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Twisted Insane THE race to know if you got skills or not

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Alexhabs92
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#1

Posted 26 March 2014 - 08:53 PM Edited by Alexhabs92, 27 March 2014 - 06:50 AM.

Ps3 - one of the best, make sure to not miss that race.I know what I'm doing with 2000+ races AND I'm pretty sure its a future rockstar approved race or maybe  not lol cause people tend to not like it cause that is the race to know if you have skills.Finish it under 12 minutes and your pretty much a good racer who got skills.If you can't finish the race , well you suck, sorry :)  I've seen a lot of people NOT finishing the race or quit the race and i get thumbs down lol

 

-Twisted Insane

WARNING:You WILL Know If Your Good Or Not, WATCH OUT For The Obstacles.Now Lets See Who's The best.From The City With Sharp Turns And Obstacles, To The Trails,Mountains,Drains And Port. (Challenge) Try To Finish The Race Under 10 Minutes If You Can.

 

http://rsg.ms/QdtXMN


GTAMYBABIES
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#2

Posted 26 March 2014 - 10:02 PM

I usually make difficult tracks. I do not believe r* will validate them as they want easy races for all the people that have little to no skill. They prefer intuitive races with a very fluid line.

I'll try yours out though and see how it goes.

GreenReign
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#3

Posted 26 March 2014 - 10:22 PM

I'll give it a try. I've created some very technical gymkhana races, and I'm in a crew that prides them selves on creating technical tracks.  So I'm use to challenging tracks. I posted a few of my gymkhana races in the thread below this one.


FR_Player-One
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#4

Posted 26 March 2014 - 11:18 PM

I REALLY don't want to judge you but after that, after seeing the track and you talking about "skills", I can't help it.

2000+ races you say? Why is your Social Club saying only 2 then ? The other one being a "drag race"...
Even if it was true, what the heck would you do of 2000 tracks -_-

Maybe people dislike it because it's so messy and long that it's un-finishable.

 

Let's examinate the track from the Social Club...

- Bad and pointless start, I can see it from here.

- Going into un-necessary path in front of the door of the hospital (5-6).
- Ah I'm sorry, did you just put a checkpoint (7) in the middle of 12 construction fences? What the actual f*ck?
- Jumps. Especially after a turn.
- Going the wrong way... mmm ok
- Why are you even going on the coast like that... :facedesk:

- Not sure what you are trying to do with the Gas Station section...

- Then randomly going back up on the hill expecting people to see the checkpoint (49) from down there. Right.
- Then down, and up, and down without any clear indication of the next checkpoint. Should call that a Rally Raid maybe.
- Jumps.
- You expect people to guess that they have to go down the drain when you can't even see the next checkpoint (54-55) ?
- Then you expect people to guess by themselves where they have to get out of the drain or...? (57-58)
- What the actual f*ck is happening at checkpoints 58-59-60-61 ??? :miranda:  Really, you ran out of checkpoints I can see it. There is approximately 30 ways to get to pt.59, and they all have to be guessed by the player. Then he have to go to pt.60, once again if he guess that he have to go over the bridge and not under or anywhere else. After 60 very clear checkpoints, I'm sure he perfectly know where to go !
- Not mentionning the random jumps to finish the tracks, with the checkpoints on the roofs.

There is nothing about driving skills here, it's only about knowing which way to go.
Hopefully this will NEVER get verified / approved by anyone.


It only seems like someone randomly drove here and there in the Content Creator and placed checkpoints from time to time until he ran out of checkpoints...

Hm, I bet I could better with this technic.

Checkpoints are.. geez, irregulary placed. The props seems to be a pain in the ass more than anything. Yeah let's put a wall of stuffs, challenge people to go over and call it having "skills" if they manage too, otherwise you suck. :^: Genius user created content strikes again.

 

wtf-is-this-sh*t.jpg

No wonder people aren't finishing the race. Only someone who perfectly know it can (right, creator of this race?), or the others must be lucky..

There is "difficult and technical" tracks, and then there is the "random and messy" ones. Yours is in the second category.
Don't talk about driving skills anymore.
Thank you.

Oh and you're welcome for the feedbacks.

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DerBarde
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#5

Posted 26 March 2014 - 11:54 PM

Haven't raced it and i won't do it.

The Checkpoint placement is more then bad.

 

Don't know if you really believe in what you say, on the other hand... R* isn't looking for the really best tracks out there.

My first races weren't as long as your, but i noticed you can work better with props and stuff by creating shorter tracks.

 

Sorry but with such a bigmouthed post how good your track is... you're just trolling, right? If not: get some help.


LuapYllier
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#6

Posted 27 March 2014 - 12:57 AM

FR_Player_one...thanks man.

 

I was really trying to keep from being a complete ass on this one. ^^^what they said^^^


GreenReign
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#7

Posted 27 March 2014 - 01:12 AM Edited by GreenReign, 27 March 2014 - 01:14 AM.

