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In 1999 Driver was also labelled as GTA Clone?

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BLOOD-MOND
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#1

Posted 03 March 2014 - 02:30 AM Edited by Blood-Is-in-Diamond, 03 March 2014 - 03:32 AM.

I was just watching Drivers review by Classic Room and others and they mostly compare it with GTA (1997) even though it had 3D graphics, i though it was GTA 3 that coined that term "GTA Clone" but damn i was shocked how a 3D game could be compared to a 2D Openworld Game (Lol) btw GTA London 1969 is 3 months older than Driver and some reviews even love the former than Driver.So GTA was already Great before GTA3 changed everything damn that amazing.

Edit:Here is a Video guys:



and this: http://www.gamespot....w/1900-2545944/

Luddite
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#2

Posted 03 March 2014 - 03:21 AM

A lot of thigs happened before you "discovered" them.
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BLOOD-MOND
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#3

Posted 03 March 2014 - 03:27 AM

A lot of thigs happened before you "discovered" them.


Lol true unfortunately i didnt have a PS1 then instead i had a Sega MegaDrive Lol,but hey that why they are wikis and archives :)

matajuegos01
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#4

Posted 03 March 2014 - 06:00 AM

No, driver and gta were 2 different kinds of games.

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Killerdude8
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#5

Posted 03 March 2014 - 06:30 AM

At that time Period, Driver and GTA were very different games, Driver was 2 years before GTA III, So no, It was not.

 

 

Fun Fact: Driver was the Second ever Video Game I ever played, Right after Grand Theft Auto.

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BLOOD-MOND
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#6

Posted 03 March 2014 - 08:35 AM Edited by Blood-Is-in-Diamond, 03 March 2014 - 08:42 AM.

Yeah but Driver was compared to GTA (1997) and btw the two London games were also release in 1999 and
London 1969 was released 2 months before Driver even existed.Did you guys read the Gamespot review and the reviewer calling it "3D Grand Theft Auto" and that review was in 1999.plus GTA was already the popular openworld game then despite being 2D and Top-down while Driver copied GTA (1997) mechanics but was 3D and Linear :)

@Killerdude
Lol :) i didnt play GTA (1997) or GTA2 but damn Sega was great back then ;)

Tyla
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#7

Posted 03 March 2014 - 09:18 AM

Did you guys read the Gamespot review and the reviewer calling it "3D Grand Theft Auto" and that review was in 1999. Driver copied GTA (1997) mechanics but was 3D and Linear

Did you? Read it again.

 

It's hard to compare Driver to any one game - you could almost say it's a 3D Grand Theft Auto except you're never on foot. You could almost say that it's just like the driving portion of Die Hard Trilogy except the cops chase you. Perhaps the best comparison would be to say Driver is just like Destruction Derby in a city with cops, traffic, and mission-based gameplay.

After all, the same company makes both games. But that wouldn't be fair either, because while Driver resembles a lot of games, it's really quite unique, and fun.

Did you get that? It's a loosely drawn comparision - a shoddy one at that. They stop short of calling it 3D Grand Theft Auto because the games are obviously poles apart and they know it. I've played both games when they were released and they were nothing alike. To this day I maintain the original Driver sh*ts all over GTA1 and the Driver series' downfall came about because they were trying to turn a car-chase simulator into an open-world franchise: something it never was.

 

Now Destruction Derby is a fair comparison: both Driver and Destruction Derby were developed by the same studio: Reflections. Infact, I've read somewhere by Martin Edmondson (designer of the Driver games) that Driver was built on the same engine as Destruction Derby. It certainly feels like its natural successor. He also goes into his love of car chases and the impact the 1978 Walter Hill Film "THE DRIVER" had on the game, right down to the cutscenes and SFX.

 

Dig this: Destruction Derby was released in 1995. Destruction Derby 2 followed up in 1996. Where the hell do you find any credibility in saying Driver copied the mechanics of GTA1 released in 1997? The f*ck did it copy beyond the engine of a 1995 game and a 1978 movie?

