I have a problem with modelling terrain.
I want to create full mesh of terrain of real-world place, I've exported the full model of big mesh using Google Sketchup (I've downloaded the Google Earth location terrain).
I would like somebody to help me doing the process of:
- exploding the object into smaller parts if necessary
- texturing terrain objects
- advising me in a few things I'd like to know.
Is there somebody who would like to help?