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GTA IV Los Santos with GTA V LOD

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GTAplayer169
  • GTAplayer169

    Crackhead

  • Members
  • Joined: 22 Dec 2012
  • None

#1

Posted 18 April 2014 - 04:24 PM

10 Days after GTA IV Los Santos. I want start to add the GTA V LOD Map to this awesome mod.

 


Kalvin
  • Kalvin

  • Zaibatsu
  • Joined: 06 Apr 2011
  • United-Kingdom

#2

Posted 18 April 2014 - 04:25 PM

thumbs_down_gladiator.gif

  • Jestic, Mr. Jago, Mega and 1 other like this

GTAplayer169
  • GTAplayer169

    Crackhead

  • Members
  • Joined: 22 Dec 2012
  • None

#3

Posted 18 April 2014 - 04:25 PM

or how can I export all these line to hash-format ??

 

#This's a GIMS generated file
#
#base
objs
cs1_lod_roadsa, textures, 4000, 12582912, 0, -318.735, -567.649, -25.7004, 318.735, 567.649, 25.7004, -0.00012207, -0.000244141, 0.0, 651.52, null
ch1_lod_3_9, textures, 4000, 12582912, 0, -240.942, -287.23, -64.8369, 240.942, 287.23, 64.8369, 0.0, 0.0, 0.0, 380.47, null
ch1_lod_3a, textures, 4000, 12582912, 0, -570.322, -553.524, -107.343, 570.322, 553.524, 107.343, -0.00012207, 0.0, -7.62939e-006, 801.984, null
ch1_lod_slod3b, 4000, 865.582, 12582912, 0, -483.817, -582.984, -110.297, 483.817, 582.984, 110.297, 0.0, 0.0, 0.0, 765.582, null
ch1_lod_slod3c, 4000, 1150.48, 12582912, 0, -851.739, -609.429, -81.4517, 851.739, 609.429, 81.4517, 0.00012207, 0.0, 7.62939e-006, 1050.48, null
ch1_lod3d, textures, 4000, 12582912, 0, -63.8013, -399.759, -12.6088, 63.8013, 399.759, 12.6088, 0.0, 0.0, 0.0, 405.015, null
ch1_lod, textures, 4000, 12582912, 0, -549.949, -810.327, -117.698, 549.949, 810.327, 117.698, 0.0, -6.10352e-005, 0.0, 986.37, null
ch2_lod_slod3, textures, 4000, 12582912, 0, -452.848, -485.615, -96.3995, 452.848, 485.615, 96.3995, 0.0, -3.05176e-005, 0.0, 670.959, null
ch2_lod2, textures, 4000, 12582912, 0, -464.897, -510.411, -121.566, 464.897, 510.411, 121.566, 0.0, -6.10352e-005, 0.0, 701.019, null
ch2_lod3, textures, 4000, 12582912, 0, -575.346, -571.136, -143.211, 575.346, 571.137, 143.211, 0.0, 6.10352e-005, 0.0, 823.243, null
ch2_lod4_s3a, textures, 4000, 12582912, 0, -323.109, -411.304, -104.361, 323.109, 411.304, 104.361, 0.0, 0.0, 7.62939e-006, 533.35, null
ch2_lod4_s3b, textures, 4000, 12582912, 0, -398.221, -246.715, -75.5046, 398.221, 246.715, 75.5046, 0.0, 0.0, 0.0, 474.499, null
ch2_lod4_s3c, textures, 4000, 12582912, 0, -360.026, -188.384, -76.4772, 360.026, 188.384, 76.4772, 0.0, 0.0, 0.0, 413.469, null
ch3_lod_1_2, textures, 4000, 12582912, 0, -384.661, -704.534, -59.1516, 384.661, 704.534, 59.1516, 0.0, 0.0, 0.0, 804.88, null
ch3_lod_3_4, textures, 4000, 12582912, 0, -425.89, -837.221, -76.2628, 425.89, 837.221, 76.2628, 0.0, 5.72205e-006, 0.0, 942.41, null
ch3_lod_6_10, textures, 4000, 12582912, 0, -597.926, -652.253, -100.404, 597.926, 652.253, 100.404, 0.0, 0.0, 7.62939e-006, 890.522, null
ch3_lod_11b13, textures, 4000, 12582912, 0, -734.493, -402.563, -76.7723, 734.493, 402.563, 76.7723, 0.0, 0.0, -3.8147e-006, 841.089, null
ch3_lod_789_12, textures, 4000, 12582912, 0, -664.384, -704.336, -85.9991, 664.384, 704.336, 85.9991, 0.0, -3.05176e-005, 0.0, 972.055, null