 

And as for the video review you posted I'm not about to take the word of two stoners as bond. Nor should you. We're all welcome to opinions but you want to draw comparisons then play the bloody games yourself.

 

Now, nostalgia time. Time capsule to 1998. All aboard.

 

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BLOOD-MOND
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#8

Posted 03 March 2014 - 11:11 AM Edited by Blood-Is-in-Diamond, 03 March 2014 - 11:14 AM.

@Tyla
That why i started the thread it not that i am saying Driver (1999) was a straight rip-off of GTA (1997) but that what the reviewers and critics said,i even read another review and the reviewer was saying despite GTA (1997) 2D graphics it was so innovative and was the early founding father to the Non-linear in games cus that time
there werent much OWG were you could carjack and kill peds,Free Roam etc.anyways what does Destruction
Derby have to do with Driver,yeah it might have been a successor but does it bear the name Driver?No.and again GTA (1997) had multiplayer for a openworld game first of it kind.

Fun fact:GTA London 1969 (1999) is the first ever Console Expansion game and the first in Playstation History :)

and btw the thread is open for reasonable arguements.

BLOOD-MOND
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#9

Posted 03 March 2014 - 11:32 AM

Okay let put it this way GTA 3 learned few thing off Driver (1999) but had the fundamentals of GTA (1997) and
GTA2 (1999) while Driver 2 learned few things of GTA (1997) like enter and exiting cars and mose openworld but
seeing GTA Predates Driver 1 and 2,GTA 3 then Revolutionised and Popularised the Genre.But imagine if GTA had a 3D graphics back in 1997?

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#10

Posted 03 March 2014 - 11:36 AM

Driver 1 has nothing to do with gta ( like gta is tps since u fire guns ), in driver 1 you cant kill innocent people nor steal vehicles so reviewers prolly high on crack or didnt play back then. Driver 2 allowed car stealing so i can see a minor link between those but still it aint gta clone ( its driver 1 but with ability to hijack cars ) way different games.

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BLOOD-MOND
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#11

Posted 03 March 2014 - 01:12 PM

Driver 1 has nothing to do with gta ( like gta is tps since u fire guns ), in driver 1 you cant kill innocent people nor steal vehicles so reviewers prolly high on crack or didnt play back then. Driver 2 allowed car stealing so i can see a minor link between those but still it aint gta clone ( its driver 1 but with ability to hijack cars ) way different games.


Great reply bro,like i said every opinion are welcome and you are entitled to be for or against the reviews that fine.
Like i said before Ancient GTA (GTA 1 and 2) helped Driver 2, and Driver 1 helped GTA 3 but it was a 3D sequel to two 90s 2D Openworld games.

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#12

Posted 03 March 2014 - 01:47 PM Edited by Rainbow Party, 03 March 2014 - 01:47 PM.

Calling the first Driver a GTA clone is really dumb, it was just a driving game. And as stated before, GTA learned from Driver and Driver learned from GTA.
The only real GTA Clone in the Driver series was Driver: Parallel Lines, which came out in 2006 or so and copies GTA a lot.

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BLOOD-MOND
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#13

Posted 03 March 2014 - 04:26 PM

Calling the first Driver a GTA clone is really dumb, it was just a driving game. And as stated before, GTA learned from Driver and Driver learned from GTA.
The only real GTA Clone in the Driver series was Driver: Parallel Lines, which came out in 2006 or so and copies GTA a lot.


Lol true but you should be telling that to the reviewers who compared it to GTA (1997),as i said and you said,GTA and Driver learned from each others in a Perfect way,but since GTA Predates Driver,no-one could say GTA3 was a "Driver Clone" why? cus it was a 3D sequel to it 2D Predecessors and those were openworld thus allowing Critics and Reviewers officially coining the term "GTA Clone",btw GTA London 1969 was released 2/3 months before Driver (1999) was released.

