continuing this discussion here to keep it out of the screenshot thread
any advice greatly appreciated
@jmp909 you can always use the DAX fix and use any such ajustte in EFLC
gives you the link for Fix
i already tried adding dax dll/shaders (adding shaders in order: stock -> cge -> dax). 0.1.6.3 loads d3d9_SFX.dll (sweetfx) via enbseries.ini proxy. then sweetfx loads dax.dll and dax loads d3d9_Sharpen.dll (fxaa lib i think) .so essentially i inserted dax dll in the middle of the proxy chain. but i think there's an issue with the shaders doing that (since i'm overwriting some). Now from what I remember CGE said he wasnt a coder so I'm guessing those shaders came from somewhere else as well.
what i found was that my screen went practically black. so i turned on UsePaletteTexture in the in-game editor and the lighting appeared again properly mostly but some issues with the lighting compared to just CGE. didn't seem to look as good and adjusting it didn't totally fix it. Don't know why the palette texture being off kills it. SSAO did work fine though
Any other suggestions for a good 184.108.40.206 ENB with dax?
(ps I'll start another thread and keep this for screenshots)