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[WIP|SCR|IV] Toyota FJ40 Landcruiser

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Nik.
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#121

Posted 27 April 2014 - 05:43 AM

Ah, that explains it. :)

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IZ_INC
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#122

Posted 29 April 2014 - 11:09 AM

This is a fine machine, best engine details i ever see , like monster875' fairlady Z 70 

although i dont really understand why bother modeling any complex shapes emmbossed on the engine block , when a bump texture or even regualer texture can make it look as good as 3d one. 

anyway i really like your choice of vehicle and hope to see a lifted safari version or baja truck if they ever took part in any rally , i dont got much knowledge on this one though. Btw the engine is Carb or TBI fuel injection?

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Carface80
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#123

Posted 29 April 2014 - 07:36 PM Edited by Carface80, 29 April 2014 - 07:53 PM.

@iz inc thanks : ) i thought about doing a bump map, but not worth removing them because i can only reduced a few hundered triangles, Modeling them is a bit easier for me than doing complex normap maps. I am trying to make the wtd file size smaller so my bump map is limited to badges and tires.

My plan is fairly modest, just an open top and have to model half doors and canvass top with roll bars. I though about adding a winch later. I may have to model oem wheels.

schaefft
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#124

Posted 30 April 2014 - 02:14 PM

Looking excellent so far, I'd love to see more wireframes! :D

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Carface80
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#125

Posted 03 May 2014 - 11:06 PM Edited by Carface80, 03 May 2014 - 11:07 PM.

trying to get it done....

 

fjcol2.jpg

 

fjcol.jpg

fjwire.gif

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bundi2408
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#126

Posted 04 May 2014 - 07:54 AM

trying to get it done....

 

fjcol2.jpg

 

fjcol.jpg

fjwire.gif

 

Dat color :inlove:

 

Anyway, what are those little black spot in the back left of the car?

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Compeast
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#127

Posted 04 May 2014 - 10:34 AM

Lovely texturing! Great rendering!

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Carface80
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#128

Posted 04 May 2014 - 06:07 PM

@compeast thanks

 

@bundi some scrap models (I deleted after the screenshot)

 

I made some optimization, shaved 2000 polygon, another bigger big task needs to be done.....LOD1 models ( a must, a must, a must) I leave other projects in the back burner so I can get this one done asap.

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KH41
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#129

Posted 04 May 2014 - 11:10 PM

hmm very nice models  :panic:

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Carface80
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#130

Posted 05 May 2014 - 05:03 AM Edited by Carface80, 05 May 2014 - 05:04 AM.

@kh41 thanks :)

 

interior, mostly textured, few modelings to do.

ifjint.jpg

 

 

starting to do the LOD from scratch.

lod2.jpg

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Compeast
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#131

Posted 05 May 2014 - 11:34 AM

Nice!

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Carface80
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#132

Posted 11 May 2014 - 07:26 AM

fjtop.jpg

fjtop2.jpg

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Compeast
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#133

Posted 11 May 2014 - 11:09 AM

Looks cute in that perspective. Sounds about done when it comes to texturing! Converting stage now I suppose?

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Carface80
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#134

Posted 11 May 2014 - 03:04 PM

Lol just bumping the thread so it doesnt get burried. Yes it looks way cooler with the top gone. Yes its nearly done, just the only big job is getting the LOD1 finished (40 percent done) in addition open top stuff like half doors and canvass top.

bundi2408
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#135

Posted 11 May 2014 - 04:08 PM

fjtop.jpg

fjtop2.jpg

 

Nice! Preview of one of the spare tire texture!

 

Can you show us the rest of the spare tire texture?

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RoadRunner71
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#136

Posted 11 May 2014 - 05:57 PM

Daang, looks awesome so far! 

 

I guess you've already mentioned before in other ocassion but which modeling program are you currently using?

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Carface80
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#137

Posted 11 May 2014 - 06:34 PM

@compeast i forgot, i still have to finish doing the uv maps the body, once they are done i can prep it for in game (even the lod is not done yet)

@bundi maybe later, i dan easily add more later.

@roadrunner Maya, i took some courses long time ago, they are not cheap.

IZ_INC
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#138

Posted 11 May 2014 - 09:05 PM

Wow looking great

do you consider SA version as well? 


Carface80
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#139

Posted 12 May 2014 - 02:49 PM

@iz_inc not sure yet, maybe later i havent made one for sa in years,

Carface80
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#140

Posted 20 May 2014 - 06:00 AM

in game shot! needs a lot of work.

 

EFLC_2014_05_19_23_14_42_21.jpg

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poctik
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#141

Posted 21 May 2014 - 12:06 PM

it looks great, but as always, very cool, waiting for the first version!


RoadRunner71
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#142

Posted 21 May 2014 - 12:20 PM Edited by RoadRunner71, 21 May 2014 - 12:21 PM.

How could I miss this post... Looking pretty good so far but how come that it doesn't have the axle?


Nik.
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#143

Posted 21 May 2014 - 07:45 PM

Just a bit. ;)


Carface80
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#144

Posted 22 May 2014 - 07:09 PM

Im modeling the lod and then i will deal with the lights and then tweak materials

@pctik thanks

@roadrunner It get burried fast i...at that time, the axle was not placed on the dummies yet.

@nik as soon i get the lod done and im closer for a release.

Nik.
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#145

Posted 22 May 2014 - 07:45 PM

Im just teasing you mate, its great work, alot better than any of my models and you even got several ingames!


Carface80
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#146

Posted 02 June 2014 - 02:10 PM

Beta

http://www.mediafire...m9/FJ40beta.rar
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bundi2408
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#147

Posted 02 June 2014 - 05:03 PM Edited by bundi2408, 02 June 2014 - 05:07 PM.

Downloaded the beta, and this is become one of my favorite mods in GTA IV.

 

I took the sample with 'Indonesian Kidnapper Red' color.

 

15ryz6e.jpg

14ak8eo.jpg

 

Although it looks good, I still see some bugs (well, it's a beta):

  • Vehicle camera set too close to the car, making it impossible to see on near camera view
  • Side windows have some diagonal lines in it, making it feels "plastic"

10daxkk.jpg

  • Left rear door intersect with spare tire, perhaps you can increase the span on the spare tire opening or narrowing the span of the rear door

2ivcvet.jpg

 

Overall, it's great! But still need some finishing touches to make it better.

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KuznetSoft
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#148

Posted 02 June 2014 - 05:03 PM Edited by KuznetSoft, 02 June 2014 - 05:08 PM.

First impressions ... This model is awesome! No, really. And optics simply divine.

The first defects which are visible, it is strong color artifacts (dds compression) on a profile of tires. Well and, probably, it is necessary to edit a collision of wheels or dummy - a back wheel on the driver's party smaller than the others.

0_cb934_4cb3aeba_M.jpg0_cb932_eee57384_M.jpg

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Compeast
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#149

Posted 02 June 2014 - 06:29 PM

Holy hell, I thought that picture above was a picture taken from real life, until I looked at the surrounding area.

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Carface80
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#150

Posted 02 June 2014 - 06:42 PM Edited by Carface80, 02 June 2014 - 06:45 PM.

@kuznetsof thanks for heads up, the door windows may need to re modeled to a simple plane. The tire indeed to grainy, the bump map for the thread for some reason the other half is inverted, cant figure it out. The rear wheel is a mystery ill see if i can fix them. I dont know how to relocate the vehicle camera, what dummy is it? I can give you an unlock dff so you can evaluate better.

@compeast must be the enb mod.




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