ch3_lod_1414b2, textures, 4000, 12582912, 0, -375.28, -533.228, -107.437, 375.28, 533.228, 107.437, 0.0, 0.0, 7.62939e-006, 660.84, null
ch3_lod_ni**er, textures, 4000, 12582912, 0, -523.306, -674.705, -88.1453, 523.306, 674.705, 88.1453, 0.0, 0.0, 0.0, 858.397, null
cs1_lod_08, textures, 4000, 12582912, 0, -645.25, -579.467, -33.0254, 645.25, 579.467, 33.0254, 0.0, 0.0, 0.0, 867.883, null
cs1_lod_14, textures, 4000, 12582912, 0, -386.253, -325.701, -97.2448, 386.253, 325.701, 97.2448, 0.0, 0.0, 7.62939e-006, 514.518, null
cs1_lod_14b, textures, 4000, 12582912, 0, -275.27, -223.893, -113.195, 275.27, 223.893, 113.195, 0.0, 0.0, 0.0, 372.444, null
cs1_lod_15, textures, 4000, 12582912, 0, -245.935, -333.991, -40.0317, 245.935, 333.991, 40.0317, 0.0, 0.0, 0.0, 416.697, null
cs1_lod_15b, textures, 4000, 12582912, 0, -138.811, -138.875, -46.2785, 138.811, 138.875, 46.2785, -6.10352e-005, 0.0, 0.0, 201.734, null
cs1_lod_15c, textures, 4000, 12582912, 0, -464.454, -290.064, -110.648, 464.454, 290.064, 110.648, 0.0, 0.0, 0.0, 558.657, null
cs1_lod_16, textures, 4000, 12582912, 0, -149.26, -247.179, -28.2128, 149.26, 247.18, 28.2128, 0.0, 0.0, 0.0, 290.124, null
cs1_lod2_01_7, textures, 4000, 12582912, 0, -576.973, -386.382, -37.5644, 576.973, 386.382, 37.5644, -3.05176e-005, 0.0, 0.0, 695.414, null
cs1_lod2_09, textures, 4000, 12582912, 0, -684.157, -474.981, -30.8762, 684.157, 474.981, 30.8762, 0.0, 0.0, 0.0, 833.446, null
cs1_lod3_terrain_01, textures, 4000, 12582912, 0, -515.214, -602.46, -297.159, 515.214, 602.46, 297.159, 0.0, -0.000488281, 0.0, 846.586, null
cs1_lod3_terrain_02, textures, 4000, 12582912, 0, -520.754, -412.341, -205.917, 520.754, 412.341, 205.917, 0.0, 0.0, 0.0, 695.422, null
cs1_lod3_terrain_03, textures, 4000, 12582912, 0, -454.94, -435.748, -206.656, 454.94, 435.748, 206.656, 0.0, 0.0, 0.0, 662.988, null
cs1_lod3_terrain_04, textures, 4000, 12582912, 0, -677.483, -340.206, -277.271, 677.483, 340.207, 277.271, 0.0, 0.0, 0.0, 807.219, null
cs1_lod3_terrain_05, textures, 4000, 12582912, 0, -607.931, -309.875, -216.474, 607.931, 309.874, 216.474, 0.0, -0.000244141, 0.0, 715.865, null
cs1_lod3_terrain_06, textures, 4000, 12582912, 0, -585.623, -296.915, -268.845, 585.623, 296.915, 268.845, 0.0, 0.0, 0.0, 709.5, null
cs2_lod_5_9, textures, 4000, 12582912, 0, -582.739, -687.031, -104.12, 582.738, 687.031, 104.12, 0.0, 0.0, 0.0, 906.882, null
cs2_lod_06, textures, 4000, 12582912, 0, -1046.54, -542.557, -17.5587, 1046.54, 542.556, 17.5587, 6.10352e-005, 0.0, 0.0, 1178.95, null
cs2_lod_1234, textures, 4000, 12582912, 0, -452.62, -423.664, -16.1722, 452.62, 423.664, 16.1722, 0.00012207, 0.0, 0.0, 620.175, null
cs2_lod_rb2, textures, 4000, 12582912, 0, -82.0889, -408.726, -7.30241, 82.0889, 408.726, 7.30241, 0.0, 0.0, 0.0, 416.952, null
cs2_lod_roads, textures, 4000, 12582912, 0, -111.609, -572.049, -26.359, 111.609, 572.049, 26.359, 0.0, 0.0, 0.0, 583.431, null
cs2_lod_roadsb, textures, 4000, 12582912, 0, -258.863, -504.588, -28.4506, 258.863, 504.588, 28.4506, 0.0, 0.0, -3.8147e-006, 567.828, null
cs2_lod2_rc, textures, 4000, 12582912, 0, -373.612, -27.137, -8.68733, 373.612, 27.137, 8.68732, 0.0, 0.0, 0.0, 374.697, null
cs2_lod2_roadsa, textures, 4000, 12582912, 0, -674.531, -219.47, -13.2965, 674.531, 219.47, 13.2965, 0.0, 0.0, 1.90735e-006, 709.462, null
