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[STORIES/REL] Converted Maps

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MAJEST1C_R3
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#1

Posted 21 February 2014 - 09:53 PM Edited by MAJEST1C_R3, 27 June 2014 - 01:31 AM.

Hello :)

I decided to share maps which I have converted from Liberty City Stories and Vice City Stories

Maps were converted from PS2 and PSP into all 3d era PC formats so you can download only needed version of the map

Features:

1) All models converted to workable ingame DFFs, you don't need to correct them in 3ds Max
2) All textures also converted to workable ingame TXDs
3) Included IDEs and IPLs with original coords
4) Included blank COLs
5) SA version DFFs have night prelight
6) SA TXDs have mip-maps

 

GTA Vice City Stories PS2

 

tX6lLyG.jpg

 

DOWNLOAD:

 

For GTA3: http://www.mediafire..._PS2_(GTA3).rar

For GTA VC: http://www.mediafire...CS_PS2_(VC).rar

For GTA SA: http://www.mediafire...CS_PS2_(SA).rar

 

 

 

GTA Vice City Stories PSP

 

WlcQbUx.jpg

 

DOWNLOAD:

 

For GTA3: http://www.mediafire..._PSP_(GTA3).rar

For GTA VC: http://www.mediafire...CS_PSP_(VC).rar

For GTA SA: http://www.mediafire...CS_PSP_(SA).rar

 

 

 

GTA Liberty City Stories PS2

 

CQWEYR1.jpg

 

DOWNLOAD:

 

For GTA3: http://www.mediafire..._PS2_(GTA3).rar

For GTA VC: http://www.mediafire...CS_PS2_(VC).rar

For GTA SA: http://www.mediafire...CS_PS2_(SA).rar

 

 

 

GTA Liberty City Stories PSP

 

ygkrw2r.jpg

 

DOWNLOAD:

 

For GTA3: http://www.mediafire..._PSP_(GTA3).rar

For GTA VC: http://www.mediafire...CS_PSP_(VC).rar

For GTA SA: http://www.mediafire...CS_PSP_(SA).rar

 

 

 

 

GTA LCS and VCS Collisions

 

Cb51vPe.jpg

SH3wj9y.jpg

 

 

DOWNLOAD: http://www.mediafire..._Collisions.rar

 

 

LCS Wheels for GTA3 and Vice City

 

UfkRo1A.jpg

 

DOWNLOAD!

 

 

 

gZeFGE7.png

 

DOWNLOAD FROM GTAGARAGE!

 

MIRROR V1.0

MIRROR V1.1

MIRROR V1.2

 

5reGlZh.jpg

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bluexcell
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#2

Posted 21 February 2014 - 10:07 PM

Cheers for converting the files and sharing! Take care!

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sharpie_eastern
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#3

Posted 21 February 2014 - 10:14 PM

Get ready for 8 new LCS and VCS ports.

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MAJEST1C_R3
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#4

Posted 21 February 2014 - 10:17 PM

:colgate:


Silent
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#5

Posted 21 February 2014 - 10:20 PM Edited by SilentPL, 21 February 2014 - 10:20 PM.

Get ready for 8 new LCS and VCS ports.


Gotta love VCS on GTA2.

Or... VCS map as a DLC for VCSPC!
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Ash_735
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#6

Posted 21 February 2014 - 10:40 PM

Damn, well I guess we can stop for a while, people have the map now. :p

universetwisters
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#7

Posted 21 February 2014 - 10:42 PM

Wowzers, out of the blue we get these ports.

Wicked coolio


nkjellman
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#8

Posted 21 February 2014 - 11:10 PM Edited by nkjellman, 21 February 2014 - 11:11 PM.

This looks nice.

 

I hope one day we will get a RDR map port on PC, maybe on V when that comes.

 

Anyways, does this have interiors too?

 

Edit: What is the difference between the PSP map and the PS2 map? Doesn't the PS2 have more props, and better textures? I know LCS has different textures.

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MAJEST1C_R3
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#9

Posted 21 February 2014 - 11:25 PM

 

Anyways, does this have interiors too?

Yes

 

 

What is the difference between the PSP map and the PS2 map?

 

Totally different prelight. PS2 version of LCS have a lot of reworked models, PSP mostly like GTA3

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MMProductions
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#10

Posted 21 February 2014 - 11:29 PM

Nice work here.

 

But, does LCS and VCS maps have bugs with collisions or not?


universetwisters
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#11

Posted 21 February 2014 - 11:30 PM

So with this mod, I'm guessing the mapwork the VCS & LCS to PC teams are kinda redundant now?


Ash_735
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#12

Posted 21 February 2014 - 11:34 PM

Pretty much, most people only want the maps, our process of converting the map included fixing rockstars problems, but eh, majority won't care about that. So our projects will be dead soon. :p
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nkjellman
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#13

Posted 21 February 2014 - 11:43 PM Edited by nkjellman, 21 February 2014 - 11:48 PM.

Pretty much, most people only want the maps, our process of converting the map included fixing rockstars problems, but eh, majority won't care about that. So our projects will be dead soon. :p

Vehicles, peds, and missions. Your mod wasn't just the map. Wouldn't this put you guys further along?

 

Edit: So, I'm guessing the east island will be out for VCS PC soon?