Just raced this, and I wish I hadn't. It is not about skill at all. It's about whoever guesses where he has to go the best, that is who wins. I'm actually surprised it has a 56% rating, that seems high as f*ck. If anyone wants to play on an actual test of skill, then play some of the gymkhana races, I have made. Not to blow my own horn or anything.


GTAMYBABIES
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#8

Posted 27 March 2014 - 01:27 AM

After reading that review from FR player one im contemplating playing this one.

I understand that op wants to make a challenge but this does seem excessive.

Alexhabs92
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#9

Posted 27 March 2014 - 03:24 AM Edited by Alexhabs92, 27 March 2014 - 03:27 AM.

I REALLY don't want to judge you but after that, after seeing the track and you talking about "skills", I can't help it.

2000+ races you say? Why is your Social Club saying only 2 then ? The other one being a "drag race"...
Even if it was true, what the heck would you do of 2000 tracks -_-

Maybe people dislike it because it's so messy and long that it's un-finishable.

 

Let's examinate the track from the Social Club...

- Bad and pointless start, I can see it from here.

- Going into un-necessary path in front of the door of the hospital (5-6).
- Ah I'm sorry, did you just put a checkpoint (7) in the middle of 12 construction fences? What the actual f*ck?
- Jumps. Especially after a turn.
- Going the wrong way... mmm ok
- Why are you even going on the coast like that... :facedesk:

- Not sure what you are trying to do with the Gas Station section...

- Then randomly going back up on the hill expecting people to see the checkpoint (49) from down there. Right.
- Then down, and up, and down without any clear indication of the next checkpoint. Should call that a Rally Raid maybe.
- Jumps.
- You expect people to guess that they have to go down the drain when you can't even see the next checkpoint (54-55) ?
- Then you expect people to guess by themselves where they have to get out of the drain or...? (57-58)
- What the actual f*ck is happening at checkpoints 58-59-60-61 ??? :miranda:  Really, you ran out of checkpoints I can see it. There is approximately 30 ways to get to pt.59, and they all have to be guessed by the player. Then he have to go to pt.60, once again if he guess that he have to go over the bridge and not under or anywhere else. After 60 very clear checkpoints, I'm sure he perfectly know where to go !
- Not mentionning the random jumps to finish the tracks, with the checkpoints on the roofs.

There is nothing about driving skills here, it's only about knowing which way to go.
Hopefully this will NEVER get verified / approved by anyone.


It only seems like someone randomly drove here and there in the Content Creator and placed checkpoints from time to time until he ran out of checkpoints...

Hm, I bet I could better with this technic.

Checkpoints are.. geez, irregulary placed. The props seems to be a pain in the ass more than anything. Yeah let's put a wall of stuffs, challenge people to go over and call it having "skills" if they manage too, otherwise you suck. :^: Genius user created content strikes again.

 

wtf-is-this-sh*t.jpg

No wonder people aren't finishing the race. Only someone who perfectly know it can (right, creator of this race?), or the others must be lucky..

There is "difficult and technical" tracks, and then there is the "random and messy" ones. Yours is in the second category.
Don't talk about driving skills anymore.
Thank you.

Oh and you're welcome for the feedbacks.

hahaha guys your opinions are all welcome its pretty cool i don't care just don't be rude and its all good to me :colgate: . one thing first , by 2000+ races i mean that i actually PLAYED those race not created 2000+ race and its not 2000 its more like 1858 i just look my profile and what ?  you prefer a long long un-finishable and boring race like the long sh*t number 2 lol that people like to play these days ? secondly i tried my race a lot of times and I'm sorry but its actually a race with more  than just keep your finger on the trigger and ram the asshole who just rammed you.

 

-maybe the start is a little too much lol

-the unnecessary path is more than you think it is, it take skills when your in a race because people are close to you so its like ok i have to go there, don't crash don't crash, slowly.. ok go.

-Ummmm Yep, why ? its too hard  for you ? thats the goal, you HAVE to pass there, 2 side, its not really hard if you know how to drive man.

-the checkpoints.. who the hell do you think you are to say where the checkpoints are suppose to be ? lol there are no rules dude.

-jumps after a turn ? wheres the problem ? too hard for you lol by the way you can pass on the side if your taking about the train wrecks little jumps.

-going the wrong way ? your right, i already update that chekpoint  this morning, now it goes straight forward.

- on the coast because...well because, why do you need a reason, its the race lol go there, take the chekpoint, jump without crashing or roll over and get the other one, skills man,skills.. you have to play with your breaks,speed,going on the right side to not crash or make your car roll over when going on the coast or the hills..

-gas station ? well you need a reason again lol ? its too hard for you ? you prefer a long part  with nothing lol like the long sh*t number 2 that got rockstar Approval loll ?

-Randomly ? hummm not really thats the goal, it take skills to go there, people tend to quit close to that part or the other hill after the chekpoint(49) cause well they suck lol im sorry but it's true, but you are entitled to your opinion.

