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Sony's VR Headset Announcement

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FranklinDeRoosevelt
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#1

Posted 18 March 2014 - 11:39 PM Edited by FranklinDeRoosevelt, 18 March 2014 - 11:41 PM.

Apparently it is expected today. What's your go on this?


.JokeR
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#2

Posted 19 March 2014 - 12:01 AM

Why not post some info?

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#3

Posted 19 March 2014 - 02:39 AM Edited by DarthShinobi, 19 March 2014 - 02:42 AM.

Here it is! Codename Morpheus!
dephaz5gcvybzf68urzc.jpg
http://kotaku.com/so...-1546773778/all

I hope it doesn't cost as much as the console. :D

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#4

Posted 19 March 2014 - 07:40 AM

Looks very promising. I'm curious when this thing comes out.

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#5

Posted 19 March 2014 - 07:51 AM

I just don't know about these things to be honest.

 

I understand what the Oculus Rift does, and you can kind of get the idea if you shove your face up into the screen and try and trick each eye into seeing each video source. But I just don't like the idea of having something shoved on your head at all times and I am really anti-3D in terms of movies and games, I really just don't need that experience to have a good time or be immersed in a game or movie. I feel it detracts from the experience than adds anything.

 

Besides, it always feels to me like these things will f*ck up your eyesight or brain, even if they have been proven otherwise. I can see the appeal if people want it for a sex simulator. Or combining it with motion detectors to bring your body and limbs into a virtual world, as you could have deaf people in a virtual space communicating via sign language. That might be something unique. Like as seen below, but other than that, I don't see it's place in core games that I play.

 

 

Isn't there now rumours that Microsoft is also making their own?


Dutch Psycho
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#6

Posted 19 March 2014 - 08:06 AM

@daz. If this going to be huge in games and movies i think it will be always optional like 3d on/off. And yeah m$ can't stand behind of course:)

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#7

Posted 19 March 2014 - 08:20 AM

I have no problems with it personally.

 

At least it isn't trying to force you into it like Microsoft does with the Kinect.

 

I can see much more value with this or the Oculus Rift than I can with a Kinect for use with proper gaming, as gameplay is not altered for the sake of the device, if it works in tandem with no compatibility issues with normal gaming then I have no objections to it, it can then be an actual option, rather than a useless peripheral everyone has to put up with due to a console being designed around it.


FranklinDeRoosevelt
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#8

Posted 19 March 2014 - 03:06 PM

Sorry I didn't post info, that's because it wasn't time for the conference. But I found out about it today. Looks amazingly promising and it's not forced on you like the kinect. We need to know the price now. This is the prototype, so the latency, quality will be improved later on.


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#9

Posted 19 March 2014 - 07:42 PM

I have no problems with it personally.

 

At least it isn't trying to force you into it like Microsoft does with the Kinect.

 

I can see much more value with this or the Oculus Rift than I can with a Kinect for use with proper gaming, as gameplay is not altered for the sake of the device, if it works in tandem with no compatibility issues with normal gaming then I have no objections to it, it can then be an actual option, rather than a useless peripheral everyone has to put up with due to a console being designed around it.

 

 

With xbox having their own VR set(rumors), the kinect will play a major role. Which will give motion tracking more precise and other abilities, like looking at your hands or of the like.

 

 

Either way, VR is the future.


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#10

Posted 20 March 2014 - 01:18 AM

Well, I hope I could use my Gold Wireless SH in tandem with this VR headset as well as not losing the 3D sound promised with this VR headset.


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#11

Posted 20 March 2014 - 01:51 AM Edited by trip, 20 March 2014 - 02:19 AM.

I have a problem.  I like kinect* and I make that known.  If come in here and it sounds like I'm talking negative about this new VR headset I really run the risk of people misunderstanding my point(s).

 

The thing is VR headsets aren't new.  Didn't NES even have one?

 

Anyone remember TrackIR for the PC?  That might have been the closest thing we need to mix a head motion controller to the video game world. TrackIR https://www.naturalpoint.com/trackir/ still exists and I believe they have the magical formula of not having a goofy, sweat inducing, headset/helmet.  

 

Any VR headset is only going to be able to track head movement - thus replacing the analog stick you have used for years to move the camera about.  The monitors might be jammed up an inch away from your eyeballs and flip shown to use cinematic 3D techniques, but I still can't attach the term Virtual Reality to the experience.

 

I hope some here know me well enough to know that if this f*cker is cool, I'll be out there on day 2 picking one up.  I honestly don't think the world is really ready to be wearing helmets indoors unless otherwise prescribed by a medical professional or other health care worker.

 

 

*not for gaming but more so for the feeling of living in the future when I walk into my house and say "Lights on".


