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PlamenVT
  • PlamenVT

    Intelligent Hoodlum

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  • Joined: 22 Nov 2013

#61

Posted 10 April 2014 - 01:08 PM Edited by PlamenVT, 10 April 2014 - 01:09 PM.

Most of my jobs (around 70) are some freaky experiments, creative stuff. Most of them doesn't turn out to have high replay value, but there are few which became instant hits :)

 

The most recent one (and I believe the most rare concept I used in a DM) is:

 

Snipers VS. Flying Cars

http://rsg.ms/R5BQnY

1_0.jpg

 

1st team starts on floating platform, armed with Snipers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some Molotovs). Their goal is to use the cars and jump through the ramps and hit the snipers camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 7

  • paulmgrath and Garrett2013 like this

Garrett2013
  • Garrett2013

    Hustler

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  • Joined: 12 Feb 2014
  • United-States

#62

Posted 10 April 2014 - 03:57 PM

Well since capture creaters out now I'm currently making one where you have to use cargobobs to transport tank to your teams base 1st to 5 wins

Aeromarks
  • Aeromarks

    Player Hater

  • Members
  • Joined: 10 Apr 2014
  • United-Kingdom

#63

Posted 10 April 2014 - 09:56 PM

I have 5 main unique races:

 

Grand Senora Triathlon : http://rsg.ms/R77X6A

 

Demolition Derby : http://rsg.ms/R78pBX

 

Free Race : http://rsg.ms/R78C8b

 

Clownin' Around : http://rsg.ms/R794TY

 

Free Parking : http://rsg.ms/R78XI1

 

However many of my other races are pretty different from your standard Adder/Entity XF races, so click on my name to see all my other races. 


Zorvaine
  • Zorvaine

    True Vengeance is granted through serrated blades.

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  • Joined: 22 Nov 2013
  • Slovenia

#64

Posted 11 April 2014 - 02:49 AM

Why of course. 

 

Aspects of Agility: 

 

A race through rooftops on motorcycles with obstacles floating in the air. Here is a picture to imagine it:

 

13920533202909_f.jpg

 

Many hours have been invested in it and some people are (surprisingly) obsessed with it.

 

Link: http://socialclub.rockstargames.com/member/zorvaine/games/gtav/jobs/job/TuxwQKuqtUaUI3zYi8pepA?platformId=null (PS3) 

  • paulmgrath likes this

Black Rabbit
  • Black Rabbit

    Owsla

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  • Joined: 14 Aug 2013
  • None

#65

Posted 11 April 2014 - 03:51 AM Edited by Black Rabbit, 11 April 2014 - 07:35 AM.

double post


Black Rabbit
  • Black Rabbit

    Owsla

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  • Joined: 14 Aug 2013
  • None

#66

Posted 11 April 2014 - 07:35 AM

wrong topic


Garrett2013
  • Garrett2013

    Hustler

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#67

Posted 12 April 2014 - 12:57 PM

http://rsg.ms/RcI716 -IAA capture

http://rsg.ms/RcIzfU -Capture inside of a bank

Fachuro
  • Fachuro

    Stoner

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  • Joined: 17 Oct 2013
  • Norway

#68

Posted 12 April 2014 - 01:23 PM

http://rsg.ms/1qIfJhB <-- Tank drag race on the Fort Zancudo bridge, with Annihilators for support.  There's a heavily armed mercenary team trying to take you out a little over halfway on the bridge, making it hard to cross back after delivering the first tank, so it might be more efficient if one of the support group jumps out to take the next tank ;-)  The freak spawns further back are glitches, but accommodated for.  It's unfortunately not spawn points I can remove as I never placed them.

  • paulmgrath likes this

Killbook
  • Killbook

    TheBlackWalker. A Certified Killbook.

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  • Joined: 29 Oct 2013

#69

Posted 12 April 2014 - 03:22 PM Edited by Killbook, 12 April 2014 - 03:25 PM.

Would you consider my newly created capture job "unique"?

 

Name: Hold: Gang Wars

Console: Xbox 360

Link: http://rsg.ms/Rd0MKi

Description: You are randomly placed into three teams. Each team represents a crew. Team one: Ballas. Team two: Vagos. Team three: The Families. You are tasked to steal money from local buildings such as the strip club, clothes shop, ammunation, and more. Some suitcases have been ditched for rival gangs to pick up, but you must get there before they do. Don't forget that rival gangs have the same idea as your's. It would benefit you if you stole a little something from them too.

