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There is some form of bullet calibers in this game

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Thecomrade9
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#1

Posted 13 March 2014 - 11:39 PM Edited by Thecomrade9, 13 March 2014 - 11:39 PM.

Pistol/Heavy Sniper bullet caliber comparison

0_0.jpg

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Captain Mannering
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#2

Posted 13 March 2014 - 11:43 PM

Is anyone giving out a medal?


JohnGazman
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#3

Posted 13 March 2014 - 11:44 PM

Is anyone giving out a medal?

 

When something medal-worthy comes along, yes.

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GTA-Freak-Vi
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#4

Posted 13 March 2014 - 11:48 PM

When something medal-worthy comes along, yes.


Your sig is perfect with this post
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I3AZZAI2
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#5

Posted 13 March 2014 - 11:49 PM

I heard that if you shoot a hooker with a bullet from each gun

Spoiler

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Captain Mannering
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#6

Posted 13 March 2014 - 11:54 PM

 

When something medal-worthy comes along, yes.


Your sig is perfect with this post

 

 

Haha, that is fantastic.


ChromeTurismo
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#7

Posted 14 March 2014 - 12:25 AM

I've been playing since launch and I've never noticed this. when you think about all these tiny details Rockstar added in this game its pretty disappointing to know that 90% of players just zoom past it in super cars. Definitely gonna slow down and admire Los Santos (until I get a bounty placed on me).
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TexasToast712
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#8

Posted 14 March 2014 - 01:17 AM

Nope. There is not. Rockstar dont know sh*t about guns. The heavy pistol is a perfect example. No way in hell you can cram 18 rounds of .45 ACP into a mag that will sit flush in a 1911 which is clearly what the heavy pistol is based on. The pistol .50 is another example. Only holds 7+1 in real life. Not 9.

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dadebluntss
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#9

Posted 14 March 2014 - 01:38 AM

Nope. There is not. Rockstar dont know sh*t about guns. The heavy pistol is a perfect example. No way in hell you can cram 18 rounds of .45 ACP into a mag that will sit flush in a 1911 which is clearly what the heavy pistol is based on. The pistol .50 is another example. Only holds 7+1 in real life. Not 9.


In that case the carbine should jam all the time.

MantisFang
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#10

Posted 14 March 2014 - 01:41 AM

now draw a f*ckin picture dude

0_0_19.jpg

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-Velox
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#11

Posted 14 March 2014 - 01:42 AM

Nope. There is not. Rockstar dont know sh*t about guns. The heavy pistol is a perfect example. No way in hell you can cram 18 rounds of .45 ACP into a mag that will sit flush in a 1911 which is clearly what the heavy pistol is based on. The pistol .50 is another example. Only holds 7+1 in real life. Not 9.

 

Have you ever seen a drum mag?


FitzHappens5150
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#12

Posted 14 March 2014 - 02:48 AM Edited by FitzHappens5150, 14 March 2014 - 02:49 AM.

 

Nope. There is not. Rockstar dont know sh*t about guns. The heavy pistol is a perfect example. No way in hell you can cram 18 rounds of .45 ACP into a mag that will sit flush in a 1911 which is clearly what the heavy pistol is based on. The pistol .50 is another example. Only holds 7+1 in real life. Not 9.


In that case the carbine should jam all the time.

 

 

Odd, none of my ARs have any reliability issues


WTFThisIsntWii
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#13

Posted 14 March 2014 - 03:13 AM


Nope. There is not. Rockstar dont know sh*t about guns. The heavy pistol is a perfect example. No way in hell you can cram 18 rounds of .45 ACP into a mag that will sit flush in a 1911 which is clearly what the heavy pistol is based on. The pistol .50 is another example. Only holds 7+1 in real life. Not 9.

 
Have you ever seen a drum mag?

They're clearly not drum magazines. They're just normal box mags. Would need to be way bigger to fit that many rounds.

Muirenn
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#14

Posted 14 March 2014 - 03:19 AM

Why are you guys arguing about accuracy to real-life counterparts?

 

You actually expect it?


Mosin Nagant 91/30
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#15

Posted 14 March 2014 - 03:44 AM

R* doesn't know sh*t about weapons. They honestly just make sh*t up. Its sickening.