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#12

Posted 20 March 2014 - 02:25 AM

I've been following the occulus rift for a while now and seen some absolutely incredible things done with it - when they release the HD model I'll be all over it. So this is pretty rad to me; more developer support for this technology means more innovation.

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#13

Posted 20 March 2014 - 08:15 AM Edited by Daz, 20 March 2014 - 08:16 AM.

Either way, VR is the future.

Not with the kinect it's not.

 

I will never buy into something that forces me to change the design of my bedroom/office/living room or gaming setup just in order to use it.

 

Gaming needs to be about comfort.

 

My setup has me boxed into a wall by a desk somewhat similar to an evil villain's office, I don't have room for a god damn kinect, even if I wanted one. Which I don't.

 

It won't catch on just like 3D tvs and media never did, people just don't want to be restricted and strapped in or infront of stuff to do a simple task. The headsets themselves seem a good idea, and might work well with motion sensors to digitally place your body in a game. But I can tell you that will never become the norm, not until the hardware is shrunk, or we get dedicated motion sensing technology for it. I for one will never want a Kinect spotting what I am doing at all times, even just while gaming.

 

Just like how the Kinect failed to become the new controller, you just can't replace sticks and buttons for controls, not even the steam controller is successfully better than a controller or keyboard and mouse.

 

The better the control over your game world, the more immersion there is, and right now this is nothing more than a fancy gimmick with some potential. But a lot of potential these days is squandered.


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#14

Posted 20 March 2014 - 04:29 PM

 

I have no problems with it personally.

 

At least it isn't trying to force you into it like Microsoft does with the Kinect.

 

I can see much more value with this or the Oculus Rift than I can with a Kinect for use with proper gaming, as gameplay is not altered for the sake of the device, if it works in tandem with no compatibility issues with normal gaming then I have no objections to it, it can then be an actual option, rather than a useless peripheral everyone has to put up with due to a console being designed around it.

 

 

With xbox having their own VR set(rumors), the kinect will play a major role. Which will give motion tracking more precise and other abilities, like looking at your hands or of the like.

 

 

Either way, VR is the future.

 

Kinect might play a major role because it's forced down everyone's throat. If they are going to keep the kinects like this, Microsoft will never succeed with VR. I like the way they are following the footsteps of Sony, it's a positive sign of competition, but f*ck Microsoft. First, make your damn Kinect optional, and make it cheaper when you do.


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#15

Posted 20 March 2014 - 04:32 PM

Looks cool, though it seems that they are just cashing off of the Oculus Rift craze. Can't wait for both of them to release.


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#16

Posted 20 March 2014 - 04:40 PM

 

 

I have no problems with it personally.

 

At least it isn't trying to force you into it like Microsoft does with the Kinect.

 

I can see much more value with this or the Oculus Rift than I can with a Kinect for use with proper gaming, as gameplay is not altered for the sake of the device, if it works in tandem with no compatibility issues with normal gaming then I have no objections to it, it can then be an actual option, rather than a useless peripheral everyone has to put up with due to a console being designed around it.

 

 

With xbox having their own VR set(rumors), the kinect will play a major role. Which will give motion tracking more precise and other abilities, like looking at your hands or of the like.

 

 

Either way, VR is the future.

 

Kinect might play a major role because it's forced down everyone's throat. If they are going to keep the kinects like this, Microsoft will never succeed with VR. I like the way they are following the footsteps of Sony, it's a positive sign of competition, but f*ck Microsoft. First, make your damn Kinect optional, and make it cheaper when you do.

 

 

Yea but the thing is, its looking like you're going to need to buy the PS4 camera(and maybe those Move Controllers) and by that, its not as developed as the kinect. The Oculus really was the one that started the whole craze and which is why the systems are creating their own VR.

 

Plus, PS4's price was raised in Canada while the Xbox One was lowered in the UK and you get a game.

 

 

Either way, can't wait to try this. :^:


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#17

Posted 20 March 2014 - 04:45 PM

http://www.dualshock...-and-much-more/

 

 

Goddamn!


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#18

Posted 20 March 2014 - 04:46 PM

I find this stupid. But as long as they won't force you to use it, I'm fine with it.


FranklinDeRoosevelt
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#19

Posted 20 March 2014 - 04:49 PM

 

 

 

I have no problems with it personally.

 

At least it isn't trying to force you into it like Microsoft does with the Kinect.

 

I can see much more value with this or the Oculus Rift than I can with a Kinect for use with proper gaming, as gameplay is not altered for the sake of the device, if it works in tandem with no compatibility issues with normal gaming then I have no objections to it, it can then be an actual option, rather than a useless peripheral everyone has to put up with due to a console being designed around it.