Picture(s):

 

7b79568699fe4d8916802f98802150f6.png

_________________________________________________________________________________________________

540109010ffc31ebd20cb4f1b954bf71.png


penguinhero
  • penguinhero

    Long Live The Sentinel

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  • Joined: 22 Jan 2014
  • United-States

#70

Posted 12 April 2014 - 11:25 PM Edited by penguinhero, 12 April 2014 - 11:25 PM.

Arr ye Matey's, wanna have an adventure? Well Then play "Pirates In The Alamo Sea"

 

Forum post

http://gtaforums.com...-the-alamo-sea/

 

Social Club

http://socialclub.ro...0Q?platformId=2


III974III
  • III974III

    Either 100% cool or 1000% berserk

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  • Joined: 08 Apr 2014
  • None

#71

Posted 13 April 2014 - 03:14 PM

Most of my jobs (around 70) are some freaky experiments, creative stuff. Most of them doesn't turn out to have high replay value, but there are few which became instant hits :)

 

The most recent one (and I believe the most rare concept I used in a DM) is:

 

Snipers VS. Flying Cars

http://rsg.ms/R5BQnY

1_0.jpg

 

1st team starts on floating platform, armed with Snipers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some Molotovs). Their goal is to use the cars and jump through the ramps and hit the snipers camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 7

 

Played  Sniper vs Flying cars today, and it was great fun bro ! I recorded so I'll post a video in the coming days.

 

Plus, can you please post a link to all your jobs, I wanna do the other freaky experiiments and my friends too !


itzdono
  • itzdono

    Let's Rock!

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  • Joined: 18 Nov 2013

#72

Posted 14 April 2014 - 06:29 AM

http://rsg.ms/RhmxbY

 

http://socialclub.ro...platformId=null

 

1_0.jpg

 

INTO THE FRYING PAN

Description

The Nando brothers have broken into the prison, causing a riot, and stolen the warden's key. Either help the brothers get the key to the control tower before 9 to shut down the power or they're father gets the chair. Or help the warden let him fry. It's 8:49.

 

Please help me get verified. Here's a playlist of my capture creations.

 

http://socialclub.ro...mwE-4jEzdws_DJQ

 

 


PlamenVT
  • PlamenVT

    Intelligent Hoodlum

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  • Joined: 22 Nov 2013

#73

Posted 14 April 2014 - 03:16 PM Edited by PlamenVT, 14 April 2014 - 03:16 PM.

Thanks! I've subscribed to your youtube channel. Our crew channel is youtube.com/gtavgat

 

Since you're interested in other freaky experiments all my jobs are here, and below are some selected ones:

 

BIGGEST RAMP - Trials 3

http://rsg.ms/1hsywso

1_0.jpg

Get any vehicle up the stairway made of 40 floating ramps (easiest way with Sanchez). The 1st checkpoint is at the top. After you reach it you have to jump down and make a short lap around the airport. Play it as normal race or if you play with friends you can run it as TEAM GTA race with special condition - 1 guy with vehicle going through the checkpoints, the other one is on foot shooting at opponents (shooting allowed only at people on the ramp, only with RPGs). Rev 5.

 

This is a GTA Race III

http://rsg.ms/PwmvvN

1_0.jpg

Jump inside Fort Zancudo (above the tunnel), then jump out and return back, this time through the tunnel. Rinse and repeat. Forced vehicle: Entity XF; traffic: off; cops: on; fun: to the maximum! This is an alternate (third) version with all rocket power-ups removed and designed for Team GTA Race with 10-16 people.

 

 

Old Timers' Drive-by

http://rsg.ms/1m26HvQ

1_0.jpg

TDM with Roosevelts, MGs and Pistols. Each team starts at a separate parking lot. Sniper spot in the middle.

 

 

Runner's High

http://rsg.ms/RijDn6

1_0.jpg

This is NOT a car race. You have to RUN on foot. /// A well publicized, alleged effect of endorphins is the so-called -runner's high-, which is said to occur when people exercise so strenuously that their bodies reach the treshold of endorphins release.

 

 

Through the Blade

http://rsg.ms/RikcgL

1_0.jpg

Motorcycle race which features 1 difficult jump flying through the wind turbine's blade. Turbo boost is not mandatory to make the jump. Revision 3. Enjoy!