Fun Fact:GTA London 1969 (1999) was the First Ever Console Expansion and the First Ever in Playstation's History.

BLOOD-MOND
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#14

Posted 03 March 2014 - 04:36 PM Edited by Blood-Is-in-Diamond, 03 March 2014 - 04:44 PM.

Here is a review of Driver2 (2000)by IGN and they still (mention)GTA: http://m.ie.ign.com/...1/17/driver-2-3

And Here is a review of GTA2 (1999) by IGN: http://m.ie.ign.com/...-theft-auto-2-3

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#15

Posted 03 March 2014 - 08:29 PM

can I ask you something, Blood?

 

are you mentally retarded? no, really I am not asking this with the intention of offending you, please answer.

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BLOOD-MOND
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#16

Posted 03 March 2014 - 08:37 PM

can I ask you something, Blood?
 
are you mentally retarded? no, really I am not asking this with the intention of offending you, please answer.


No,but why the stupid question? that off topic bro,and this is a GTA series topic any problem with it?

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#17

Posted 04 March 2014 - 12:16 AM

If you want to look at Driver reviews, then look at contemporary reviews, not modern-day ones. Of course modern-day reviews by stoners are going to call it a GTA clone because they have no idea what they're talking about.

Gameplay wise, artistically, and story wise there are virtually no similarities between Driver and GTA.

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BLOOD-MOND
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#18

Posted 04 March 2014 - 01:44 AM Edited by Blood-Is-in-Diamond, 04 March 2014 - 01:45 AM.

If you want to look at Driver reviews, then look at contemporary reviews, not modern-day ones. Of course modern-day reviews by stoners are going to call it a GTA clone because they have no idea what they're talking about.

Gameplay wise, artistically, and story wise there are virtually no similarities between Driver and GTA.


these arent modern day reviews esp. the video i linked and the Gamespot Review.The fact is Driver 2,3 and Parrallel lines were compared (labelled) as "GTA Clones" or rip-offs afterall Driver (1999) didnt have Carjacking,kill peds or customising until later games meanwhile GTA (1997) already done that infact Gamespot said GTA (1997) introduced Car Spray Shops (Pay n Spray) in their "History of GTA" last year before V was released and also on GTA Wiki.The Only thing GTA adopted from Driver was the Camera Modes in Vehicles (afterall Driver didnt have On-foot Camera modes) and it has been in GTA for 13 years,GTA3 (circa.2001) till present.

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#19

Posted 04 March 2014 - 02:49 AM Edited by Rainbow Party, 04 March 2014 - 02:53 AM.

Videogame reviewers, even the "professional" ones from Gamespot and such can't ever be trusted as legit critics or writers in general. They aren't any better than your average gamer friend at writing reviews, they only care about putting some fancy words in it, making it look pretty like it's an essay for school. The guy just thought "this game has cars and missions like GTA did, I'll say this game is a GTA clone." They are very unoriginal, I can't believe they get paid for that.

But yeah, I guess it proves GTA was a big deal before Driver came out. Even though the first Driver was probably not inspired by GTA imo.

My favorite reviews are at videogamecritic.com, I guess. Gamespot is sometimes okay, if the writer just happens to be inspired and not acting like a total nerd. IGN is a joke, the writers really sound like a dumb kid going "OMG BEST GAME EVAR" or "THIS GAME SUCKZ BALLZ", and go on and on about it for 3 pages.

Okay, end of rant, sorry xD


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#20

Posted 04 March 2014 - 03:05 AM

these arent modern day reviews esp. the video i linked and the Gamespot Review.

A Gamespot review that draws it's only real comparison with Destruction Derby. Nowhere in any of these reviews (IGN, Gamespot) you've posted are either Driver 1 or Driver 2 referred to as GTA Clones. Stop attempting to sh*t stir with fictitious claims from your own biased mind.

 

Just to make explicitly clear where Grand Theft Auto is mentioned in any of these reviews:

 

(Gamespot)

 

This map is extremely helpful and makes the game more about driving and less about navigating your way through the cities - a problem that Grand Theft Auto suffered from.

