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[WIP] Liberty City Stories PC Edition

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131 replies to this topic
theNGclan
  • theNGclan

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#121

Posted 17 April 2014 - 05:09 PM

Here is a better one, it rolls right off the tounge. :lol:

ibzcfSClOy1DtK.png

I vote for this one.
  • Kalvin and Mega like this

Ss4gogeta0
  • Ss4gogeta0

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#122

Posted 17 April 2014 - 05:16 PM

Its so over the top it works :p

Anyway good luck on the mod, and I undrrstand how college is (I'm on spring break for the week, but college put my modding on hold)

Johnny_D
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#123

Posted 17 April 2014 - 05:19 PM

So sweet of you for taking time to make that logo, but I think we'll stick with the ones we have, thank you. :)

PingPang
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#124

Posted 17 April 2014 - 05:23 PM Edited by Frank.s, 17 April 2014 - 06:02 PM.

Ok lol, I've got some questions about the technical side of how you guys are converting etc.

What dff exporter you using? (Kams? Deniskas? Seggaemans?)
What collision exporter are you using? (Kams? Deniskas? Xmens?)
What is your workflow (from start to finish, dont be afraid to elaborate). Are you starting from a totally stripped-out copy of GTASA and adding each map zone by batch exporting it to SA? Or are you basing it on an existing mod and replace buildings one at a time? I saw SALC a couple pages back, that doesn't look too promising.

SaL_Leone
  • SaL_Leone

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#125

Posted 17 April 2014 - 06:24 PM Edited by SaL_Leone, 17 April 2014 - 06:27 PM.

Vincenzo's Warehouse:

image_60857.jpg

image_60856.jpg

image_60855.jpg


Johnny_D
  • Johnny_D

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#126

Posted 17 April 2014 - 06:26 PM Edited by Johnny_D, 17 April 2014 - 06:27 PM.

From now, the map will be re converted, from scratch. I made a mini tool, as I stated earlier, that'll allow me to convert the map faster (gonna use original map from LCS, but by exporting the dff's, I mean LOD's from Majestics models). Yes, 100% stripped game, the size of mine at the moment is about 500mb, every little bit of San Andreas model has been removed, to give us more space for the original files. All in all, the map can be started now.

Kams is going to take longer, exactly why I scripted my own tool. :p
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PingPang
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#127

Posted 17 April 2014 - 06:30 PM

Sounds good. :^:
So why is Sal posting SALC stuff?

MAJEST1C_R3
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#128

Posted 17 April 2014 - 06:36 PM Edited by MAJEST1C_R3, 17 April 2014 - 06:38 PM.

Look at that damn PS2 Toni (left). He's too damn thinner than PSP one

 

78e85c37ee95.jpg

  • SaL_Leone likes this

Johnny_D
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#129

Posted 17 April 2014 - 08:26 PM

Due to the disinterest in this mod, and people feeling as if it wouldn't be completed, nor being developed far enough, we have decided not to work on the project, but I do make a oath, that something better will come in the future.

Haters: 1
LCS Port: 0

:p
  • SaL_Leone likes this

theNGclan
  • theNGclan

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#130

Posted 17 April 2014 - 08:35 PM

Due to the disinterest in this mod, and people feeling as if it wouldn't be completed, nor being developed far enough, we have decided not to work on the project, but I do make a oath, that something better will come in the future.

Haters: 1
LCS Port: 0

:p

Can't tell if real or trolling.

 

Time for a lock I guess?


SaL_Leone
  • SaL_Leone

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#131

Posted 17 April 2014 - 08:37 PM Edited by SaL_Leone, 17 April 2014 - 08:38 PM.

 

Due to the disinterest in this mod, and people feeling as if it wouldn't be completed, nor being developed far enough, we have decided not to work on the project, but I do make a oath, that something better will come in the future.

Haters: 1
LCS Port: 0

:p

Can't tell if real or trolling.

 

Time for a lock I guess?

 

Or better,delete it.

We started working on another,non-stories mod.


TommyV.
  • TommyV.

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#132

Posted 17 April 2014 - 08:50 PM

Or better,delete it.

We started working on another,non-stories mod.

 





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