 

 

Submarines-N-Snipers

http://rsg.ms/RiksfZ

1_0.jpg

 

 

Paraquads Beaches!

http://rsg.ms/RilhoY

1_0.jpg

Everybody starts unarmed at the top of the mountain. Take some bikes or quads then hit the ramp on top of the mountain and deploy your parachute. Choose from numerous landing spot types: sniper spots on the hills, helicopters and Combat MGs spots below and on top of the bridge. All respawn points are again at the top of the mountain (no weapons available there)

 

 

Hellipocalypse III

http://rsg.ms/O1Zdxe

1_0.jpg

Tanks and Cargobobs. Each team starts at different airport. Fight in the air with Cargotanks or at ground level with RPGs, Combat MGs or Miniguns.

 

 

Grenades vs. Flying Cars

http://rsg.ms/RilVCX

1_0.jpg

1st team starts on floating platform, armed with Grenade Launchers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some sticky bombs). Their goal is to use the cars and jump through the ramps and hit the guys camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 5

 

 

Tanks vs. RPGs II

http://rsg.ms/RimU66

1_0.jpg

4 teams deathmatch - 3 teams with RPGs on the rooftop and 1 team starts with tanks on ground level. Lots of RPGs and some Buzzards. Further spawn points only on the rooftops safe away from the tanks. Sawed-off shotgun equipped as forced weapon for close range battles. This is the 4th revision. Enjoy!

 

 

 

Most of my jobs (around 70) are some freaky experiments, creative stuff. Most of them doesn't turn out to have high replay value, but there are few which became instant hits :)

 

The most recent one (and I believe the most rare concept I used in a DM) is:

 

Snipers VS. Flying Cars

http://rsg.ms/R5BQnY

1_0.jpg

 

1st team starts on floating platform, armed with Snipers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some Molotovs). Their goal is to use the cars and jump through the ramps and hit the snipers camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 7

 

Played  Sniper vs Flying cars today, and it was great fun bro ! I recorded so I'll post a video in the coming days.

 

Plus, can you please post a link to all your jobs, I wanna do the other freaky experiiments and my friends too !

 

  • III974III likes this

III974III
  • III974III

    Either 100% cool or 1000% berserk

  • Members
  • Joined: 08 Apr 2014
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#74

Posted 14 April 2014 - 04:01 PM Edited by III974III, 14 April 2014 - 04:02 PM.

 

Thanks! I've subscribed to your youtube channel. Our crew channel is youtube.com/gtavgat

 

Since you're interested in other freaky experiments all my jobs are here, and below are some selected ones:

 

BIGGEST RAMP - Trials 3

http://rsg.ms/1hsywso

1_0.jpg

Get any vehicle up the stairway made of 40 floating ramps (easiest way with Sanchez). The 1st checkpoint is at the top. After you reach it you have to jump down and make a short lap around the airport. Play it as normal race or if you play with friends you can run it as TEAM GTA race with special condition - 1 guy with vehicle going through the checkpoints, the other one is on foot shooting at opponents (shooting allowed only at people on the ramp, only with RPGs). Rev 5.

 

This is a GTA Race III

http://rsg.ms/PwmvvN

1_0.jpg

Jump inside Fort Zancudo (above the tunnel), then jump out and return back, this time through the tunnel. Rinse and repeat. Forced vehicle: Entity XF; traffic: off; cops: on; fun: to the maximum! This is an alternate (third) version with all rocket power-ups removed and designed for Team GTA Race with 10-16 people.

 

 

Old Timers' Drive-by

http://rsg.ms/1m26HvQ

1_0.jpg

TDM with Roosevelts, MGs and Pistols. Each team starts at a separate parking lot. Sniper spot in the middle.

 

 

Runner's High

http://rsg.ms/RijDn6

1_0.jpg

This is NOT a car race. You have to RUN on foot. /// A well publicized, alleged effect of endorphins is the so-called -runner's high-, which is said to occur when people exercise so strenuously that their bodies reach the treshold of endorphins release.

 

 

Through the Blade

http://rsg.ms/RikcgL

1_0.jpg

Motorcycle race which features 1 difficult jump flying through the wind turbine's blade. Turbo boost is not mandatory to make the jump. Revision 3. Enjoy!