cs2_lod2_08, textures, 4000, 12582912, 0, -450.289, -293.434, -113.095, 450.29, 293.434, 113.095, 0.0, 0.0, 7.62939e-006, 549.231, null
cs2_lod2_10, textures, 4000, 12582912, 0, -377.458, -368.745, -145.366, 377.458, 368.746, 145.366, 0.0, 0.000488281, 0.0, 547.338, null
cs2_lod2_10a, textures, 4000, 12582912, 0, -251.288, -263.415, -122.688, 251.288, 263.415, 122.688, 0.0, 0.0, 0.0, 384.168, null
cs2_lod2_11, textures, 4000, 12582912, 0, -419.339, -330.464, -83.695, 419.339, 330.464, 83.695, 0.0, 0.0, 7.62939e-006, 540.423, null
cs3_lod_1, textures, 4000, 12582912, 0, -744.087, -854.771, -191.221, 744.087, 854.771, 191.221, 0.0, 0.0, 0.0, 1149.29, null
cs3_lod_2, textures, 4000, 12582912, 0, -602.653, -655.716, -187.074, 602.653, 655.716, 187.074, 6.10352e-005, 0.0, 1.52588e-005, 910.028, null
cs3_lod_s3_01, textures, 4000, 12582912, 0, -265.623, -498.189, -36.496, 265.624, 498.189, 36.496, 0.00012207, 0.000244141, 3.8147e-006, 565.756, null
cs3_lod_s3_05a, textures, 4000, 12582912, 0, -607.427, -283.744, -25.9534, 607.427, 283.744, 25.9534, 0.0, 0.0, 0.0, 670.934, null
cs3_lod_s3_06a, textures, 4000, 12582912, 0, -339.737, -420.294, -23.6458, 339.737, 420.294, 23.6458, 0.0, 0.0, 0.0, 540.95, null
cs3_lod_s3_06b, textures, 4000, 12582912, 0, -575.434, -183.47, -25.034, 575.434, 183.47, 25.034, -0.00012207, 0.0, -9.53674e-007, 604.494, null
cs4_lod_01, textures, 4000, 12582912, 0, -810.884, -459.059, -29.8461, 810.884, 459.059, 29.8461, 6.10352e-005, 0.000244141, 0.0, 932.287, null
cs4_lod_02, textures, 4000, 12582912, 0, -635.235, -553.478, -37.8013, 635.235, 553.478, 37.8013, 0.0, 0.0, -3.8147e-006, 843.38, null
cs5_lod_1_4, textures, 4000, 12582912, 0, -659.299, -424.518, -100.911, 659.299, 424.518, 100.911, 0.0, 0.0, 0.0, 790.617, null
cs5_lod_02, textures, 4000, 12582912, 0, -492.439, -644.602, -74.0199, 492.439, 644.602, 74.0199, 0.0, 0.0, 7.62939e-006, 814.547, null
cs5_lod_rd, textures, 4000, 12582912, 0, -309.6, -303.334, -8.02677, 309.6, 303.334, 8.02676, 0.00012207, 0.0, 0.0, 433.507, null
cs6_lod_01, textures, 4000, 12582912, 0, -530.003, -571.027, -88.6607, 530.003, 571.027, 88.6607, 0.0, 0.00012207, 0.0, 784.115, null
cs6_lod_02, textures, 4000, 12582912, 0, -483.567, -629.859, -88.7881, 483.567, 629.859, 88.7881, 7.62939e-006, 0.0, 0.0, 799.027, null
cs6_lod_03, textures, 4000, 12582912, 0, -380.792, -448.507, -56.6073, 380.792, 448.507, 56.6073, -6.10352e-005, 0.0, -7.62939e-006, 591.071, null
cs6_lod_04, textures, 4000, 12582912, 0, -488.664, -271.443, -18.1615, 488.664, 271.443, 18.1615, 0.0, -0.00012207, 0.0, 559.288, null
dt1_lod, textures, 4000, 12582912, 0, -446.253, -334.934, -123.708, 446.253, 334.934, 123.708, -7.62939e-006, 6.10352e-005, 0.0, 571.512, null
id2_lod_00a, textures, 4000, 12582912, 0, -98.2168, -95.5725, -19.8638, 98.2168, 95.5725, 19.8638, 0.0, 0.0, -1.90735e-006, 138.475, null
sp1_lod__particle, textures, 4000, 12582912, 0, -0.0124512, -0.00744629, -3.8147e-005, 0.0124512, 0.00732422, 6.48499e-005, 0.0, -0.00012207, 1.14441e-005, 0.014508, null
vb_lod_rv, textures, 4000, 12582912, 0, -101.528, -17.5455, -2.29762, 101.528, 17.5454, 2.29762, 0.0, 0.0, 0.0, 103.058, null
end
 
