Grand Theft Auto
Story - 4/10 - there is not really a story to begin with, but the characters were quite cool.
Missions - 6/10 - Cool missions, really long with different many objectives, also quite realistic.
Overworld - 6/10 - three big cities with different atmospheres to play in.
Innovation - 10/10 - first of its kind. How can it not be innovative.
Grand Theft Auto: London 1969
Story - 5/10 - quite cool about getting higher in the crime ladder in London. Also the characters were quite cool.
Missions - 6/10 - Similar to GTA1, quite cool and quite long. Many references to James Bond.
Overworld - 5/10 - only one city, and in addition, boring and gray London. Driving on the other side was quite cool.
Innovation - 5/10 - similar to GTA 1, but set in only one city. Game added car tunning, though.
Grand Theft Auto: London 1961
Story - 1/10 - again, not much there, also characters were rather weak.
Missions - 4/10 - interesting, but hard as hell, also there weren't many of them.
Overworld - 5/10 - same as in London 1969
Innovation - 2/10 - just a mission pack with couple of new cars and missions.
Grand Theft Auto 2
Story - 3/10 - again not really a story to begin with, characters were rather weak.
Missions - 4/10 - some were good, but many were repeating too many times. Also there were just 66 of them.
Overworld - 5/10 - Three districts, with different atmospeheres, but smaller than cities in GTA 1.
Innovation - 5/10 - couple of things were added, but it wasn't that fresh after GTA 1.
Grand Theft Auto 3
Story - 6/10 - simple, yet engaging story about revenge with bunch of cool characters.
Missions - 7/10 - quite a lot of quite realistic crime missions. These were rather fresh and nothing was repeating too much.
Overworld - 7/10 - big city with three completely different districts. It was finally opened to us as whole later in the game.
Innovation - 9/10 - first GTA game set in completely 3D world, which put the series into whole new direction.
Grand Theft Auto: Vice City
Story - 9/10 - great, interesting with a lot of references to Scarface and Miami Vice. Masterpiece.
Missions - 9/10 - every one of them was interesting and unique.
Overworld - 7/10 - big city, soaked in neon light with quite unique parts. Road layout could be a bit better.
Innovation - 7/10 - added many things that became basis for future GTAs.
Grand Theft Auto: San Andreas
Story - 4/10 - not really my taste. It started good, only to lose whole steam later, turning into some Bourne's Conspiracy crap. Also characters could be better, especially protagonist, who was hard to relate to.
Missions - 5/10 - some were really good, rest was annoying as hell and poorly written.
Overworld - 8/10 - really big map with three different cities. They could be more lively and better done, though.
Innovation - 8/10 - SA added some features, but many of them were poorly done and not funny to play.
Grand Theft Auto: Advance
Story - 5/10 - not bad for a portable game. Characters could be better and main plot could be more engaging.
Missions - 4/10 - nothing worth mentioning. Standard for GTA, rather weak to play.
Overworld - 3/10 - Poorly done overhead version of GTA III LC.
Innovation - 3/10 - nothing really innovative except the fact that someone tried to make first portable GTA.
Grand Theft Auto: Liberty City Stories
Story - 5/10 - not bad, but not very good either. Some characters were done much worse, with different voices and characters.
Missions - 6/10 - rather short and not very engaging. There were some gems, though.
Overworld - 7/10 - similar to GTA 3, with few cool changes (ferry). Great for portable game.
Innovation - 7/10 - first real portable GTA game.
Grand Theft Auto: Vice City Stories
Story - 8/10 - really great with bunch of cool characters and engaging plot.
Missions - 9/10 - similar to VC very unique set of missions.
Overworld - 7/10 - similar to VC, with fixed road layout and even more neons. East island could be done better though.
Innovation - 8/10 - brought many cool features. Pinnacle of 3D era in terms of gameplay.
Grand Theft Auto IV
Story - 10/10 - fantastic story, with great protagonist and really interesting bunch of other characters. I really love the backstory of Yugoslavian wars.
Missions - 7/10 - great and really engaging. Some of them used really new aproach and freedom in completion. There could be better variation of them.
Overworld - 10/10 - simply speaking breathtaking and wonderfully crafted world. Perfect in every way.
Innovation - 7/10 - some of the features were cut, but the rest was top notch.
Grand Theft Auto: The Lost and Damned
Story - 8/10 - another fantasitic, dark gritty story with really cool brotherhood of characters. The best biker game out there. Could be a bit longer though.
Missions - 7/10 - great shooting missions, throwing you right into the action.
Overworld - 10/10 - same city as in IV, so the rate is the same. The new buildings were really cool aditions.
Innovation - 7/10 - new cars and weapons were really fantastic. I also love the gang wars and new races (Road Rage FTW).
Grand Theft Auto: Ballad of Gay Tony
Story - 6/10 - story was a bit light hearthed, which may be actually cool. I didn't like some of the characters (Mori ruining the Brucie completely) and mess caused by changes made only to please fans of over the top gameplay.
Missions - 8/10 - really cool and innovative. Almost every of them was unique and the ending scene despite being taken almost from JB series was still breathtaking.
Overworld - 9/10 - same as in IV, although the changes turning it into modern VC were not needed.
Innovation - 7/10 - again new cars, weapons and features were really cool.
Grand Theft Auto: Chinatown Wars
Story - 7/10 - really cool for a portable game with really interesting characters.
Missions - 8/10 - nice, especially using Nintendo DS touch screen. Most of them were very unique.
Overworld - 6/10 - despite still set in LC map is worse. Streets were messed up turned into geomethric grid and whole part of map (Alderney) is not there.
Innovation - 8/10 - really innovative due to touch screen. Also many features like scratch cards or drug dealing were really good.
Grand Theft Auto V
Story - 4/10 - not really a story, but more like bunch of not connected to anything missions. Protagonists are weak and the supporting characters are boring.
Missions - 6/10 - Missions are not bad, but there is not much of them and almost every one is pretty shallow. What's worse, some of them don't have any form of conclusion and the whole freedom from previous GTAs is gone.
Overworld - 9/10 - map is looking great and is really big, but still worse than IV map. LS is weaker and world is just making impression of being alive like in Truman Show.
Innovation - 6/10 - one really innovative thing there is protagonist switch system, but it's not really something groundbreaking. The only result is messed up story and bonding with characters. Rest of the game features and mechanics were mostly dumbed down.