 

 

Submarines-N-Snipers

http://rsg.ms/RiksfZ

1_0.jpg

 

 

Paraquads Beaches!

http://rsg.ms/RilhoY

1_0.jpg

Everybody starts unarmed at the top of the mountain. Take some bikes or quads then hit the ramp on top of the mountain and deploy your parachute. Choose from numerous landing spot types: sniper spots on the hills, helicopters and Combat MGs spots below and on top of the bridge. All respawn points are again at the top of the mountain (no weapons available there)

 

 

Hellipocalypse III

http://rsg.ms/O1Zdxe

1_0.jpg

Tanks and Cargobobs. Each team starts at different airport. Fight in the air with Cargotanks or at ground level with RPGs, Combat MGs or Miniguns.

 

 

Grenades vs. Flying Cars

http://rsg.ms/RilVCX

1_0.jpg

1st team starts on floating platform, armed with Grenade Launchers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some sticky bombs). Their goal is to use the cars and jump through the ramps and hit the guys camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 5

 

 

Tanks vs. RPGs II

http://rsg.ms/RimU66

1_0.jpg

4 teams deathmatch - 3 teams with RPGs on the rooftop and 1 team starts with tanks on ground level. Lots of RPGs and some Buzzards. Further spawn points only on the rooftops safe away from the tanks. Sawed-off shotgun equipped as forced weapon for close range battles. This is the 4th revision. Enjoy!

 

 

 

Most of my jobs (around 70) are some freaky experiments, creative stuff. Most of them doesn't turn out to have high replay value, but there are few which became instant hits :)

 

The most recent one (and I believe the most rare concept I used in a DM) is:

 

Snipers VS. Flying Cars

http://rsg.ms/R5BQnY

1_0.jpg

 

1st team starts on floating platform, armed with Snipers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some Molotovs). Their goal is to use the cars and jump through the ramps and hit the snipers camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 7

 

Played  Sniper vs Flying cars today, and it was great fun bro ! I recorded so I'll post a video in the coming days.

 

Plus, can you please post a link to all your jobs, I wanna do the other freaky experiiments and my friends too !

 

 

 

Awesome, we got something to put our hands on for sure. Thanks bro, and thanks a lot for subscribing. I did the same to your channel.

 

I'll be sure to post the vid of our gameplay of Snipers vs Flying cars as well as the other maps we'll play as soon as I'm not lazy anymore :).

  • PlamenVT likes this

PlamenVT
  • PlamenVT

    Intelligent Hoodlum

  • Members
  • Joined: 22 Nov 2013

#75

Posted 15 April 2014 - 09:19 AM

Looking forward to the video of Snipers VS. Cars. For the rest of the jobs - I already have videos of most of them, so just shoot whatever you prefer personally. You don't have to play them all of course :D

 

 

 

 

Thanks! I've subscribed to your youtube channel. Our crew channel is youtube.com/gtavgat

 

Since you're interested in other freaky experiments all my jobs are here, and below are some selected ones:

 

BIGGEST RAMP - Trials 3

http://rsg.ms/1hsywso

1_0.jpg

Get any vehicle up the stairway made of 40 floating ramps (easiest way with Sanchez). The 1st checkpoint is at the top. After you reach it you have to jump down and make a short lap around the airport. Play it as normal race or if you play with friends you can run it as TEAM GTA race with special condition - 1 guy with vehicle going through the checkpoints, the other one is on foot shooting at opponents (shooting allowed only at people on the ramp, only with RPGs). Rev 5.

 

This is a GTA Race III

http://rsg.ms/PwmvvN

1_0.jpg

Jump inside Fort Zancudo (above the tunnel), then jump out and return back, this time through the tunnel. Rinse and repeat. Forced vehicle: Entity XF; traffic: off; cops: on; fun: to the maximum! This is an alternate (third) version with all rocket power-ups removed and designed for Team GTA Race with 10-16 people.

 

 

Old Timers' Drive-by

http://rsg.ms/1m26HvQ

1_0.jpg

TDM with Roosevelts, MGs and Pistols. Each team starts at a separate parking lot. Sniper spot in the middle.

 

 

Runner's High

http://rsg.ms/RijDn6

1_0.jpg

This is NOT a car race. You have to RUN on foot. /// A well publicized, alleged effect of endorphins is the so-called -runner's high-, which is said to occur when people exercise so strenuously that their bodies reach the treshold of endorphins release.

 

 

Through the Blade

http://rsg.ms/RikcgL

1_0.jpg

Motorcycle race which features 1 difficult jump flying through the wind turbine's blade. Turbo boost is not mandatory to make the jump. Revision 3. Enjoy!