RanZY

 

I got these hashs now

 

3366241996
334816631
3862007117
1375357601
4147877157
2990262352
4104317330
2950433518
3954827418
2113045773
3207320782
2909221189
2737904857
612564159
306439322
1873002929
798011293
2143748588
131904492
3000920571
1026272255
3988691330
2075887921
4186550572
1643866993
4030924802
3956020657
659689331
890429980
2265767338
1167579845
919944512
1780065224
1532495429
4259597147
1187129532
791291493
3139672535
3613743279
214040912
659511524
2644603554
513254170
2205057924
265394984
3888980959
3606620535
829716492
1495713648
807570789
742092746
1929297312
2159696151
945126713
994542401
2437717011
1116843061
896453499
2222168364
2594424204
2816892945
3212676931
2509496577
1967284992
3576450755
2526635700
2724885213 -> textures

sharpie_eastern
  • sharpie_eastern

    Do it thyself

  • Members
  • Joined: 25 Oct 2008
  • United-States

#4

Posted 18 April 2014 - 04:35 PM

Lets duplicate every mod on the forum.


GTAplayer169
  • GTAplayer169

    Crackhead

  • Members
  • Joined: 22 Dec 2012
  • None

#5

Posted 18 April 2014 - 04:37 PM

Lets duplicate every mod on the forum.

ok then I will stop it immediately


Frank.s
  • Frank.s

    PingPang

  • Feroci
  • Joined: 15 Apr 2008
  • None

#6

Posted 18 April 2014 - 04:47 PM Edited by Frank.s, 18 April 2014 - 04:52 PM.

Sorry but you're out of luck with the LOD-MOD because that Nazness-idiot scaled the GTAV LOD map to 2/3'rds of it's actual size so it doesn't match the HD GTAV actual map shape or size anymore. :(
You'd be better off using tgascoignes xdr2obj to convert the LOD models your self and export those to GTAIV map format.

This is a rough example of how we converted the GTAV map to GTAIV on IV:LS.
https://www.facebook.com/GTAIVLS

1) Access GTAV's map models on xbox disk/iso
2) Find the models for the GTAV map (in your case that would be the "super-lod" models)
3) Convert the xdr/xdd models to .obj using tgascoigne tool and then convert those .obj's to .odr using gims and .odr to .wdr models using OpenIV
4) Export a GTAIV format ide file from the converted wdr files by basing the new ide on GTAV's ide (just making sure the correct wtd is assigned to the correct wdr's, that's all really)
5) Convert the xmap to wpl (or use placement_v4.txt like we did)
6) Convert xtd to wtd (we have a batch converter but it's dodgy, just re-use Naz' wtd files)
7) Make an .img and put the wdr's into the .img, put the wtd's into the .img and re-build using OpenIV
8) Make the .ide and .wpl and .img read by the games gta.dat + images.txt using notepad and test in-game.

Done. :^:
  • GTAplayer169 and MMProductions like this

Silent
  • Silent

    Moderating Cookie Monster

  • Feroci
  • Joined: 01 Feb 2010
  • Poland
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#7

Posted 18 April 2014 - 05:17 PM

Mod Showroom is only for showing completed or near completed work. Not the plans.

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