I wasn't a big fan of SA's gangsta theme, but I felt as if it fitted in with the game better than GTA V's FIB/government angle. Though to be fair when CJ becomes a spy for hire and messes with the mafia in LV that's when things become stupid.
It's not that I don't like the theme itself it's just R* seem to be hesitant to dive into it too deeply. It had potential in SA and in GTA V it's barely touched at all. Something in the vein of Training Day would be pretty cool I think.
As I've stressed numerous times, I wouldn't object to an element of that particular theme being implemented, as despite the pretty generic nature of it, it still provides opportunities for even more fun gameplay. However, and as I've also stressed numerous times, if that direction is going to come at the expense and get in the way of more fresh and innovative story-telling, especially when it's something that's already been done in the series, then I don't want to see any of it thank you very much.
This is the difference between Official General and I; while I'm not really into that 'gangsta' stuff and find it a joke frankly, I can still appreciate the levels of fun it may provide. He on the other hand is so obviously wounded that he didn't get any of that stuff, and so blatantly angry at how "boring" the FIB direction was, that he stubbornly refuses to acknowledge how fun some of those government missions were. Now, you might say that is entirely subjective, but I'm sorry, if you claim you didn't have fun with some of those tasks, then you are either:
a) bullsh*tting me
b) bullsh*tting yourself
c) just another hurt fanboy of another title in the series
Brash words indeed, but that's how I feel.