-well maybe lol, the thing is you see where you are supposed to go, if you can't see a yellow dot on the map, then i'm sorry your a blind man and after the last hill, theres 2 jump to go get the horse track chekpoint.nothing too hard here.

-there is an ARROW on all the chekpoints dude lol to know the direction you have to go, it must serve for something don't you think ?

-to get out of the drain ?  are you f*cking kidding me dude loll the chekpoint(58) is right where you have to go lol are you the kind of player that like linear game ? if its a guess like you say, well its a very very small guess man, you don't need to see the dot in front off you to know where you have to go, Look the yellow dot is saying HI DUDE IM ON THE RADAR!!

and there is one and only one way to get out and take that chekpoint your taking about.

- that is the goal again lol a lot of ways to get to chekpoint 59, do you really think that i ran out of chekpoints, not really, that is the GOAL again. skills man, skills and a little bit of brain cells..take the first turn or the second, or you can go in the alley than the street etc.. up to you. do you remember GTA 4 game mode where you have to go from A to B... well its kind of, the same thing for that part.you can choose your own way to get there.

-random jumps at the end ? why random ? lol you need a reason again lol ohh for god's sake

 

well you see guys thats the thing, you give me some negative things about my race but these negative things are why it takes skills, I've done my own race in 10 minute the first time, and i see where I'm supposed to go pretty easily EVEN if i was not the creator but hey its hard to say, i am the creator so yeah lol

 

And yep i like my track a lot, i race a lot and trust me, mine is one off the best i raced because of variety, not too f*cking short and boring or LONG and boring or just plain boring with nothing hard other than people ramming you.

 

I think you guys just can't handle it lol you're all entitled to your opinions and me too  :colgate:  so yeah maybe i will adjust some things like the chekpoint on the bridge, MAYBE its not clear for some people that you have to go ON the bridge, but all the bad things you said are pretty much positive things for me.

 

You have to master the race to have fun, otherwise you think its messy, that is maybe the bad thing cause the first time you try it,it can seem very messy like you said but it's not when you have skills,a good technique and a good view obviously and IF i can have great fun and finish my race under 10 minutes,you guys can do it as well and if you can't or you found it messy or boring or whatever after trying it

2 ,3, 4 times well maybe you are the problem lol. so again, my opinion but I'm a pretty good racer with 831 win and the lost ones are pretty much the one where i get rammed so yeah lol

 

anyway thanks to whoever tried my race it, greatly appreciate  :^:


GTAMYBABIES
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#10

Posted 27 March 2014 - 03:51 AM

Just played this race and it was not hard.

I found the first 1/3 of the check points were in the wrong spot to make turns.

The last 2/3 of it just seemed like you ran out of check points to use. If that happens it means the race is too long for most players to even want to complete it.

1/10 for difficulty
1/10 for fluidity

I give this a 1/10 overall you need to take some criticism and use it creatively.

Fr player one has a lot of creative ideas you should take into consideration.


It was not hard at all just long and tedious and the check points need a make over especially the first third of them. The check point have to be closer to the inside of the turn you want people to take.

My last comment you will not like. It is that this thread should go in the guides and strategies section on how not to make a race. But that is as you said just my opinion.

But seriously take some of the advice that fr player has given you.

Alexhabs92
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#11

Posted 27 March 2014 - 04:38 AM

Just played this race and it was not hard.

I found the first 1/3 of the check points were in the wrong spot to make turns.

The last 2/3 of it just seemed like you ran out of check points to use. If that happens it means the race is too long for most players to even want to complete it.

1/10 for difficulty
1/10 for fluidity

I give this a 1/10 overall you need to take some criticism and use it creatively.

Fr player one has a lot of creative ideas you should take into consideration.


It was not hard at all just long and tedious and the check points need a make over especially the first third of them. The check point have to be closer to the inside of the turn you want people to take.

My last comment you will not like. It is that this thread should go in the guides and strategies section on how not to make a race. But that is as you said just my opinion.

But seriously take some of the advice that fr player has given you.

well i don't want my race to be easy so i think i will not do that lol but thanks ;)  and well its harder with more people, I guess you played it alone ?  and you got it under 10 11 minutes the first time ? then your good. if you find it easy, cool. that means that you don't suck. and to be clear when i say suck i mean people who raged to finish the race like that one guy on Mic, it was so f*cking funny, WHAT THE f*ck WHAT THE f*ck WHAT KIND OF RACE IS THAT I CANT GET UP THERE AAHHH!!! lol if you quit or if the time is up ..and for me my race is fun and long, alone it can be boring after some try cause its f*cking long or maybe alone for a real challenge to see your fastest time... by the way over 13 14 minutes means that you crashed a lot. and yeah dude my race seem f*cking easy to me too cause I'm good. and fluidity lol f*ck that are you serious, go play.. long sh*t 2.. its for you. long, boring, fluid lol


GTAMYBABIES
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#12

Posted 27 March 2014 - 05:00 AM


Just played this race and it was not hard.