Praise for Driver's mini-map radar. Should we collude that Grand Theft Auto stole this feature from Driver? Should we take this as the origin of the notorious term "Driver Clone?" Are we still at that lame point of discussion where we argue about what game stole what and who cloned who? It's Grand Theft Auto, not Dolly the f*cking sheep.

 

(IGN)

 

In Driver 2, players have several new abilities that weren't available in Driver, including getting out of the car, and hijacking any other car on the road. Along with the ability to get out of a car is the concept of a central character, which Driver didn't really have. As Tanner, you can hop in and out of cars in most levels, and you can also walk and run around on foot. The concept is great, and while it's not original (thanks to DMA and Grand Theft Auto), it should add great value to the game. Unfortunately, Reflections executed this aspect of the game so poorly you almost fear leaving your car. When on two feet, the third-person perspective camera control is primitive and stiff, and in the levels in which Tanner must perform actions in a time limit, it's absolutely maddening.

Fair enough - it's in writing. But I disagree with these statements. Just to show you how poorly researched their articles are (it's IGN, what do you expect?) they claim Driver 1 had no central character. Watch this Driver cutscene from 2:50: right there, first mission, Driver establishes Tanner as their protagonist. They elaborate; Tanner's been working for NYPD for three years; he's the best driver the force have; he used to be a racer. If you follow the story, you're left with no doubt that Tanner is the main man. Would an informed publisher really make such a claim? Doesn't lend much to their credibility does it?

 

You could take their second claim that Driver 2's concept of running about on foot and hopping in and out of cars is not an original idea any which way you like. Again, I disagree with their claim: they can't imply that the concept of being on-foot between mission objectives goes any way towards making the game feel like GTA1 nor can they lay the claim of on-foot originating with GTA1.

 

Driver 2 introducted on-foot as a means of furthering the story and further immersing the player in their car chase setting. Have you ever watched The French Connection? That scene where Gene Hackman hops into a civilian's Le Mans, bombs through Brooklyn under train tracks and then makes a mad dash to the station on foot? That's Driver 2's inspiration in a nut shell. In fact, it's one of the first instances they establishon-foot gameplay in the third mission. Everything is the same as French Connection, from the on-foot chase to the vehicle.

 

See, the Driver games have always been very set-piece orientated, very scripted while allowing you a taste of freedom. I don't believe you can claim Driver 2 ripped off carjacking from GTA1 because it wasn't so much carjacking as it was car hopping. There were no animations for breaking into or ripping driver's from their seats: as far as you were concerned you were just switching cars. You can see this in it's most evolved form in Driver: San Francisco with Shift.

 

Even if their are similarities, who are we to claim it is intentional? (cloning?) Grand Theft Auto 1 had a plethora of vehicles for you to steal; Driver 2 had about three or four vehicles to a city, most of them being notable background vehicles from car chase movies. The main difference? While GTA gave you the freedom and encouragement to go out and jack any vehicle your heart-desired, Driver 2 simply offered up car porn for the car chase fanatic. It's illogical to try and compare the two.

 

Driv3r was a shower of sh*t and you'll hear no argument from me that it was a game with a misunderstood identity that tried too hard to be Grand Theft Auto. But then again, you could argue that Driv3r was a game about an undercover cop first and foremost, and why shouldn't a cop be able to handle a gun? Swim? Use a boat? (Especially in Miami?) Commandeer vehicles?

 

And never mind that GTAIV essentially ripped off it's wanted system from Driver Parallel Lines and Scarface: The World is Yours. But again, I fail to see why this (or anything) would be talked off as a rip-off when it is included in the game purely for the sake of advancing realism and would be illogical for it to not be included?

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BLOOD-MOND
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#21

Posted 04 March 2014 - 03:06 AM Edited by Blood-Is-in-Diamond, 04 March 2014 - 03:22 AM.