 

 

Submarines-N-Snipers

http://rsg.ms/RiksfZ

1_0.jpg

 

 

Paraquads Beaches!

http://rsg.ms/RilhoY

1_0.jpg

Everybody starts unarmed at the top of the mountain. Take some bikes or quads then hit the ramp on top of the mountain and deploy your parachute. Choose from numerous landing spot types: sniper spots on the hills, helicopters and Combat MGs spots below and on top of the bridge. All respawn points are again at the top of the mountain (no weapons available there)

 

 

Hellipocalypse III

http://rsg.ms/O1Zdxe

1_0.jpg

Tanks and Cargobobs. Each team starts at different airport. Fight in the air with Cargotanks or at ground level with RPGs, Combat MGs or Miniguns.

 

 

Grenades vs. Flying Cars

http://rsg.ms/RilVCX

1_0.jpg

1st team starts on floating platform, armed with Grenade Launchers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some sticky bombs). Their goal is to use the cars and jump through the ramps and hit the guys camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 5

 

 

Tanks vs. RPGs II

http://rsg.ms/RimU66

1_0.jpg

4 teams deathmatch - 3 teams with RPGs on the rooftop and 1 team starts with tanks on ground level. Lots of RPGs and some Buzzards. Further spawn points only on the rooftops safe away from the tanks. Sawed-off shotgun equipped as forced weapon for close range battles. This is the 4th revision. Enjoy!

 

 

 

Most of my jobs (around 70) are some freaky experiments, creative stuff. Most of them doesn't turn out to have high replay value, but there are few which became instant hits :)

 

The most recent one (and I believe the most rare concept I used in a DM) is:

 

Snipers VS. Flying Cars

http://rsg.ms/R5BQnY

1_0.jpg

 

1st team starts on floating platform, armed with Snipers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some Molotovs). Their goal is to use the cars and jump through the ramps and hit the snipers camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 7

 

Played  Sniper vs Flying cars today, and it was great fun bro ! I recorded so I'll post a video in the coming days.

 

Plus, can you please post a link to all your jobs, I wanna do the other freaky experiiments and my friends too !

 

 

 

Awesome, we got something to put our hands on for sure. Thanks bro, and thanks a lot for subscribing. I did the same to your channel.

 

I'll be sure to post the vid of our gameplay of Snipers vs Flying cars as well as the other maps we'll play as soon as I'm not lazy anymore :).

 


PlamenVT
  • PlamenVT

    Intelligent Hoodlum

  • Members
  • Joined: 22 Nov 2013

#76

Posted 15 April 2014 - 02:44 PM

First gameplay video of "Snipers VS. Flying Cars" was just uploaded https://www.youtube....h?v=yNq8PgJJhmQ

 

This is from the VII Creators Event 6th April (Special Malicious Edition). More Creator event videos at http://www.youtube.com/GTAVGAT

 

 

Most of my jobs (around 70) are some freaky experiments, creative stuff. Most of them doesn't turn out to have high replay value, but there are few which became instant hits :)

 

The most recent one (and I believe the most rare concept I used in a DM) is:

 

Snipers VS. Flying Cars

http://rsg.ms/R5BQnY

1_0.jpg

 

1st team starts on floating platform, armed with Snipers. If they fall from the platform they can climb back to obtain more ammo. 2nd team starts on ground level with absolutely no weapons (besides some Molotovs). Their goal is to use the cars and jump through the ramps and hit the snipers camping on the platform. Almost all further spawn points are on ground level, therefore no other weapons. If all provided cars are blown up - take extra from the traffic nearby. Rev. 7


adamj004
  • adamj004

    Player Hater

  • Members
  • Joined: 23 Oct 2013

#77

Posted 15 April 2014 - 02:49 PM Edited by adamj004, 15 April 2014 - 02:51 PM.

I made two races

 

City Circuit 

 

1_0.jpg

 

http://socialclub.ro...eQ?platformId=1

 

Hills and bends

 

1_0.jpg

 

http://socialclub.ro...4Q?platformId=1


AceCob
  • AceCob

    Player Hater

  • Members
  • Joined: 01 Nov 2013

#78

Posted 15 April 2014 - 07:15 PM

Link:   http://rsg.ms/RmAS6S

 

Console: PS3

 

Game Mode: Capture / BANK HEIST

 

Players: 2 - 16 - recommend at least teams of 2x 3players

 

Check this epic BANK HEIST!!! But be carefull it is difficult!!!:         http://rsg.ms/RmAS6S

 

The bank manager has called in for some help to try to protect the bank. Watch out as even the clerks are armed.