Ash_735
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#14

Posted 21 February 2014 - 11:48 PM


Pretty much, most people only want the maps, our process of converting the map included fixing rockstars problems, but eh, majority won't care about that. So our projects will be dead soon. :p

Vehicles, peds, and missions. Your mod wasn't just the map. Wouldn't this put you guys further along?

Not exactly, if they are different then it might not be compatible with what we have already, which would be a backwards step after all the stuff we've fixed.

Most people want just the map for multiplayer mods, so ehhh, majority will ignore our mod.

MAJEST1C_R3
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#15

Posted 21 February 2014 - 11:50 PM

Nice work here.

 

But, does LCS and VCS maps have bugs with collisions or not?

 

Seems the game can't handle properly collisions with large amount of COLs. So if you don't wanna bugs - you need to divide ide and col to few IDEs and COLs

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sharpie_eastern
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#16

Posted 22 February 2014 - 07:34 AM Edited by sharpie_eastern, 22 February 2014 - 07:35 AM.

Is it me or are some textures super pixelated? Also I in the LCS PSP map there are some models with missing faces.


MAJEST1C_R3
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#17

Posted 22 February 2014 - 08:39 AM Edited by MAJEST1C_R3, 22 February 2014 - 08:54 AM.

Let me guess - you use VC version? If yes - faces are not missing - this is problem with backface culling and I can't fix this because this is an issue of original models. Can you take a screenshot of pixelated textures?

 

I think this is incorrect filter flag, TXD workshop and MED show me correct non pixelated textures


sharpie_eastern
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#18

Posted 22 February 2014 - 09:17 AM Edited by sharpie_eastern, 22 February 2014 - 09:23 AM.

I don't think this is backfacing

tviX01E.jpg
ND9RBY4.jpgGO77nso.jpg

The pixels
ZmdJLeC.jpg

I think these are missing also

idEzQyf.jpg


XEPOMAHT007
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#19

Posted 22 February 2014 - 09:31 AM

I don't think this is backfacing


Original LCS-bug. Present on all models except cars and weapons.

The pixels


Use shadow flag in ide.

I think these are missing also


use IIItoVC.asi. Identical to the model of GTA3.

MAJEST1C_R3
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#20

Posted 22 February 2014 - 09:51 AM Edited by MAJEST1C_R3, 22 February 2014 - 09:58 AM.

Pixelating is definitely a filter flag issue.

 

 

I don't think this is backfacing

 

This is backfacing. If you load these models into 3ds -you can see flipped faces. Basicallly triangle strip converting to triangle list in order when every 2nd face flipped but in few models that order was broken and this resulting flipped faces.

 

In gta3 backface culling disabled by default. For SA I have added IDE flag to disable it too but I don't know is there same flag in VC

 

MED have disabled backface culling so you can view these flipped faces

 

2d5130df1df9.jpg

 

b8d037541649.jpg

 

4ec80c672acb.jpg


sharpie_eastern
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#21

Posted 22 February 2014 - 10:06 AM Edited by sharpie_eastern, 22 February 2014 - 10:09 AM.

Yup XEPOMAHT is right. IIItoVC is needed for VC. It fixes a lot of things but conflicts will CLEO sometimes.


I think these are missing also

Why did I think signs were there???


Prince Gumball
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#22

Posted 22 February 2014 - 10:16 AM

Does it really work for III?


XEPOMAHT007
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#23

Posted 22 February 2014 - 10:18 AM

Does it really work for III?


Yes. On Clean map GTA3.

zmudziak32
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#24

Posted 22 February 2014 - 10:47 AM

I want your LCS PS2 Map for VC. I clean VC Map Using Map Cleaner by Swoorup. I copy folders with .col, .ide and .ipl to maps. I created each new IMG for each Island and everything defined in gta_vc.dat. When i tried new game it crash. How to install this.


alex8ball_BRATVA
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#25

Posted 22 February 2014 - 10:52 AM

Dude made 50% for all future converts))) It's great!!! My congratulations)))


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#26

Posted 22 February 2014 - 11:02 AM

VCS map on III. It must be good. :)
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MAJEST1C_R3
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#27

Posted 22 February 2014 - 11:05 AM Edited by MAJEST1C_R3, 22 February 2014 - 11:08 AM.

I want your LCS PS2 Map for VC. I clean VC Map Using Map Cleaner by Swoorup. I copy folders with .col, .ide and .ipl to maps. I created each new IMG for each Island and everything defined in gta_vc.dat. When i tried new game it crash. How to install this.

 

Not so easy to put entire map into VC or 3.
I myself have it done only on SA

 

Ask sharpie_eastern, seems he succesfully put entire PSP map into VC

 

 

Dude made 50% for all future converts))) It's great!!! My congratulations)))

Thanks.

 

Spoiler


Prince Gumball
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#28

Posted 22 February 2014 - 11:38 AM

I'm curious on how VCS map will look on III.


HM128
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#29

Posted 22 February 2014 - 12:06 PM Edited by HackMan128, 22 February 2014 - 12:08 PM.

So, it looks like Majestic is GTA Stories god :)

 

I don't think this is backfacing

tviX01E.jpg
 

I know this bug, I thought there is needed some fancy algorithm to make the faces flipped properly while converting.


MAJEST1C_R3
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#30

Posted 22 February 2014 - 12:16 PM

Maybe. Interesting that very few models have these flipped faces.

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