I found the first 1/3 of the check points were in the wrong spot to make turns.

The last 2/3 of it just seemed like you ran out of check points to use. If that happens it means the race is too long for most players to even want to complete it.

1/10 for difficulty
1/10 for fluidity

I give this a 1/10 overall you need to take some criticism and use it creatively.

Fr player one has a lot of creative ideas you should take into consideration.


It was not hard at all just long and tedious and the check points need a make over especially the first third of them. The check point have to be closer to the inside of the turn you want people to take.

My last comment you will not like. It is that this thread should go in the guides and strategies section on how not to make a race. But that is as you said just my opinion.

But seriously take some of the advice that fr player has given you.

well i don't want my race to be easy so i think i will not do that lol but thanks ;)  and well its harder with more people, I guess you played it alone ?  and you got it under 10 11 minutes the first time ? then your good. if you find it easy, cool. that means that you don't suck. and to be clear when i say suck i mean people who raged to finish the race like that one guy on Mic, it was so f*cking funny, WHAT THE f*ck WHAT THE f*ck WHAT KIND OF RACE IS THAT I CANT GET UP THERE AAHHH!!! lol if you quit or if the time is up ..and for me my race is fun and long, alone it can be boring after some try cause its f*cking long or maybe alone for a real challenge to see your fastest time... by the way over 13 14 minutes means that you crashed a lot. and yeah dude my race seem f*cking easy to me too cause I'm good. and fluidity lol f*ck that are you serious, go play.. long sh*t 2.. its for you. long, boring, fluid lol

You really don't understand constructive criticism.

Alexhabs92
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#13

Posted 27 March 2014 - 06:48 AM Edited by Alexhabs92, 27 March 2014 - 06:52 AM.

 

 

Just played this race and it was not hard.

I found the first 1/3 of the check points were in the wrong spot to make turns.

The last 2/3 of it just seemed like you ran out of check points to use. If that happens it means the race is too long for most players to even want to complete it.

1/10 for difficulty
1/10 for fluidity

I give this a 1/10 overall you need to take some criticism and use it creatively.

Fr player one has a lot of creative ideas you should take into consideration.


It was not hard at all just long and tedious and the check points need a make over especially the first third of them. The check point have to be closer to the inside of the turn you want people to take.

My last comment you will not like. It is that this thread should go in the guides and strategies section on how not to make a race. But that is as you said just my opinion.

But seriously take some of the advice that fr player has given you.

well i don't want my race to be easy so i think i will not do that lol but thanks ;)  and well its harder with more people, I guess you played it alone ?  and you got it under 10 11 minutes the first time ? then your good. if you find it easy, cool. that means that you don't suck. and to be clear when i say suck i mean people who raged to finish the race like that one guy on Mic, it was so f*cking funny, WHAT THE f*ck WHAT THE f*ck WHAT KIND OF RACE IS THAT I CANT GET UP THERE AAHHH!!! lol if you quit or if the time is up ..and for me my race is fun and long, alone it can be boring after some try cause its f*cking long or maybe alone for a real challenge to see your fastest time... by the way over 13 14 minutes means that you crashed a lot. and yeah dude my race seem f*cking easy to me too cause I'm good. and fluidity lol f*ck that are you serious, go play.. long sh*t 2.. its for you. long, boring, fluid lol

You really don't understand constructive criticism.

 

 I do, but you don't understand that it's up to me to decide if it's good or not. Just because you people say that i have to change some things, it means that it's 100% true lol nope, its a matter of taste and opinion, but anyway i took some advice from you guys and i changed some things like the checkpoints and things that i wanted to change a bit, its more clear and less messy, well for me. if y'all want to try it


LuapYllier
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#14

Posted 27 March 2014 - 12:14 PM

Personally I think your trolling.

But in case your not, I am sure you understand that an idea that comes from your mind and you then lay out on a track will always seem natural and easy to follow for you as the creator. I can run all of my races exactly as I designed them without a single checkpoint put in. They are seared into your brain. The problem is that humanity has not developed mind reading yet and for the most part, people don't think alike. Therefore anyone else that you wish to do well on your race (assuming that is your goal) will need to be led around it the first time or two. This is why they give us checkpoints to place.

With this said, there are many different types of races that can be made. You could do like an impromptu race that has a start and a finish and you figure out how you want to get there, though keep in mind that rockstars version of this uses a GPS.

You could create what I am now refering to as a rally race where there are checkpoints on the major turns and the driver just understands that you are to follow the road your on until another turn is encountered. This type is represented by rockstar also with their rally races where the driver waits for a turn arrow delivered by the navigator and the checkpoints are not there to guide but just to record that the driver went the right way. Keep in mind for this version that a creator race does not provide a way to turn a checkpoint to point a certain way, they will always point to the next checkpoint...so if your telling them to turn right down a curvy road but the checkpoint is pointing straight over the hill in front of you...guess where most people will go.