But you gotta be quick and try not to get catched in the line of fire before the cops arrive on this epic Bank-Heist.

........and p.s. - the challenging team may be the least of your worries!!!

 

1_0.jpg


elless777
  • elless777

    Mark Chump

  • Members
  • Joined: 02 Jan 2014
  • None

#79

Posted 15 April 2014 - 07:38 PM Edited by elless777, 15 April 2014 - 07:41 PM.

Well... to me this is probably the most unique of all my creations.

 

It's a capture contend grab the case match.

 

It's set in the inner roadway system of the military base. You have to cross over the road and go round the corner into the base to get the cases.

And yep, I've left wanted ON and it's set at 2*

 

A few people have played and it seemed a bit easy so thias is how it is at the moment.

 

The reason I think this is unique is because you end up fighting not only each other but also the sisters AND the military in the form of tanks, barracks, choppers etc.

 

Have fun playing, I did last night when I saw 4 burnt out tanks and a riot between 4 factions.

 

 

Seven Of Ten

 

1_0.jpg

 

 

http://socialclub.ro...7g?platformId=2

 

Description

':;##;:' 10 sisters await your arrival. Be warned, they ain't happy.

Wanted levels are on so expect a few more boots on the ground.... oh and watch out for your enemy....

Players of a nervous disposition should not play this.

You can carry up to 4 cases at a time, steal them from just inside the base. Enjoy. '-:;##;:'


gbrown100
  • gbrown100

    Wanderer

  • Members
  • Joined: 13 Mar 2014
  • United-States

#80

Posted 16 April 2014 - 07:49 PM

Now that the capture creator is out, I am sure we'll see a surge in the number of awesome creations  :lol:

 

Been messing around with it, the ability is too have NPCs and vehicle respawns allows for Vehicle Deathmatchs in all but name. Check out my social club stuff if you want.


Fachuro
  • Fachuro

    Stoner

  • Members
  • Joined: 17 Oct 2013
  • Norway

#81

Posted 16 April 2014 - 09:10 PM

I made two races

 

City Circuit 

 

1_0.jpg

 

http://socialclub.ro...eQ?platformId=1

 

Hills and bends

 

1_0.jpg

 

http://socialclub.ro...4Q?platformId=1

 

 

 

Link:   http://rsg.ms/RmAS6S

 

Console: PS3

 

Game Mode: Capture / BANK HEIST

 

Players: 2 - 16 - recommend at least teams of 2x 3players

 

Check this epic BANK HEIST!!! But be carefull it is difficult!!!:         http://rsg.ms/RmAS6S

 

The bank manager has called in for some help to try to protect the bank. Watch out as even the clerks are armed.

But you gotta be quick and try not to get catched in the line of fire before the cops arrive on this epic Bank-Heist.

........and p.s. - the challenging team may be the least of your worries!!!

 

1_0.jpg

 

 

So, let me ask you.  How is a race track and a bank heist capture job in any way a unique creation within it's class.


adamj004
  • adamj004

    Player Hater

  • Members
  • Joined: 23 Oct 2013

#82

Posted 22 April 2014 - 12:28 AM

 

I made two races

 

City Circuit 

 

1_0.jpg

 

http://socialclub.ro...eQ?platformId=1

 

Hills and bends

 

1_0.jpg

 

http://socialclub.ro...4Q?platformId=1

 

 

 

Link:   http://rsg.ms/RmAS6S

 

Console: PS3

 

Game Mode: Capture / BANK HEIST

 

Players: 2 - 16 - recommend at least teams of 2x 3players

 

Check this epic BANK HEIST!!! But be carefull it is difficult!!!:         http://rsg.ms/RmAS6S

 

The bank manager has called in for some help to try to protect the bank. Watch out as even the clerks are armed.

But you gotta be quick and try not to get catched in the line of fire before the cops arrive on this epic Bank-Heist.

........and p.s. - the challenging team may be the least of your worries!!!

 

1_0.jpg

 

 

So, let me ask you.  How is a race track and a bank heist capture job in any way a unique creation within it's class.

 

Well there's nothing unique about my races. They're just standard races that I hope people with have fun with.


BridgeHat
  • BridgeHat

    Crackhead

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  • Joined: 20 Oct 2013
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#83

Posted 22 April 2014 - 02:34 AM

Shark Tank

 

An underwater knife fight. (Death match)

 

http://socialclub.ro...6A?platformId=1

 

-----

 

Skyscraper Golf

 

A GTA lapped race set entirely in the sky, jumping from skyscraper to skyscraper.

