Mary Ann and her obsession with being top dog, and so forth. But then again, the same could be said about the male characters. The only good genuinely "good" character in GTA 5 that comes to mind is Floyd, and he doesn't last for long. Henceforth, the argument that the game portrays females in a bad light doesn't hold too true, seeing as most, if not all of the male characters aren't the best in the bunch. Especially when the said bunch consists of robbers, liars, theives, backstabbers, and so forth.
I hope those few debunkings have changed your opinion on why a female protagonist CAN fit in GTA. I'm not sure how else to end this, so I'll just leave it here. Toodles.