Another type heavily represented by rockstar is the standard race design. These are completely hand held, fluid races with a checkpointing structure that never leaves the driver wondering where he is suposed to go. These races are more common because it is the most reliable, and user freindly...not necessarily easy, but easy to follow and understand. These races can be made to be quite technical and difficult while still maintaining the checkpointing standards you might have seen in another thread here.

There are many other style races that can be made that are not represented by Rockstar but are perfectly valid. There are Gymkhana, vehicle parkour, puzzles, trials and I am sure others. Unfortunately, since the creator lacks the tools to do them in such a way that the average first timer can understand what to do they are rarely as popular as a standard race. The only way to fully enjoy them is to run them over and over until you basically memorize them. The average racer is looking for standard races and will not be bothered with this process.

I can't play your race but from the sounds of others I would wager it is somewhere between rally/impromtu race and puzzle track as it seems you leave a lot of the path up to the user. There is nothing wrong with this however you should understand that not everyone is going to enjoy this. The majority of people here who are going to offer you advice are quite talented drivers, believe me the skills needed to complete any race are present. If they offer you suggestions on how you could make your race enjoyable for anyone other than the creator...you should probably at least listen, even if you don't follow the advise.

My suggestion to you is to follow someone trying your race for the first time. Watch them carefully and see where they have problems then change your attitude from "lol you have no skills" to "I wonder how I could better inform this driver of what I intended". OR you could just continue going on being an asshat with an unfounded superiority complex (based off your race description and post here) who is trolling his wins on a custom track no one but him will appreciate.
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Nitty Don
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#15

Posted 27 March 2014 - 01:07 PM

I would refuse to play just because of the tripe posted in the opening post ... You see this type of crap in race descriptions, it usually indicates its gonna be poor !


Cuz05
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#16

Posted 27 March 2014 - 02:01 PM

Lmao.

Makes a terrible, confusing mess of a race. Decides its a test of skillzzzzzz

Alexhabs92
  • Alexhabs92

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#17

Posted 27 March 2014 - 02:56 PM

Lmao.

Makes a terrible, confusing mess of a race. Decides its a test of skillzzzzzz

yep it is dude, I'm the great one lol it's far from terrible man :lol:

 

Personally I think your trolling.

But in case your not, I am sure you understand that an idea that comes from your mind and you then lay out on a track will always seem natural and easy to follow for you as the creator. I can run all of my races exactly as I designed them without a single checkpoint put in. They are seared into your brain. The problem is that humanity has not developed mind reading yet and for the most part, people don't think alike. Therefore anyone else that you wish to do well on your race (assuming that is your goal) will need to be led around it the first time or two. This is why they give us checkpoints to place.

With this said, there are many different types of races that can be made. You could do like an impromptu race that has a start and a finish and you figure out how you want to get there, though keep in mind that rockstars version of this uses a GPS.

You could create what I am now refering to as a rally race where there are checkpoints on the major turns and the driver just understands that you are to follow the road your on until another turn is encountered. This type is represented by rockstar also with their rally races where the driver waits for a turn arrow delivered by the navigator and the checkpoints are not there to guide but just to record that the driver went the right way. Keep in mind for this version that a creator race does not provide a way to turn a checkpoint to point a certain way, they will always point to the next checkpoint...so if your telling them to turn right down a curvy road but the checkpoint is pointing straight over the hill in front of you...guess where most people will go.

Another type heavily represented by rockstar is the standard race design. These are completely hand held, fluid races with a checkpointing structure that never leaves the driver wondering where he is suposed to go. These races are more common because it is the most reliable, and user freindly...not necessarily easy, but easy to follow and understand. These races can be made to be quite technical and difficult while still maintaining the checkpointing standards you might have seen in another thread here.

There are many other style races that can be made that are not represented by Rockstar but are perfectly valid. There are Gymkhana, vehicle parkour, puzzles, trials and I am sure others. Unfortunately, since the creator lacks the tools to do them in such a way that the average first timer can understand what to do they are rarely as popular as a standard race. The only way to fully enjoy them is to run them over and over until you basically memorize them. The average racer is looking for standard races and will not be bothered with this process.

I can't play your race but from the sounds of others I would wager it is somewhere between rally/impromtu race and puzzle track as it seems you leave a lot of the path up to the user. There is nothing wrong with this however you should understand that not everyone is going to enjoy this. The majority of people here who are going to offer you advice are quite talented drivers, believe me the skills needed to complete any race are present. If they offer you suggestions on how you could make your race enjoyable for anyone other than the creator...you should probably at least listen, even if you don't follow the advise.