@Rainbow Party
Not just Gamespot,IGN also mentioned GTA (1997) when reviewing Driver (1999) plus ClassGameroom who
are indie gamers who play and reviewed games also said that,in the Video above you could hear when one of them said"Driver doesnt ever had Carjacking or Freeroaming like GTA,I love GTA it one best game ever made"
referring to GTA (1997) and you should remember two GTA game came out in 1999 before Driver Started or
GTA2 was released,with GTA London1969 release in March/April 1999 and GTA London 1961 released 30
-days before Driver in June 1999.If you want i could link more reviews of that time.anyways you are free to argue about it as stated before :)

@Tyla
I repect your opinion bro but like i said before, i started the thread because i was shock that the term "GTA Clone" had been there even before GTA3 and with the aforemention gamebeing a 3D sequel to it 2D predecessors it become Revolutionary to not just gaming but the OW/Sandbox Genre.IGN and Gamespot mentioned GTA (1997) in Driver reviews meaning that it was a great game and the Latter couldnt be like that.Yeah There were OWG before GTA (1997) but did any of them had;
*Carjacking
*Killing Peds
*Wanted Level
*Ability to buy weapons
*Pay n Spray
*A Pager or Telephone
*Multiplayer
or in GTA2 case;
*Respect System
*Peds started getting smart
etc.
Plus GTA 4 didnt ripped off Driver's Wanted System if not it wont be used in V (but an advanced version) it just like me saying Driver ripped of GTA's Wanted Stars and Car customisation or repairing.

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#22

Posted 04 March 2014 - 03:12 AM

@Rainbow Party
Not just Gamespot,IGN also mentioned GTA (1997) when reviewing Driver (1999) plus ClassGameroom who
are indie gamers who play and reviewed games
also said that,in the Video above you could hear when one of them said"Driver doesnt ever had Carjacking or Freeroaming like GTA,I love GTA it one best game ever made"

They're stoners with opinions who make a living off of youtube advertisements. Or maybe I'm just making ridiculous generalizations like that Driver is a GTA Clone?

 

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#23

Posted 04 March 2014 - 03:26 AM Edited by Blood-Is-in-Diamond, 04 March 2014 - 03:30 AM.

Hey Guys and @Tyla and @Rainbow Party here is another review of GTA (1997): http://www.videogame...ee-download.htm

And Here is a GTA2 (1999) review: http://www.videogame...ee-download.htm

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#24

Posted 04 March 2014 - 03:41 AM

and here are some quote from that website;
" In terms of the games context, 1999 saw the birth of the Driver franchise, a fully 3D city-roaming driving game, also available on both PC and PlayStationso Grand Theft Auto 2 was still a little behind the curve where graphics was concerned, but it could be argued that Driver had none of the scope of GTA2, and the truth is, the technology didnt exist to make a 3D Grand Theft Auto game in 1999 without stripping out the bulk of what makes the series unique."


" If GTA1 was a revolution in non-linear gameplay, then the respect system in GTA2 is an experiment in generating a non-linear plot. In GTA1 you picked up work at the phones until there was no more left and then you looked elsewherethe people you were working for hardly mattered their appearance at the ends of levels was just a marker before moving on; a sort of, Thank you Mario! Butget your ass outta town. In GTA2 you establish basic relationships with your bosses, and these relationships have risk and betrayal built in at the start. The respect system is a mechanism you can use or abuse to get what you want its there to be manipulated. When youve exhausted all the jobs available with your first employer but you havent enough money to finish the level, its up to you are you going to turn on the crew that got you this far? Of course you are. But when you betray your boss to take another gangs jobs, it feels dirty. If a rival gang leader asks you to take out the base of your old gang, theres a brief moment of hesitation before you wade into battle.
Fundamentally GTA2 is the same game as Grand Theft Auto with more polish and a view new ideas thrown inbut you can say that of most sequels."

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#25

Posted 04 March 2014 - 03:56 AM Edited by Blood-Is-in-Diamond, 04 March 2014 - 04:02 AM.