 

 

With xbox having their own VR set(rumors), the kinect will play a major role. Which will give motion tracking more precise and other abilities, like looking at your hands or of the like.

 

 

Either way, VR is the future.

 

Kinect might play a major role because it's forced down everyone's throat. If they are going to keep the kinects like this, Microsoft will never succeed with VR. I like the way they are following the footsteps of Sony, it's a positive sign of competition, but f*ck Microsoft. First, make your damn Kinect optional, and make it cheaper when you do.

 

 

Yea but the thing is, its looking like you're going to need to buy the PS4 camera(and maybe those Move Controllers) and by that, its not as developed as the kinect. The Oculus really was the one that started the whole craze and which is why the systems are creating their own VR.

 

Plus, PS4's price was raised in Canada while the Xbox One was lowered in the UK and you get a game.

 

 

Either way, can't wait to try this. :^:

 

I know the PS4 price was raised in Canada, that's because the currency there is not doingwell....at all. It's affecting Sony too, as they are not selling well there. I wouldn't say OR started this, the Morpheus was in development for years now, it depends on who thought about it first.


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#20

Posted 20 March 2014 - 05:12 PM

The Last of Us, God of War and Drive Club are being built into brand new VR experiences from the ground up.

Now that sounds intriguing. 

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#21

Posted 20 March 2014 - 05:16 PM Edited by FranklinDeRoosevelt, 20 March 2014 - 05:20 PM.

I know, right? Imagine playing one of the best, if not THE best exclusive on PS on the VR!

 

Heck, even Sucker Punch are on the list. Guerilla Games is also involved too.

 

 

From what he tells me, based on what he was shown privately, the PS4 is more than capable of producing beautiful, clean, immersive 1440p 90fps games split into two circles for VR. When I asked him to list some existing games that are comparable to the environments he saw running privately running at a 2560×1440 resolution split across two screens (which I will henceforth refer to as 2x1440p) running at 90fps, he listed that they were equal in quality to The Last of Us, Grand Theft Auto 5, Super Mario Galaxy, Wipeout HD Fury, Pikmin 3 and The Legend of Zelda: Wind Waker HD

 

This also excited me!


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#22

Posted 20 March 2014 - 05:19 PM

I'm looking forward to the holodeck. That's my holy grail.  I've seen some really interesting OR demos to that end, and that's pretty rad.


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#23

Posted 20 March 2014 - 05:21 PM

 

I know the PS4 price was raised in Canada, that's because the currency there is not doingwell....at all. It's affecting Sony too, as they are not selling well there. I wouldn't say OR started this, the Morpheus was in development for years now, it depends on who thought about it first.

 

 

 

If you wanna be technical, none of them thought of it first. They just happen to have advancements in technology to make them better.

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#24

Posted 20 March 2014 - 05:43 PM

Also, just a quick addendum for Franklin - the PS4 is still selling like gangbusters up here. I keep swinging by a shop with the intention of making an "impulse buy"... but it's not in stock! Ha.  And now, it seems like a) there's no games for it b) it's already far behind the latest mid/high PC builds, and c) I'm gonna probably buy it anyways just for Metal Gear. Ahem.


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#25

Posted 20 March 2014 - 05:54 PM Edited by FranklinDeRoosevelt, 20 March 2014 - 05:57 PM.

Yeah because they restocked in a lot of places. So it has ran out again. That's why the PS4 sales jumped 74% in the same week XB1 jumped 96% because of Titanfall.

 

And now inFamous is releasing tomorrow, so expect a riot everywhere. Some people already have it because of early sales.

 

Oh and PS4 is ahead of mid end PC's. Not behind. High end is a different story and can't be compared as they are expensive as f*ck. But anywho, who cares about this?


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#26

Posted 20 March 2014 - 06:51 PM

$300, kind of steep.

FranklinDeRoosevelt
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#27

Posted 20 March 2014 - 06:57 PM

Well actually, they are still deciding the price anywhere between $250-299, so anywhere in between that is not steep at all. Unless you literally have no job. I mean if they charge only $199, how are they going to sell? If you also read the article I just posted an hour or so ago, they decided it's either this or a $399 device which is capable of 2k resolution and 90 FPS. 


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#28

Posted 20 March 2014 - 06:59 PM

I'm paying student loans, so everything is pricey to me. :D

It's cool and all, but it'll take a killer game for me to pay more than $200 for an accessory to a console.

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#29

Posted 20 March 2014 - 07:04 PM

Hey, fair enough. I understand your situations then.


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#30

Posted 21 March 2014 - 12:57 AM

VR The Last of Us?

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