My suggestion to you is to follow someone trying your race for the first time. Watch them carefully and see where they have problems then change your attitude from "lol you have no skills" to "I wonder how I could better inform this driver of what I intended". OR you could just continue going on being an asshat with an unfounded superiority complex (based off your race description and post here) who is trolling his wins on a custom track no one but him will appreciate.

the thing is, the goal is to have enough skills to see where you have to go,to avoid the obstacles, to know how to break for all the sharp turns and see your skills on street,turns,grass,mountains and jumps. and for the checkpoints, it's already better with my updates. but that was the only big problem. now its a master race. even better than the version 1. but hey opinion guys, it's cool with me.By the way Do not get stuck with my thread title or the (you suck if you can't finish it) it's some little trolling but true on the other hand. well for me its fun,there is variety, and sorry but yes it take skills. grab a noob and he will not finish that race. I've seen it.. and you are pretty much limited with the creator, you cannot create something super extra special. i will try some of your tracks guys. I'm pretty sure it's far from better than me anyway. By the way ``I can't play your race but from the sounds of others I would wager it is somewhere between rally/impromtu race and puzzle track as it seems you leave a lot of the path up to the user.``  that is their opinions, i see where you are coming from but even if i was not the creator it's not as messy as you think man, people in this thread are over exaggerated. theres like one chekpoint that you can take the number 1 turn or the second or maybe take the alley.


Alexhabs92
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#18

Posted 27 March 2014 - 03:21 PM Edited by Alexhabs92, 27 March 2014 - 03:23 PM.

I'll give it a try. I've created some very technical gymkhana races, and I'm in a crew that prides them selves on creating technical tracks.  So I'm use to challenging tracks. I posted a few of my gymkhana races in the thread below this one.

hey i tried your gym races... I'm sorry but there is nothing special there man, it's pretty cool and short but thats it, your obstacles are easy, your sharp turns too. Well Mine is not better for the obstacle but man your races are not THE sh*t, it's well done but meh too easy, i can make a good short race that will be as good as yours to test your skillz, except i wanted to do a LONG race to see people skills on variety ,so yeah we are limited if we want to make long race, we can't place enough object, that sucks. so i have to deal with it.


mo-seph
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#19

Posted 27 March 2014 - 03:24 PM Edited by mo-seph, 27 March 2014 - 03:27 PM.

 

Lmao.

Makes a terrible, confusing mess of a race. Decides its a test of skillzzzzzz

yep it is dude, I'm the great one lol it's far from terrible man :lol:

 

Personally I think your trolling.

But in case your not, I am sure you understand that an idea that comes from your mind and you then lay out on a track will always seem natural and easy to follow for you as the creator. I can run all of my races exactly as I designed them without a single checkpoint put in. They are seared into your brain. The problem is that humanity has not developed mind reading yet and for the most part, people don't think alike. Therefore anyone else that you wish to do well on your race (assuming that is your goal) will need to be led around it the first time or two. This is why they give us checkpoints to place.

With this said, there are many different types of races that can be made. You could do like an impromptu race that has a start and a finish and you figure out how you want to get there, though keep in mind that rockstars version of this uses a GPS.

You could create what I am now refering to as a rally race where there are checkpoints on the major turns and the driver just understands that you are to follow the road your on until another turn is encountered. This type is represented by rockstar also with their rally races where the driver waits for a turn arrow delivered by the navigator and the checkpoints are not there to guide but just to record that the driver went the right way. Keep in mind for this version that a creator race does not provide a way to turn a checkpoint to point a certain way, they will always point to the next checkpoint...so if your telling them to turn right down a curvy road but the checkpoint is pointing straight over the hill in front of you...guess where most people will go.

Another type heavily represented by rockstar is the standard race design. These are completely hand held, fluid races with a checkpointing structure that never leaves the driver wondering where he is suposed to go. These races are more common because it is the most reliable, and user freindly...not necessarily easy, but easy to follow and understand. These races can be made to be quite technical and difficult while still maintaining the checkpointing standards you might have seen in another thread here.

There are many other style races that can be made that are not represented by Rockstar but are perfectly valid. There are Gymkhana, vehicle parkour, puzzles, trials and I am sure others. Unfortunately, since the creator lacks the tools to do them in such a way that the average first timer can understand what to do they are rarely as popular as a standard race. The only way to fully enjoy them is to run them over and over until you basically memorize them. The average racer is looking for standard races and will not be bothered with this process.

I can't play your race but from the sounds of others I would wager it is somewhere between rally/impromtu race and puzzle track as it seems you leave a lot of the path up to the user. There is nothing wrong with this however you should understand that not everyone is going to enjoy this. The majority of people here who are going to offer you advice are quite talented drivers, believe me the skills needed to complete any race are present. If they offer you suggestions on how you could make your race enjoyable for anyone other than the creator...you should probably at least listen, even if you don't follow the advise.