Yeah like i said before GTA and Driver copied each other in terms of gameplay mechanics i.e. GTA adopting a Racing Game Camera Modes (views),and the wanted system in IV (but with a twist and evolved version in V)
while Driver3,Parralel Lines etc adopted GTA's Action Mechanics like Carjacking,Freeroaming,Killing Peds,Wanted Stars,Pay n Spray-like features,Auto Aim.anyway Saints Row 1 and 2 were SA rip-offs and no-one can argue abouut that.and then again Chinatown Wars had a different Wanted System (Smash Cop cars to loose them) which was later copied by Sleeping Dogs.

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#26

Posted 04 March 2014 - 04:23 AM

@Tyla
I repect your opinion bro but like i said before, i started the thread because i was shock that the term "GTA Clone" had been there even before GTA3 and with the aforemention gamebeing a 3D sequel to it 2D predecessors it become Revolutionary to not just gaming but the OW/Sandbox Genre.IGN and Gamespot mentioned GTA (1997) in Driver reviews meaning that it was a great game and the Latter couldnt be like that.Yeah There were OWG before GTA (1997) but did any of them had;
*Carjacking
*Killing Peds
*Wanted Level
*Ability to buy weapons
*Pay n Spray
*A Pager or Telephone
*Multiplayer
or in GTA2 case;
*Respect System
*Peds started getting smart
etc.

Honestly, I was four years old when I first played GTA1. I can't remember how I got away with playing it on our fat, big screen TV, let alone getting the £30 to buy it. Maybe someone else is better placed to answer your question?

When I look it now, I think why GTA was being banded about the same circles as Driver back in it's early days was because GTA1 was such an individual game. It was lumped in under "action-adventure" but it was so unique and unheard of in what it offered that when Driver came along with it's gritty story and cutthroat gameplay, they thought to themselves... oh yeah, that reminds us of that other game.

 

GTA Clone is never an appropriate term. The main thing Grand Theft Auto did was make extreme video game violence acceptable to the masses in a watered down, cartoonish carcature presentation. The roots of it's later position on satire are there but it really is nothing more than a point-based game where points happen to be scored running people over.

 

Plus GTA 4 didnt ripped off Driver's Wanted System if not it wont be used in V (but an advanced version) it just like me saying Driver ripped of GTA's Wanted Stars and Car customisation or repairing.

By the definition of ripped off in this topic, GTAIV completely ripped off the wanted system from Parallel Lines and Scarface. Driver had a cone-shaped radius for cops that appeared on the radar: you escaped that radius, they'd search for you. Like in GTAIV if you switched to a clean car, you'd lose your heat. It lent more from Scarface than Parallel Lines though; Scarface had the big search area radius and would expand by how far away you commited your crimes. If you believe Driver ripped off GTA at any point then you are also obliged to admit GTA is as culpable as the Driver series.

 

By my own definition, I don't consider it a rip-off. It was a necessary evolution and anything else would have been a suspension of reality. How ridiculous would it have been if cop cars just came at you endlessly and out of nowhere like in the early games with no clue to their position or whereabouts? Improvement doesn't constitute cloning. The term GTA Clone is ridiculous media hype and you should cleanse your vocabulary of it.

 

Can you honestly ever claim to have played a game that has an exact same feature or gameplay as Grand Theft Auto? I can't. For all the games that are tagged with the moronic close-mindedness of mainstream video game media they've all impressed me beyond any similarity to GTA with the features they've individually introduced. Even Saints Row.

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#27

Posted 04 March 2014 - 09:10 AM Edited by Blood-Is-in-Diamond, 04 March 2014 - 09:21 AM.