 

http://socialclub.ro...EA?platformId=1

 

------

Pier Hooligans

 

A motorcycle race on a roller coaster.

 

http://socialclub.ro...zA?platformId=1

 

-------

 

Escape 'Humane' Biolabs

 

An indoors and outdoors point to point motorcycle race that starts inside the Humane Biolabs, followed by parkour outside of it, then ending a splash

 

http://socialclub.ro...mA?platformId=1

 

------

 

Sniper Nests DM

 

A sniper only death match in the sky where all players spawn in their own fortified bunker.

 

http://socialclub.ro...1A?platformId=1

 

-------

 

The Tunnel

 

Navigate through a maze of debris in a motorcycle race set entirely in the tunnel under the military base.

 

http://socialclub.ro...Qw?platformId=1

 

-------

 

Oncoming Traffic

 

Race a small circuit forwards and backwards at the airport, leading to a risk of oncoming racers crashing into you at any point in the race. GTA optional.

 

http://socialclub.ro...Uw?platformId=1

 

------

 

Welcome Party

 

A capture job where the capture vehicle is a boat that periodically falls from the sky into a bunker which is the capture location. All you need to do is get in the boat.

 

Problem?

 

Kamikaze jets are dive bombing you.

 

Any consolation?

 

You can get in a tank and shoot the bastards down from the sky, and let a team mate capture the boat instead.

 

http://socialclub.ro...-w?platformId=1

 

-----

 

And plenty more!

  • raymond_calitri likes this

raymond_calitri
  • raymond_calitri

    Verified

  • Members
  • Joined: 23 Feb 2014
  • United-States

#84

Posted 22 April 2014 - 01:54 PM

Shark Tank
 
An underwater knife fight. (Death match)
 
http://socialclub.ro...6A?platformId=1
 
-----
 
Skyscraper Golf
 
A GTA lapped race set entirely in the sky, jumping from skyscraper to skyscraper.
 
http://socialclub.ro...EA?platformId=1
 
------
Pier Hooligans
 
A motorcycle race on a roller coaster.
 
http://socialclub.ro...zA?platformId=1
 
-------
 
Escape 'Humane' Biolabs
 
An indoors and outdoors point to point motorcycle race that starts inside the Humane Biolabs, followed by parkour outside of it, then ending a splash
 
http://socialclub.ro...mA?platformId=1
 
------
 
Sniper Nests DM
 
A sniper only death match in the sky where all players spawn in their own fortified bunker.
 
http://socialclub.ro...1A?platformId=1
 
-------
 
The Tunnel
 
Navigate through a maze of debris in a motorcycle race set entirely in the tunnel under the military base.
 
http://socialclub.ro...Qw?platformId=1
 
-------
 
Oncoming Traffic
 
Race a small circuit forwards and backwards at the airport, leading to a risk of oncoming racers crashing into you at any point in the race. GTA optional.
 
http://socialclub.ro...Uw?platformId=1
 
------
 
Welcome Party
 
A capture job where the capture vehicle is a boat that periodically falls from the sky into a bunker which is the capture location. All you need to do is get in the boat.
 
Problem?
 
Kamikaze jets are dive bombing you.
 
Any consolation?
 
You can get in a tank and shoot the bastards down from the sky, and let a team mate capture the boat instead.
 
http://socialclub.ro...-w?platformId=1
 
-----
 
And plenty more!


whats your xbox gamertag? these sound like awesome ideas and im down to play some of them sometime.

gamertag - casualmoustache

sweetbrother
  • sweetbrother

    Goodfella

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  • Joined: 26 Feb 2014
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#85

Posted 22 April 2014 - 07:03 PM

Now that the capture creator is out, I am sure we'll see a surge in the number of awesome creations  :lol:

 

Been messing around with it, the ability is too have NPCs and vehicle respawns allows for Vehicle Deathmatchs in all but name. Check out my social club stuff if you want.

I got a unique one for ya. I present to you as part of my 3 part series: THE RUN

 

The 1ST....Race type capture.

 

 

See my post here: THE RUN TRILOGY


BitPieStudios
  • BitPieStudios

    Aspiring Indie-Developer

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  • Joined: 13 Dec 2013

#86

Posted 23 April 2014 - 05:19 AM Edited by BitPieStudios, 23 April 2014 - 05:22 AM.

Today I made an experimental map; the map is a 4 team footrace.

