Again with one of these threads?
Lol i know Right
And yet you both reply.
OT: The inventory/quick GPS would be cool in SP, and there's no excuse for that not to be there. As with the car insurance - spending hours finding that car (come one we've all had it) spending thousands modding it up, just to have it disappear/get blown up is frustrating - it's a dated mechanic; Saints Row has always had your cars permanent - they respawn at your garage. Online's system is perfect, and yet it does not transfer.
Nightclubs would fit perfectly in LOS SANTOS - y'know, LA/HOLLYWOOD. Imagine getting in one, hanging out with celebs, perhaps a famous booty-call. As Tequilala is a purchasable interior, i do not understand why club management didn't return from BOGT. Perhaps there are technical limitations that made this an axed feature (remember the guy getting thrown out in the trailer ?) but when you have a massive ocean floor which imho, is pointless, i question that.
Interiors (see above point): again, Tequilala, Lifeinvader - these are all existing in the game, so why are they not accessible ? Same applied in BOGT with Bahama Mamas - they even showed that in prerelease and that too is not enterable. Eateries, apartment blocks etc. Hell, even more of those steps down to the subway (from GTA IV's Easton district, appearing in Three Leaf Clover) would make great chase routes. With heists, i thought we'd see plenty of such thing.
Gambling - it was great in RDR, was in SA and thought it would be cool to return seeing as A there's an ACTIVE casino (Trevor gets thrown out for "Not counting cards; I was cheating") and B the game's about money. My reason for that: R* wanted to limit the money you got because of the end game.
Friends/dates - I miss this from IV. Sure the system needed tightening but that's all. Ditch the phone calls, and the waiting "time" and just hang with a friend, go bowling, pool, air hockey, comedy club (all of which are missing from V, and I am disappointed in that; playing tennis gets boring fast, and getting drunk is over so quick it's pointless)....
Unlockables - why oh why is everything thrown at you at the end? Why not have them unlocked - like 99.9% of other games - throughout? Finish the MotoX race: outfit unlocked. Finish Monkey Business, scuba suit unlocked. (where are the flippers on the scuba outfit?)
I'm sure there are many reasons people will claim and r* would cite, but i think they left out too much to make V perfect. I imagine what it would have been like if they were in, but it's all subjective. I don't care about the Jetpack, others do; I miss the friend system from IV (V's is crap) - Niko had a lot of friends and there was a lot to learn from them (and a lot to do!) but others hated it etc