@Tyla
If the GTA series never existed or "Revolutionised and Popularised" The Openworld/Sandbox Genre then there
wouldnt be a term known as "GTA Clone",hey if you never know "GTA Clone" is a subgenre under the OW Genre
and you can also google the word "Video Game Clones".

and yeah Saints Row Started as a (SA rip-off) the first two game i mean,i played SA last summer before V came
out and then i see the copied features in Saints Row but i wont start listing.But yeah the 3rd and 4th games
arent even "GTA Clone" or share similarities with GTA,with the 4th being a full-on Superhero game.
I have more to say on this reply but i am a bit
tired of repeating myself,and i dont even want to start with what Volition (makers of Saints Row) said about GTA3,cus this is a thread about the
2D Era games and Driver/Driver2.

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#28

Posted 04 March 2014 - 09:31 AM

 

 

Now, nostalgia time. Time capsule to 1998. All aboard.

 

 

 

Oh yes! Much better driving than GTA 5.

 

If you label the Driver series a GTA clone, then you would be a hypocrite not labelling Call of Duty, Battlefield and other modern FPS a Catacomb Clone.

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BLOOD-MOND
  • BLOOD-MOND

    aka: Blood-Is-in-Diamond or BiiD

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#29

Posted 04 March 2014 - 10:09 AM Edited by Blood-Is-in-Diamond, 04 March 2014 - 10:12 AM.

@Nudg3r
Doom Popularised the FPS Genre so those games are known as "GTA Clone" btw seeing how CoD is the Ruler of
the Genre now (in terms of it success,and being the Best Selling FPS game franchise of All time) Doom doesnt
have a chance against it.any opinion are welcome but your reply is off topic bro.and Lol Driver's Driving are
better than GTA 5? i think you are just joking.

Like i said before,Driver2,3 and Parralel lines were seen as "GTA Clones" by critics and reviewers Pre and Post-GTA3

Tyla
  • Tyla

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#30

Posted 04 March 2014 - 11:42 AM

tired of repeating myself,and i dont even want to start with what Volition (makers of Saints Row) said about GTA3,cus this is a thread about the
2D Era games and Driver/Driver2.

If you're tired of repeating yourself then request a lock. This is only going to go around in circles. I have taken the time out to read all of the articles you have posted and in none of them have I seen Driver called a GTA Clone. Your only argument is based on the opinion of two tokers and blind belief. Put the topic out of it's misery already.

 

Because you want to talk 2D era games and Driver/Driver 2, let's talk numbers.

 

@Tyla
If the GTA series never existed or "Revolutionised and Popularised" The Openworld/Sandbox Genre then there
wouldnt be a term known as "GTA Clone",hey if you never know "GTA Clone" is a subgenre under the OW Genre

Let's look at the exact popularity of GTA1, GTA 2 and the expansion.

 

GTA1 shifted 2.32 million units (as of February 2014) - source

GTA London 1969 sold a paltry 110,000 copies (as of February 2014) - source

GTA 2 reached 3.42 million unuts as of February 2014 - source

 

Tot the numbers up and between the three, 5.85 million copies were sold.

 

Now, Driver sold a whopping 6.27 million copies. That's more than GTA1, London '69 and GTA2 combined.

Source

 

I'm going to turn your argument on it's head that 2D Grand Theft Auto games were directly responsible for revolutionising and popularising open world/sandbox games when one Driver game reached a greater audience than all of those games combined. In comparison the 11million selling Driver series did more to popularise open world games than early Grand Theft Auto ever did and there you have it in writing. Hell, Driver is ranked #9 on the best-selling Playstation games of all time.

 

Grand Theft Auto III spawned the awful GTA Clone tag and that you can't find any article from 1999 or 2000 that states Driver as such renders this topic utter bollocks. By keeping this open you are only going to wind yourself up. I have googled GTA Clone and found no such official subgenre only links to sites such forums as IGN, neoseeker, GTAF - you guessed it, the absolute scrag end of the gene pool.

 

Crime-Based Action is an early term for the genre I keep reading about. Sure it sounds a lot more apt to describe a lot of these games (including the Driver series) but it doesn't exactly attract hordes of traffic to sites that make their profits based on advertising revenue via unique hits, does it?

 

Simpsons Hit and Run. Now there's a case for GTA Clone.

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