My suggestion to you is to follow someone trying your race for the first time. Watch them carefully and see where they have problems then change your attitude from "lol you have no skills" to "I wonder how I could better inform this driver of what I intended". OR you could just continue going on being an asshat with an unfounded superiority complex (based off your race description and post here) who is trolling his wins on a custom track no one but him will appreciate.

the thing is, the goal is to have enough skills to see where you have to go,to avoid the obstacles, to know how to break for all the sharp turns and see your skills on street,turns,grass,mountains and jumps. and for the checkpoints, it's already better with my updates. but that was the only big problem. now its a master race. even better than the version 1. but hey opinion guys, it's cool with me.By the way Do not get stuck with my thread title or the (you suck if you can't finish it) it's some little trolling but true on the other hand. well for me its fun,there is variety, and sorry but yes it take skills. grab a noob and he will not finish that race. I've seen it.. and you are pretty much limited with the creator, you cannot create something super extra special. i will try some of your tracks guys. I'm pretty sure it's far from better than me anyway. By the way ``I can't play your race but from the sounds of others I would wager it is somewhere between rally/impromtu race and puzzle track as it seems you leave a lot of the path up to the user.``  that is their opinions, i see where you are coming from but even if i was not the creator it's not as messy as you think man, people in this thread are over exaggerated. theres like one chekpoint that you can take the number 1 turn or the second or maybe take the alley.

 

 

you do realise your talking to a verified content creator (luap) dont you??

 

secondly the guys who have posted on here are some of the fastest racers in GTA worldwide... from some of the best racing crews your likely to encounter in GTA:O. You might wana take a quick look at who runs the most viewed topics in the content creator section before flaming on people.

 

In Rockstars own words

 

 

Another great track built specifically for dirt bikes featuring on and off-road sections. "Farm Fresh" was picked out for R* Verification due to the diverse terrain explored in a map that navigates tight, difficult sections in and around Martin Madrazo’s ranch at La Fuente Blanca, up to the Redwood Lights race track and back down to an on-road section in the Vinewood Hills. Creator Ma1evo1entCheese has honed the art of a good clean Race as a member of the Red Rum Racing Crew, a highly organized collective with their own forum for Crew meets and intra-Crew challenges.
 
actual_1394579247.jpg actual_1394579262.jpg
 
One of Red Rum Racing's Commissioners also earns a Verification nod this round with the aptly named "Coupe D'état". As we mentioned in our recent article outlining tips for the Race Creator, vehicle selection should always be carefully considered according to the layout and terrain of your course. LuapYllier has followed this advice perfectly, selecting an underused vehicle class that is perfect for the tricky turns and hill sections. Keep an eye out for crossovers where you can collide with opponents as well as a shortcut across the abandoned railway line.

 

 

try taking on advice that you as a creator are biased to knowing the route of your course... the test of being a good race creator is that other people are able to intuitively follow your race. If you find lots of people are quitting your race... its probably becasue its sh*t, not becasue they dont have skillzzzz

 

A race doesn't have to be long in order to test your skills, there's many short but technically challenging tracks out there that dont require obstacles placed all over the road and daft checkpoint placement... as many women will tell you, its not how long it is, its how effectively you use it...

 

 

Remember opinions are like arseholes... everyones got one and some stink of sh*t...


LuapYllier
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#20

Posted 27 March 2014 - 04:00 PM

Thanks mo...but I am in no way using that as a qualifier. They verified some bad tracks.

Also us having and running a thread full of creator approved tracks only means that we as a group have decided amongst ourselves what the rules are and are applying them. It really doesnt mean that stuff going against those rules are bad...just that they arent what the racing and creating community are looking for in general.

Like I said I have not and can not run this course myself so I can't comment on specifics. The creator is right in saying that his track will take a variety of skills to complete the actual driving portion. I have no objection to varying the terain and having obstacles to make things harder...however, knowing where to go is not a skill. If I followed your line for the whole track several times to see exactly where you intend people to go and then thus have the knowledge of the track in my head I am sure it functions fine...but if your checkpoints do not intuitively instruct a driver of that line on his first attempt without you around then you have failed.

This is truth...not opinion...fact.

Alexhabs92
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#21

Posted 27 March 2014 - 07:06 PM

Thanks mo...but I am in no way using that as a qualifier. They verified some bad tracks.

Also us having and running a thread full of creator approved tracks only means that we as a group have decided amongst ourselves what the rules are and are applying them. It really doesnt mean that stuff going against those rules are bad...just that they arent what the racing and creating community are looking for in general.

Like I said I have not and can not run this course myself so I can't comment on specifics. The creator is right in saying that his track will take a variety of skills to complete the actual driving portion. I have no objection to varying the terain and having obstacles to make things harder...however, knowing where to go is not a skill. If I followed your line for the whole track several times to see exactly where you intend people to go and then thus have the knowledge of the track in my head I am sure it functions fine...but if your checkpoints do not intuitively instruct a driver of that line on his first attempt without you around then you have failed.

This is truth...not opinion...fact.

yeah I'm with you about the checkpoints, thats why i made updates lol however that was not as bad as you all said it was. and yeah when you see a race like long haul 2 , boring as f*ck and UN-finishable that GOT rockstar approval hummmm right.