I haven't been able to get anyone to test it though. It is on PS3.

I use the capture creator and use health and signs to show the path. I also block any unfair shortcuts or alternative routes.

When weapons finally become an option to disable, or if races have an option for on foot, then it'll be perfect.

http://rsg.ms/RKrSJ2

Race_zpsa57941ef.png

 

 

I have a second race map, but I forgot to put a description so I won't post it lol.

 

On the less unique side, there are my sky deathmatch maps. Sky Fortress Nova and Sky Ship Galaga.

They are in the sky, but you can use Annihilator helis on the ground using the one parachute on each map.

Sky Ship Galaga recently hit 4.9k plays, and a 75% like ratio. I am proud. -u-

 

Sky Ship Galaga: http://rsg.ms/M6tyts

1_0.jpg

Sky Fortress Nova: http://rsg.ms/1gBLFil

1_0.jpg


sweetbrother
  • sweetbrother

    Goodfella

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  • Joined: 26 Feb 2014
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#87

Posted 23 April 2014 - 12:46 PM Edited by sweetbrother, 23 April 2014 - 01:27 PM.

Today I made an experimental map; the map is a 4 team footrace.

I haven't been able to get anyone to test it though. It is on PS3.

I use the capture creator and use health and signs to show the path. I also block any unfair shortcuts or alternative routes.

When weapons finally become an option to disable, or if races have an option for on foot, then it'll be perfect.

http://rsg.ms/RKrSJ2

Race_zpsa57941ef.png

 

 

I have a second race map, but I forgot to put a description so I won't post it lol.

 

On the less unique side, there are my sky deathmatch maps. Sky Fortress Nova and Sky Ship Galaga.

They are in the sky, but you can use Annihilator helis on the ground using the one parachute on each map.

Sky Ship Galaga recently hit 4.9k plays, and a 75% like ratio. I am proud. -u-

 

Sky Ship Galaga: http://rsg.ms/M6tyts

1_0.jpg

Sky Fortress Nova: http://rsg.ms/1gBLFil

1_0.jpg

 

I was just wondering how do you get so many plays for your content? I have posted it here but the only other way I do it is hosting it myself (hoping 4 patient people will join). Im in UK so est 4pm is like 9pm for me. I get tired and have to go work early next morning.


King S0lo
  • King S0lo

    Don Dada

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  • Joined: 01 Feb 2014
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#88

Posted 23 April 2014 - 06:28 PM

i made this one yesterday after i figured out how to stack ramps and other objects. it's a point to point with only one checkpoint, and it takes a tiny bit of preparation. Your character needs to own a parachute before starting this race, equipping it before joining isn't necessary, but might help.

 

since you need a new parachute for every play, playing it multiple times can be a bit tedious. one way to do this is to simply start a new race, and while everyone is still on top of mount chiliad you "leave gta online" through the online menu, then rejoin in a private session (spawn set to last location). this spawns every player alone on top of chiliad where they can then pick up a parachute inside the gondola station. then simply start a new race. there is no bad sport warning when leaving the race in above mentioned way, but i won't guarantee that it doesn't earn you bad sports points. i have done this myself multiple times in a row though, and nothing happened to me.

 

without spoiling more of the surprise all i can say is that the race is won through 3 actions; jump, glide, and shoot. and that the potential for fun to be had rises exponentially with the amount of players.

 

Now go and Glide!  :lol: 

 

the link is for xbox, you should be able to play it on ps though by following the link, then changing the 1 at the end of the link to a 2. it shows up on my list of jobs as PS version when i do this, no guarantee it can be played on it though. also,

 

this is a first experiment for this kind of GTA race, it is rough around the edges, but i believe it has the potential for some hilarious gameplay. 


Garrett2013
  • Garrett2013

    Hustler

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  • Joined: 12 Feb 2014
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#89

Posted 24 April 2014 - 01:39 AM

Found out how to place spawn points into restricted areas so here's Saving Private Ryan

http://socialclub.ro...nA?platformId=2

tmtakumi
  • tmtakumi

    Peacekeeper

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  • Joined: 16 Dec 2013
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#90

Posted 24 April 2014 - 02:51 AM

I made a Deathmatch this weekend called "Final Destination", which takes place on the different levels of the Maze Bank tower. If anyone could try it out a few times and suggest things that need improving, I'd really appreciate it. :)

Sadly, the only thing I CAN'T change is the spawning issues. Just jump off the sides and respawn somewhere else.




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