Yes and no. It really depends how much liberty Rockstar has. I`ll elaborate:
Back in the day, Bioware started working on SWTOR before they were bought by EA. Even after they were bought, they still had 100% autonomy, in terms of what they want to do with their game ( http://www.escapistm...reative-Control ) . It was only when the game failed really hard that they started to go into full "EA Mode", with pretty much going full blown microtransactions.
So, the billion dollar question is: Is this slap in the face worth of missing content Rockstar`s, or TT`s decision, at the 6 months mark?
Yeah, that makes sense and obviously it can depend on a lot of factors, but there is still a difference between developer and publisher that I think a lot of people miss. It's pretty clear, in my opinion, that Rockstar has full liberty where game development is concerned. What we play is what comes out of the imaginations and visions of the dev team based in Scotland and the Houser's writing. However, everything extra we see as fans; the marketing, the Newsire, the fan events, the variety of paid DLC or free DLC, the community events, the cashcards, all of this comes out of New York. I don't mean that in an attack against them, as I'm fully behind them and will always support this series. However, they aren't the only fish in the sea now; we have a new generation of technology and a plethora of other games coming that are open world, as well as games with amazingly told stories. No doubt they are pioneers in the gaming industry and have been smart thus far since they haven't gone the route of releasing annually, but they have to ensure that this continues into the future, and that can come down to money alone in my opinion. That is why I believe it is Take Two that has their hand in that jar, even if it's Rockstar that opens the lid.