 

one other thing, if it is sh*t, mo... i don't know why but i have a lot of fun racing it. I've done a lot of race too and if it was so sh*tty, i wouldn't race it myself. i normally race the best ones


LuapYllier
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#22

Posted 27 March 2014 - 07:13 PM

Why do you say unfinishable? I finish it evertime I have been on it.

Alexhabs92
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#23

Posted 27 March 2014 - 07:23 PM Edited by Alexhabs92, 27 March 2014 - 07:25 PM.

Why do you say unfinishable? I finish it evertime I have been on it.

more like f*cking long and boring if you prefer... boring and long never goes well with each other. its ok the first few times but mannnn! peoples like to play that race too much these days.


handcuff_charlie
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#24

Posted 27 March 2014 - 08:01 PM

Sophomoric garbage point-to-point race

 

Do not waste time trying it.


 

 

one other thing, if it is sh*t, mo... i don't know why but i have a lot of fun racing it. I've done a lot of race too and if it was so sh*tty, i wouldn't race it myself. i normally race the best ones

 

 

SO? What's your point??

 

My dog eats its own sh*t every now and then, that doesn't make dogsh*t belgian truffles


Alexhabs92
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#25

Posted 27 March 2014 - 11:47 PM

Sophomoric garbage point-to-point race

 

Do not waste time trying it.


 

one other thing, if it is sh*t, mo... i don't know why but i have a lot of fun racing it. I've done a lot of race too and if it was so sh*tty, i wouldn't race it myself. i normally race the best ones

 

 

SO? What's your point??

 

My dog eats its own sh*t every now and then, that doesn't make dogsh*t belgian truffles

Oh boy here comes mister badass, your late man i was expecting that kind of messages a little earlier lol you're funny with your weird non sense answer loll you're trying a little too hard, my point is what a said, it's pretty clear lol I DON'T race  bad race more than 1 or 2 times maybe 3 when i want to give a good chance to the race and I'm actually not sure with 1 or 2 try... that is the point, and I've done mine over 15 times maybe 20 in humm 2 days..that means what it means mr Badass ;)  Like i said it's a matter of taste, if you don't like variety and Good long race with variety skills and more than ram ram ram, it's up to you. thats one off the best LONG race  i have done so far. I prefer to do that over the LONG haul 2 personally...oh, hey mr bad ass,  just for your information lol thumbs up and thumbs down..9 against 4 now... i think some people like it ;)  so again it comes back to opinions and taste. you guys are not All stars creators lol It is not because someone decide for example, that it is easier for the peoples, to place the checkpoints for them to be easy to follow, that IT IS what everyone have to do. peace guys, oh and i tried some of your races guys and other people on the forum that supposedly are The best or at least very good. some are well made but again nothing special so yeah


Cuz05
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#26

Posted 28 March 2014 - 10:59 AM

Had trouble understanding a lot of that.
The point of racing in GTAO for me, is to have a test of skill on a track against a bunch other people and have fun with that, hence me being in a race crew. A good track would be one that ALL those other people enjoy no matter where they finish, not just the ones that, thru chance, actually manage to finish.
The test of skill is in trying to beat those other people thru mastering the track.
I think you're missing the community aspect of the game and just entertaining yourself. That's your choice of course but don't be talking about the best this or that, it really does seem that you don't have anything that qualifies to be thought of in that way.

djdest
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#27

Posted 28 March 2014 - 12:03 PM

I was intrigued to try this as Im very familiar with tracks that need use of the radar to aid you to the next CH.

They can be very challenging and very good when done right.

People need to remember they are not high speed races where CH placement need to be fluid and intuitive.

However, this race did not live up to any of the hype from the OP.

The majority of the course was nothing more than tedious, certainly not challenging in any way.

 

Time wise, I first tried it in a Sandking, expecting the worst and without really trying I did it in just under 11 minutes.

2nd go, I used an Entity and did it in 9:05 and that included a few mistakes due to poorly placed CH's that weren't on the racing line.

I'm confident I could do it in under 9 minutes easily.

 

Overall, on a scale of 1 to Twisted Insane, I'd rate this a 2

  • mo-seph likes this

Nitty Don
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#28

Posted 28 March 2014 - 12:42 PM Edited by Nitty Don, 28 March 2014 - 12:42 PM.

My advice for the day - stop feeding the troll !!

 

The race has been verified as garbage, let him take the advice already left, can't really tell him anymore any clearer ?

 

Some people will never understand that you can't polish a turd !! OP needs to understand sometimes we all make sh*t races, take the advice of players who took the time to race your creation and use them positively, and stop trying to defend the glaringly obvious.

 

Think this needs a lock please mods :)


Cuz05
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#29

Posted 28 March 2014 - 02:53 PM

Aw Don, this has given me a good laugh. I'm still waiting to see what he'll come out with next.

DerBarde
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#30

Posted 28 March 2014 - 05:36 PM

It'll contain a lot of "lol"s ;)

 

But gz, this thread has a lot of replies and views for nothing





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