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how to fix ID Limit Breached ?

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  • DDD65

    Player Hater

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  • Joined: 09 Apr 2014
  • Indonesia


Posted 09 April 2014 - 04:28 AM Edited by DDD65, 09 April 2014 - 04:29 AM.

hey , i have a problem
i want to add many new object in gta sa , so i installed San Andreas Limit Adjuster , after that i imported dff, txd and col file into img file. then i adding item definition in my IDE file and adding item location in my IPL file ..
but the game crash when loading :(
i have installed the limit adjuster but why the game still crash ?
but when i delete item location in my IPL file, the games work ...
please help me :(, sorry for my bad english
this is debug info

GTA Info:

Version: US 1.0

Last File Loaded:

Last Library Loaded:

Error: ID Limit Breached

Assembly Info:

Exception At Address: 0x00534134

Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)


EAX: 0x00000000 EBX: 0x0000028A

ECX: 0x02E83F44 EDX: 0x0E1E6D70

ESI: 0x0E1E6D70 EDI: 0x00000000

EBP: 0x008E2CB0 ESP: 0x0022FCBC

  • X-Seti

    .Retro mod developer. (Xenon Brothers)

  • Feroci
  • Joined: 28 Jun 2005
  • Canada
  • Contribution Award [Mods]


Posted 09 April 2014 - 05:59 AM

If you have added more the 5 objects to SA, that is the Limit.


You could remove a lot of useless objects to free up ID's but the problem is the 19999 limit barrier.


This hasn't been hacked yet.

  • DDD65 likes this

  • nWo51289


  • Feroci
  • Joined: 26 Apr 2008
  • United-States


Posted 11 April 2014 - 07:06 AM

0x00534134 is a col error, you can only add one new col to a default game. Either the collision is missing for the model, or most likely you have hit a limit of the amount of different cols that a game can have. You can easily fix this by combining the new col with another one that is already in your game with steve-m's Col Editor 2.

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