TexasToast712
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#16

Posted 14 March 2014 - 07:45 AM

Why are you guys arguing about accuracy to real-life counterparts?

 

You actually expect it?

Yes, because most other game developers are starting to get their sh*t together and do some proper research when it comes to weapons. The least they could do is get mag capacity right.


_d3xt3r_
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#17

Posted 14 March 2014 - 07:51 AM

Has anyone noticed that R* seems to have toned down the blood and gore ?

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TexasToast712
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#18

Posted 14 March 2014 - 07:54 AM

Has anyone noticed that R* seems to have toned down the blood and gore ?

Since San Andreas, yes.


_d3xt3r_
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#19

Posted 14 March 2014 - 08:00 AM

 

Has anyone noticed that R* seems to have toned down the blood and gore ?

Since San Andreas, yes.

 

 

I meant even more so since 1.11...

 

Try emptying a clip into an NPC - there's a distinct lack of blood.... 


Muirenn
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#20

Posted 14 March 2014 - 08:02 AM Edited by Muirenn, 14 March 2014 - 08:02 AM.

Yes, because most other game developers are starting to get their sh*t together and do some proper research when it comes to weapons. The least they could do is get mag capacity right.

 

You realize this isn't a simulator, right? I mean, it's Grand Theft Auto, the entire game is a parody of everything.

 

You also realize that things in this game draw influence from multiple different sources?

 

Do you also realize that... It doesn't actually matter?

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Whysoserious5150
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#21

Posted 14 March 2014 - 09:02 AM


 


Has anyone noticed that R* seems to have toned down the blood and gore ?

Since San Andreas, yes.
 
 
I meant even more so since 1.11...
 
Try emptying a clip into an NPC - there's a distinct lack of blood.... 

Please do not feed the troll^^^^

_d3xt3r_
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#22

Posted 14 March 2014 - 09:16 AM

 

 

 

Has anyone noticed that R* seems to have toned down the blood and gore ?

Since San Andreas, yes.
 
 
I meant even more so since 1.11...
 
Try emptying a clip into an NPC - there's a distinct lack of blood.... 

Please do not feed the troll^^^^

 

 

??


TexasToast712
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#23

Posted 14 March 2014 - 04:09 PM

 

Yes, because most other game developers are starting to get their sh*t together and do some proper research when it comes to weapons. The least they could do is get mag capacity right.

 

You realize this isn't a simulator, right? I mean, it's Grand Theft Auto, the entire game is a parody of everything.

 

You also realize that things in this game draw influence from multiple different sources?

 

Do you also realize that... It doesn't actually matter?

 

It DOES matter. Asking for something as simple as correct mag capacity on real life life counterparts wouldnt instantly make this game a simulator.


doser_
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#24

Posted 14 March 2014 - 04:27 PM

 

 

Has anyone noticed that R* seems to have toned down the blood and gore ?

Since San Andreas, yes.

 

 

I meant even more so since 1.11...

 

Try emptying a clip into an NPC - there's a distinct lack of blood.... 

 

 

yeah its so lame! i miss chopping off NPC heads with the katana!


x_BlackRose
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#25

Posted 14 March 2014 - 04:36 PM

Just because Rockstar bases their weapons off of real guns, doesn't mean they are. If anything, it is just Rockstar's version, with influences from actual guns. Which explains the alternate naming. Heavy Carbine, as opposed to H&K G36 or SMG instead of MP5. Because of that, Rockstar is able to do what they please with the guns. Specs wise. Same goes for the cars.

Muirenn
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#26

Posted 14 March 2014 - 10:26 PM

It DOES matter.

 

No, it doesn't.

 

You know what does matter? Bug fixes and actual content.

 

Nothing is a carbon copy, nor does everything have to be.


Mythological
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#27

Posted 15 March 2014 - 01:44 AM

Pistol/Heavy Sniper bullet caliber comparison
0_0.jpg

Good idea but... I think it was just for detail I don't think they really meant it like that. But you've open my eyes 0_0

Day Reaper
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#28

Posted 15 March 2014 - 02:27 AM

Keep reminding yourself...
It's only a video game
It's only a video game
It's only a video game.

Bozzah
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#29

Posted 15 March 2014 - 02:32 AM

favorite caliber: sh*t that blows up other sh*t

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